Tick 14.0: Not yet!Morgon and Gowler have won the Creativity Award! Congratulations! (Morgon: +23E, Gowler: +23E)
Panzer has won the Chronicler Award! Congratulations! (Panzer: +45E)
Excess Essence will vanish on T21 if left unspent. This will likely change next cycle, whether for greater lenience or less.
Morgon: 23E
Gowler: 15E
Panzer: 41E
Vimbr responds to the children:
Children: "Sure!"
Panzer almost initiates the Essence Container Project, but it seems it is probably as straightforward as paying caps 2:1 in each direction, but the manifestation of the Essence storage may have some interesting properties: (Panzer: -5E)
The crystals seem to store Essence very efficiently, but they probably shatter(/are disrupted unpredictably) easily.
The metals store Essence durably, but they are probably too detectable.
Enchanted sand is very easily manipulable by mortals and agents, but the Essence seems somewhat hard to extract back.
Storing the Essence in the air in loops seems to be very detectable and possibly quite lossy, but the Essence is very, very easily channeled back. With improvements, this sort of design may result in a cap transfer ratio lower than 2:1.
Storing the Essence in plants conceals the Essence well but introduces a very significant lag between creation and recovery.
Gowler has created more Dunelings. (Gowler: -8E)
Gowler listens to prayers:
Duneling bonemover: "Look! I can make these bones move!"
Duneling guard: "We offer this flawlessly bleached skull to the dust and sand"
Duneling farmer: "You should make bonetrees! Even if they defeat the whole point of using bone..."
Gowler has opened more bone-carving shops in Farankofor. Large caravans have begun exporting the massive surplus of bonecrafts. Gowler admires the art-pieces, observing the following highlighted works:
A maze model dotted with skulls on which "Elder Bones' Untamed Labyrinth" is engraved
A restored whale skeleton brought in at great cost from seafaring merchants
A swarm of tiny sandturtles carvings suspended by string, also in bone
Muda (Space-time) 20/23E
Panzer (Armor) 22/22E
Ne'tharil (Nature, Intrigue) 24/24E
Cliche (Stereotypes) 12/25E
Pharact (Magic) 20/24E
Renagor (Mobility) 15/26E
Iram (War) 20/24E
Organech (Clockwork, Chaos) 21/21E
Khava Baras (Automation, Persistence) 21/24E
Vimbr (Fire, Life) 22/22E
Amber (Fire, Undeath) 15/26E
Mavnon (Oversized Machinery, Conflict) 24/24E
Gowler (Sand, Bones) 23/23E
Morgon (Pacts, Desire) 25/25E
Lackopiene (Filling in empty spaces) 20/22E
Muda 4
Panzer 10
Ne'tharil 6
Cliche 11
Pharact 18
Renagor 0
Iram 0
Organech 8
Khava Baras 4
Vimbr 1
Amber 0
Mavnon 13
Gowler 17
Morgon 9
Lackopiene 0
EDIT: Refreshed influence