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Author Topic: Ye Gods 5 IC [17/40]: Tick 24: The Squared  (Read 43905 times)

S34N1C

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Re: Ye Gods 5 IC [17/40]: Tick 1: Dawn
« Reply #225 on: November 05, 2016, 02:23:16 pm »

"They would probably fall into the void."

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IcyTea31

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Re: Ye Gods 5 IC [17/40]: Tick 1: Dawn
« Reply #226 on: November 05, 2016, 02:29:41 pm »

Ruusukaija dips a toe into the water that's literally the bottom half of the Bubble and which the Disc is floating on.

"(Warm enough to swim.)"
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Detoxicated

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Re: Ye Gods 5 IC [17/40]: Tick 1: Dawn
« Reply #227 on: November 05, 2016, 02:35:57 pm »

"You are surreal. .. now,  what really happens to mortals when they Fall off of the disc? "
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IcyTea31

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Re: Ye Gods 5 IC [17/40]: Tick 1: Dawn
« Reply #228 on: November 05, 2016, 03:03:12 pm »

We made the Disc afloat on seas
Thus water fills the void
our mortals, they may rest at ease
They'd get but wet, annoyed
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gman8181

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Re: Ye Gods 5 IC [17/40]: Tick 1: Dawn
« Reply #229 on: November 05, 2016, 11:05:28 pm »

***Morgon***

Spoiler: Fluff (click to show/hide)

Morgon descends down subtly to the Vittovan. Moving among them, Morgon seeks out those with the greatest degree of despair and helplessness. Those with the greatest desire for change in themselves but whom lack the confidence to seek it out. Morgon listens to these individuals and grants their wishes in exchange for a pact in which they sell themselves forever to him.

Spend up to 4E forging the above pacts and granting wishes. (Can be equated to creating a few very basic agents or even one plus fluff ones for simplicity or you can surprise me with something else :P)

Create another unit of the Vittovan.

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Re: Ye Gods 5 IC [17/40]: Tick 1: Dawn
« Reply #230 on: November 06, 2016, 09:02:05 am »

"God of magic are you planning to create a wholesome magical system?"

"I was thinking about two forces at constant battle. The one is the pure magic, the other the pure physics of this world. They constantly fight in their own dimension, and due to their sheer strength parts of them fall out of their dimension into the next. During this time and age the energy would come rather unfiltered into the world, but as the systems of the mortals start to develop, more pocket dimension, between the eternal battlefield and the mortal plane erect themselves, as pillars for one respected energy. So intensive magic use in the fields of fire, would surely create an own proper fire dimension between the battlefield and the world, whilst extensive research in mechanical physics would result in a mechanics dimensions. These dimensions would strengthen the specific schools they represent and also they would materialize elementals. Elementals would be other sources to tap from. The paradoxical relationship of Physics and magic would be in constant struggle. Maybe magnetism develops itself through physics, maybe it would be purely magical. Maybe one could try to unify physics and magic. Though, how does one order chaos?"

Gowler gathers elephant bones and starts working them. He begins writing on them, after he has magically connected them to a big scroll. One does wonder how you can create a bone scroll.

Spoiler: The Races of the Disc (click to show/hide)
« Last Edit: November 06, 2016, 10:10:25 am by Detoxicated »
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hector13

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Re: Ye Gods 5 IC [17/40]: Tick 1: Dawn
« Reply #231 on: November 06, 2016, 12:01:54 pm »

Create 2 more units of Yoonies, split evenly between all the castes.
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Re: Ye Gods 5 IC [17/40]: Tick 1: Dawn
« Reply #232 on: November 06, 2016, 12:56:24 pm »

create fox bone figurines of the races and Hand them to the dunelings telling them to respect the other races. Permit them to allow seconds to inhabbit their corpses if the individual wishes to be donator.
Tell the dunelings to create bone artifacts from their dead,  even from those donating to be seconds.  This way they remember their dead while leaving the flesh for the beasts of the desert.


listen to some prayers
« Last Edit: November 06, 2016, 02:31:36 pm by Detoxicated »
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Happy Demon

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Re: Ye Gods 5 IC [17/40]: Tick 1: Dawn
« Reply #233 on: November 06, 2016, 04:03:19 pm »

[Panzer, The Bestest God and Bestest Armor]

"Hm, such simple lands. Let's spice it up a bit."
Panzer wanders around, finds a nice looking mountain, and does something... under it.
Panzer uses 4 Essence and summons forth a Blackrock Spire from under the mountain, it pierces through, and stretches for miles into the sky.
The Blackrock is much harder than regular rock.
"Yes, much better."
Panzer then starts carving out a structure in the Blackrock Spire. The spire is very wide, so the structure is very big, but still miles above the ground.
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micelus

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Re: Ye Gods 5 IC [17/40]: Tick 1: Dawn
« Reply #234 on: November 07, 2016, 01:08:25 am »

0E: Spend some time travelling with Dustlings and teach them about Plots and Intrigue.
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Rolepgeek

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Re: Ye Gods 5 IC [17/40]: Tick 1: Dawn
« Reply #235 on: November 07, 2016, 02:04:47 am »

Khava Baras spins, growing in size as she approaches the water off the west-north-west coast of the disk. When she finally hits the surface of the water and begins to sink, her orbit of parts has grown into a flattened sphere almost fifty kilometers in diameter and a third as tall. At this point, her rotation becomes much less rapid and uniform, and several claws extend, fitted with tubes or nozzles. Each of these reaches up, out of the water, and grips onto the land, extending much farther from The Engineer's main mass than seems feasible. From the nozzles, gravel, dirt, and molten rock begin spraying; each head releasing a different material.

