Considering the modern variants are generally either shitty MMO combat like in Dragon Age 3, or Bethesda-esque Action game combat where the RPG elements barely matter, then I think the PoE combat system is ok.
Literally the only thing that nominally sets this combat system apart from shitty MMO combat is that you're controlling things from a strategy-like perspective instead of third person. Beyond that it's the same non-tactical bar brawl. And well, the system is more convoluted, bloated with stats, secondary stats, tertiary stats and a million skills out of which you only use a handful.
And you don't really need to go as far as Bethesda games, which are pretty much another subgenre. There's Wasteland 2 and the Shadowrun games, for instance. Their combat systems aren't perfect either, but they're CRPGs who have seen past the apparent need to clone D&D yet again to give an illusion of depth and meaningful complexity. They achieve the same effect through more streamlined mechanics.
Oh, I almost forget about Divinity Original Sin, which does something
really interesting with combat and its whole elemental system.
Anyway, the sad thing is that I'm considering a purchase despite the fact I know there's an even or greater chance Tyranny won't impress me. The story seems nice, choice is nice and the whole thing seems fairly polished, but I can't shake the feeling it's little more than a book wrapped around an ancient game structure I've long since exhausted.
PS:Played some more.
Then it ended.
Wat.
I only played like 8 hours.
...
Is this... is this really it?
Now this is alarming. An abrupt end after a relatively short amount of playtime? So far I had read the game was at least 20 hours long.