Caved and bought it, figuring I had some disposable cash.
4 hours in, and so far it feels fairly average and quite like Pillars of Eternity.
The Conquest setup was nice, I suppose, but then the actual game is rather meh so far. Lots to read, and not nearly as much is interesting: I suppose some would find it immersive to be able to ask every minor NPC about their lives and what's their role in that place, but for me it's just meaningless fluff. It may not have binary good/bad decisions, but I wouldn't boast about it when you've merely replaced those with an equally binary "support blue/red faction", for the most part.
Been in a few battles, and again nothing remarkable in the mechanics: just like "shitty MMO combat", quoting a previous poster, only more convoluted so actually worse. Playing on Hard, that more or less forces me to give a damn about the million possible consumable items you can gather, and while some might find it engaging to find the ideal combination of fruits/vegetables/herbs/potions to distribute to each character according to their needs and class, I find that kind of "inventory management" as entertaining as coming up with a family-sized supermarket grocery list and calculating the costs with an abacus.
So I might dial back the difficulty to Normal so I don't have to go full grognard to get ahead. It's a shame, but I suppose I knew what I was getting into. I'll give it a few more hours, and if it still doesn't grip me, at least I got it for ~21 dollars on Nuuvem.