Nice work Damiac
Sweet shreds that dude is wearing.
@Graven> My take on Enchanters:
I am not good enough to avoid killing stuff in Zot (seriously, don't the monsters like get in the way?), so this is my kill all the dudes En build:
1. Play SpEn.
2. Go Ash, she is worth waiting for.
3. Initial skill progression: basically as recommended by Elliptic:
My 0.16 SpEn guide: SKILLS: Approximate goals are as follows: 1) 5 Short Blades, 8 Stealth. 2) 4 Spellcasting, 8 Hexes. 3) 3 Fighting, 8 Dodging. 4) 8 Short Blades, 12 Stealth. 5) 6 Fighting/Spellcasting, 10 Short Blades/Hexes, 15 Dodging/Stealth. 6) 10 Fighting, 27 Stealth, and whatever spell skills you want.
4. Hope for Earth conjurations and passwall. Passwall is hilarious in Zot for instance. This game, I did indeed sleep stab one OOF, it feels great. Don't forget passwall also pretty good escape tool.
5. SpEn of Ash have ridiculous room to do whatever they feel like. I got cblink online this game, because I didn't find blink until very end.
6. Get summon butterflies. This combined with Sp speed is crazy effective. Combined with LRD and you can kite basically everything (thats how my FeEn killed juggernaughts, butterflies and LRD).
7. If you go conj/summons/both (Its SpEn of Ash, so do both), stay in robe, pump Int, aim for Ash enhanced Stealth and Dodging to both be at 27 by time you hit Zot.
8. You want Ironshot/LCS, Malign gateway, and Shadow creatures, but one of the three is enough. I killed a lot of dudes with Shadow creatures this time round.
9. With Ash, Abyss rune practically free, with Discord, V5 practically free, so may as well do both.
Don't do FeEn, I thought Fe were horrible. Horrible.