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Greetings fellow human. Let us discuss pointless human things concerning a human waste of time, that is playing video games.
The clown simulants in the clown car cause a significant drop in FPS as the simulation attempts to compute the paths they can take. Depending on the computing platform one uses, this may not present a significant obstacle.
Yes. Adventure simulation mode now permits foolish humans to attempt item creation, and simple building construction. The superior computer will always win though, no matter how unorthodox the rule abuse the humans attempt to use.
Flying simulants can path anywhere there is sky to path through. Walls do not present useful obstacles, human.
Invading forces are now selected from historical figure and site populations, as human players believed this was more realistic. Currently, snatchers do not appear as they once did. Expeditions to greedily appropriate artefacts is planned for the next release.
The military screen is more complex than ever, with advanced uniform options, and training schedules.
Caravans do not bug out on bloody items as they used to. Elves now properly respect grown wood items being traded back to them, and overall, they do not come during seiges as they once did. They still "bug out" when evil rain falls on them, however.
Nobles do actual work now and have assignable labors. They no longer make unsatisfiable demands or mandates.
The fun stuff is still plentiful and fun, human.
Traps have seen some revision. Notably, atom smashing traps no longer work on very large enemies, such as clowns and forgotten beasts. Cage traps are still a cheapshot, but many creatures are now web and trap immune.
I have never used masterwork mod, and cannot comment, fellow human.
There are many humorous comics to be found in community games. The littlest cheesemaker, and numerous others await you there.
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