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Author Topic: Ye Gods 5 IC [17/40]: Tick 24: The Squared  (Read 43342 times)

IcyTea31

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Re: Ye Gods 5 IC [17/40]: Tick 0: Daybreak
« Reply #195 on: November 02, 2016, 02:02:19 am »

"Ruusukaija. Of Music and Passion."

With that, he resumes his performance.

((Also, might the Piacere be worth an alignment discount?))
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hector13

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Re: Ye Gods 5 IC [17/40]: Tick 0: Daybreak
« Reply #196 on: November 02, 2016, 02:11:36 am »

((If it's like the last game, races don't get alignment discounts))
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Look, we need to raise a psychopath who will murder God, we have no time to be spending on cooking.

the way your fingertips plant meaningless soliloquies makes me think you are the true evil among us.

Happy Demon

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Re: Ye Gods 5 IC [17/40]: Tick 0: Daybreak
« Reply #197 on: November 02, 2016, 08:57:55 am »

[Panzer, The Bestest God and Bestest Armor]

Panzer looks among the islands, and modifies some of them.
Panzer uses 6 Essence to create the continent of Schwerland.
She does this though volcanoes, land movement, along with flat out adding landmass.

"I need more space than these pesky islands can provide."
Panzer then lights a bunch of stuff on fire, making a really big forest fire.
Panzer uses 9 Essence to create the Flammen out of the fires in the forest on Schwerland.

Panzer descends from the sky, and lands on ashy ground on her sabatons (plate armor for feet), in fact, she's now a full suit of armor.
"You, are Flammen, my creations. You are the fires of the forge, and will need insulation to keep your warmth. Or else you have to consume a lot of material to keep burning."
Panzer points at one of the Flammen, a set of steel armor appears on them, which also insulates very well, due to a special inner lining.
"That is what you will aspire to create. It is insulating, but also strong."
Panzer then turns around, and flies off.
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Detoxicated

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Re: Ye Gods 5 IC [17/40]: Tick 0: Daybreak
« Reply #198 on: November 02, 2016, 11:05:48 am »

Gowler appears before the Dunelings
"Dunelings, learn to navigate the deserts, and learn to live in the sand. The animals and plants next to you serve you as food, but also you must guard them, so the little life in the desert can prevail with you as the garderners of the desert."
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hector13

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Re: Ye Gods 5 IC [17/40]: Tick 0: Daybreak
« Reply #199 on: November 02, 2016, 11:48:26 am »

Create 16E of Yoonies

Spoiler: Yoonies (click to show/hide)
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Look, we need to raise a psychopath who will murder God, we have no time to be spending on cooking.

the way your fingertips plant meaningless soliloquies makes me think you are the true evil among us.

Demonic Spoon

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Re: Ye Gods 5 IC [17/40]: Tick 0: Daybreak
« Reply #200 on: November 02, 2016, 12:02:14 pm »

0E: The Hidden Week, an event that occurs once at the end of each year where the  world is covered with mist.
Support the Hidden Week
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endlessblaze

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Re: Ye Gods 5 IC [17/40]: Tick 0: Daybreak
« Reply #201 on: November 02, 2016, 12:27:27 pm »

-vimbr quzickly looks over the world-
"where to begin...ahhh"
-he finds a flat area with a gentle hill or two, and covers it in grass. making a nice grassy plain ((0E)) then creates fireblossoms ((0E)) and scatters them around the plain.-

"ember plain. where fire and life shall dance in harmony. time to get started."

Spoiler: fireblossoms (click to show/hide)
« Last Edit: November 02, 2016, 12:37:43 pm by endlessblaze »
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TheBiggerFish

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Re: Ye Gods 5 IC [17/40]: Tick 0: Daybreak
« Reply #202 on: November 02, 2016, 01:20:11 pm »

Pisces looketh over the sea, and he saw that it was yet unfilled.

Pisces creates fish of all colors and sizes.
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gman8181

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Re: Ye Gods 5 IC [17/40]: Tick 0: Daybreak
« Reply #203 on: November 02, 2016, 06:22:52 pm »

*Morgon*

Fog slowly creeps down onto the world below. Billowing down in vast amounts over a forested mountain with deep caverns and tunnels running through it. Within this fog, hairless, pale white and thin humanoids crawl out of the ground. Possessing spindly limbs and elongated faces like some sort of strange ghostly apparition, these creatures would come to be known as the Vitovan. As a race born in dark caves and forests, they dislike strong light but see particularly well without lighting. Fortunately for them, any location in which they dwell in large numbers will come to be blanketed by a thick dark fog that helps protect them from strong light.