The land seems to foam where this spray impacts it, and the claws begin to pull and stretch the land out, as it continues to swell behind them. Folding up and out from the 'arms' behind these claws, massive plow and sprayer machines begin to rip into the newly born earth, leaving behind swift-growing plantlife and fertile soil. Khava Baras shapes this land into a series of irregular peninsulas, yanking and twisting them out to create new land-forms. Some of the stretching fingers of the continent reach each other, and between them, massive saltwater lakes are left where the land stops it's growth. Once she had shaped the land to her liking, and built their supporting attachments beneath the waves, The Engineer rose, dragging it's claws behind it. As she did so, her tools gouged into the land, and where they gouged, the land rose anew, and mountains formed in her wake.

"Land composition and terrain layout suboptimal but acceptable. Watershed flow probabilities within design parameters. Likely useful revisions noted for future terraforming procedures."

With Kiv Mal Kabaran, the Ocean's Teeth, and Pan Tobuersha, the Bleeding Mountains, created, Khava Baras descended to the earth, shrinking to a tenth of her previous size, and from her core fell the first of the Boku Garai, the Artisans. Crude and young, but alive and self-replicating nonetheless, with the capacity to learn from each previous generation's failures. They would serve. The Engineer spent some time speaking with them, teaching them, receiving and returning questions, and sharing with them her creed and desire, as well as her love, as much as the concept could be applied with a mind such as The Engineer's. And then, Khava Baras returned to the heavens. She had need of processing this information before the next iteration could begin; she had already wasted one in contemplation without action.

9E: Create the Boku Garai, the Artisans.
Spoiler: Boku Garai (click to show/hide)
0E: Create Kiv Mal, Kabaran, the Ocean's Teeth, on the west-north-west shore of the disk where it meets the ocean, a series of very large, irregular and jagged peninsulas, with several saltwater lakes. Around half of the peninsulas have small mountain ranges running down them, shorter as they approach the end.
0E: Create Pan Tobuersha, the Bleeding Mountains, where the peaks are scored and gouged, and the earth's blood runs close to the surface. They extend inland from the Ocean's teeth, with fertile valleys in between and swift-flowing rivers to the north. To the south, the land is smooth and rolling, with ample room for the grasslands and herds that roam within.
« Last Edit: November 07, 2016, 01:51:36 pm by Rolepgeek »
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piratejoe

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Re: Ye Gods 5 IC [17/40]: Tick 1: Dawn
« Reply #236 on: November 07, 2016, 07:49:45 am »

Ne'tharil blesses a few more animals into El'lai 9E and then merely watches all of the races and what they do in the world, not interested in doing much else at the moment.
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endlessblaze

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Re: Ye Gods 5 IC [17/40]: Tick 1: Dawn
« Reply #237 on: November 08, 2016, 01:09:38 am »

"mmmmm there must be food before there can be something to live off of it...."
-vimber creates a basic ecosystem for the plains, consisting of fruit bearing trees, and herbivores. he leaves out the carnivores for now.-

« Last Edit: November 08, 2016, 04:57:39 pm by endlessblaze »
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IcyTea31

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Re: Ye Gods 5 IC [17/40]: Tick 1: Dawn
« Reply #238 on: November 08, 2016, 07:56:34 am »

0E: Listen to prayers.
0E: Set up a fluff afterlife plane:
Spoiler: The Ever-After (click to show/hide)
« Last Edit: November 08, 2016, 07:59:46 am by IcyTea31 »
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Kilojoule Proton

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Re: Ye Gods 5 IC [17/40]: Tick 2: The Snail and the Turtle
« Reply #239 on: November 09, 2016, 03:25:40 pm »

Tick 2.0: The Snail and the Turtle

There has been a mildly spirited discussion regarding the fate of mortals that fall off the world. No consensus has been reached yet.

Morgon has gone among the Vittovan and inspired those of the greatest despair and helplessness in exchange for service lasting forever and a day. This has picked up three Vittovans. (Morgon: -4E) Morgon has also created another unit of Vittovan.

Gowler has proposed a new magic system involving battle.

Cliche has made more Yoonies, evenly split among the castes. (Cliche: -8E)

Gowler has taught the dunelings to be nice to other races.

Panzer has begun working on the Blackrock Spire, an immense stone structure.

Mavnon has taught the Dustlings of plots and intrigue.

Khava Baras has raised the Kiv Mal Kabaran, the Ocean's Teeth, a land of rough peninsulae to the west-north-west, and Pan Tobuersha, where the earth bleeds, north of fertile rolling lands. Here Khava Baras has created the Boku Garai, the Artisans.

Ne'tharil has created more E'lai'met or maybe El'ai'met. The ex'plosively 'breeding apostrophe's con'tinue t'o 'b'e 'too hun''gry' f'or th'ei'r o'w'n ' '' g'ood.

Ruusukaija has created an afterlife plane.

Gowler and Ruusukaija have prepared to listen to prayers.

Spoiler: Deities(17) (click to show/hide)


ADDIT: Vimbr has created an ecosystem for the plains which consists of spice trees, treoces, and veitans.
« Last Edit: November 15, 2016, 12:22:16 am by Kilojoule Proton »
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