Create the Vitovan with 10 E

Spoiler: Vitovan (click to show/hide)

Edit: Just want to clarify that any extra essence used above the base cost is to create more population units.
« Last Edit: November 02, 2016, 07:28:41 pm by gman8181 »
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IcyTea31

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Re: Ye Gods 5 IC [17/40]: Tick 0: Daybreak
« Reply #204 on: November 03, 2016, 01:25:38 am »

((This action is completely non-canon.))
Spoiler: This is Ye Gods' Game (click to show/hide)
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crazyabe

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Re: Ye Gods 5 IC [17/40]: Tick 0: Daybreak
« Reply #205 on: November 03, 2016, 04:57:48 pm »

Look for a place away from the other gods, then Start working on Making My First Creations: a Small Forest of Ironwood Trees.
Afterwards I Create Two Units of Cogknots in my Forest.
(See OOC for descriptions of both.)
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Kilojoule Proton

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Re: Ye Gods 5 IC [17/40]: Tick 1: Dawn
« Reply #206 on: November 05, 2016, 03:52:25 am »

Tick 1.0: Dawn

Gowler has created the expansive Desert of Kragran, populating it with desert wildlife. Here Gowler has created the Dunelings, desert humanoids. (Gowler: -14E) Mavnon, drawing from music and poetry, has raised the Honnes, which forms the eastern and northern border of the Kragran Desert, and the Lesser Honnes, which encloses the small Jokar Basin, a constantly foggy valley and site of perpetual conflict between hot and cold. Mavnon has also created the small savannah Drosierre to the north of the Kragran Desert. In the middle of Drosierre is the Lake Marteir, which has an extreme affinity for lightning. Ne'tharil has populated the areas near the Greater Honnes with many finely formed plants and animals, pushing those to the south to reach to the skies and creating the Ver'ton plain lands, Ki'row forest, and Mir'rog jungle and the explosively breeding apostrophe. Some of these animals, now known collectively as the E'lai'met, have been granted the Gift of Speech. (Ne'tharil: -9E) Lazan has sprouted the immense Arkagon Forest in the icy North and created the Flemish to inhabit it. (Lazan: -13E) East of the Honnes, Ruusukaija sings of storms and stranded ships, exposing the Heartbreak Lagoon, a typically stormy shallows where the wind whistles through the rock and coral. Underneath, the islands surrounding the Lagoon are connected by the winding Caverns of Echoes, which carry sound around for entire days.  Finally, Ruusukaija has created the Piacere and divided them into three groups living on three different islands. (Ruusukaija: -12E) Panzer has torn off a piece of the Disc continent, creating the new continent of Schwerland (Panzer: -9E) along with Flammen. (Panzer: -9E) Vimbr has scattered Fireblossoms throughout a nearby plane. Pisces has filled the oceans with teeming schools of fish of all colors and sizes. Morgon has shaped fog into the Vittovan in the deep, dark caves and forests of the world. (Morgon: -10E) Organech has created Cognots, large stone folk who thrive on minerals. (Organech: -18E)

Mani has created the Seconds, spirits inhabiting corpses of other races and taking on their properties which nevertheless despise the undead and necromancy.

Apparently satisfied with the recital, Mavnon has retired to Lake Marteir to meditate amidst the constant lightning.

Mavnon has designated the end of the year as the Hidden Week with Landria's persistence, during which mist covers the entire world as the sun peruses its wardrobe for the next year.

Ruusukaija has sung a strange song from beyond the world.

Spoiler: Deities(17) (click to show/hide)
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hector13

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Re: Ye Gods 5 IC [17/40]: Tick 0: Daybreak
« Reply #207 on: November 05, 2016, 04:03:05 am »

Create 16E of Yoonies

Spoiler: Yoonies (click to show/hide)

((Missed one))
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Look, we need to raise a psychopath who will murder God, we have no time to be spending on cooking.

the way your fingertips plant meaningless soliloquies makes me think you are the true evil among us.

Demonic Spoon

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Re: Ye Gods 5 IC [17/40]: Tick 1: Dawn
« Reply #208 on: November 05, 2016, 04:33:37 am »

Mani has created the Seconds, spirits inhabiting corpses of other races and taking on their properties which nevertheless despise the undead and necromancy.

Apparently satisfied with the recital, Mavnon has retired to Lake Marteir to meditate amidst the constant lightning.

Mavnon has designated the end of the year as the Hidden Week with Landria's persistence, during which mist covers the entire world as the sun peruses its wardrobe for the next year.

Ruusukaija has sung a strange song from beyond the world.
The bubble invasion has begun, as heralded by the godsong.

More seriously, it's Pharact, not Landria.

Quote
Muda (Space-time) 6/20E
Panzer (Armor) 18/20E
Ne'tharil (Nature, Intrigue) 13/20E
Cliche (Stereotypes) 20/20E
Pharact (Magic) 6/20E
Renagor (Mobility) 15/20E
Lazan (Knowledge, Scholars) 20/20E
Pisces (Sea Life) 20/20E
Iram (War) 20/20E
Organech (Clockwork, Chaos) 5/20E
Khava Baras (Automation, Persistence) 20/20E
Vimbr (Fire, Life) 20/20E
Amber (Fire, Undeath) 15/20E
Mavnon (Oversized Machinery, Conflict) 8/20E
Ruusukaija (Music, Passion) 12/20E
Gowler (Sand, Bones) 9/20E
Morgon (Pacts, Desire) 13/20E
Panzer and Lazan's essence totals seem to be incorrect.
« Last Edit: November 05, 2016, 11:12:25 am by Demonic Spoon »
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Re: Ye Gods 5 IC [17/40]: Tick 1: Dawn
« Reply #209 on: November 05, 2016, 05:59:57 am »

Create Wostrichelves in the desert. Wostrichelves are two legged running birds that are quite intelligent. They have sharp teeth and a pack mentality. Their colourations range from desert yellow to desert red. Their beaks are greenish to blueish.

Teach the Dunelings how to ride Wostrichelves

Create 4E Dunelings.


"Magic god, how about creating a sand magic monolith in Kragran?"
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