Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  
Pages: 1 ... 12 13 [14] 15 16

Author Topic: Re: Inquisition: Twilight's Twilight Mission 1 conclusion  (Read 19356 times)

NRDL

  • Bay Watcher
  • I Actually Like Elves
    • View Profile
Re: Inquisition: Twilight's Twilight (WoD rules)
« Reply #195 on: October 24, 2016, 02:13:55 am »

((Just to to be clear, are you planning on being the one lighting the fire?  Cause if so I'm gonna either sneak or fight my way past the vamps and have my guy shout to signal your character to blow the place up once I'm out.))
Logged
GOD DAMN IT NRDL.
NRDL will roll a die and decide how sadistic and insane he's feeling well you do.

Sialia

  • Bay Watcher
    • View Profile
Re: Inquisition: Twilight's Twilight (WoD rules)
« Reply #196 on: October 24, 2016, 03:35:53 am »

((Considering I just ran past you grabbing Carlisle's head, why not stick with me? Run out same time I do.))
Logged

NRDL

  • Bay Watcher
  • I Actually Like Elves
    • View Profile
Re: Inquisition: Twilight's Twilight (WoD rules)
« Reply #197 on: October 24, 2016, 04:26:14 am »

((Good idea.  On your six.))

Head with Vincent, lighter in hand.
Logged
GOD DAMN IT NRDL.
NRDL will roll a die and decide how sadistic and insane he's feeling well you do.

S34N1C

  • Bay Watcher
  • Joins too many games
    • View Profile
Re: Inquisition: Twilight's Twilight (WoD rules)
« Reply #198 on: October 24, 2016, 06:19:09 am »

Matthew Heads back inside and try's to find his comrades. He readies his Glock in case he runs into a vampire.
Logged
As always, life is brief and transient, your posting history lasts forever, so always prioritise forum games.

Glory to United Forenia!

Aigre Excalibur

  • Bay Watcher
    • View Profile
Re: Inquisition: Twilight's Twilight (WoD rules)
« Reply #199 on: October 24, 2016, 10:09:16 am »

There is a crash as the Cullen coven breach the main lobby...

They follow the blood to the "meat locker" that Vincent had set up: rows and rows of nurses and patients are strung up and hung bleeding from the ceiling. Carlisle was the guiding light and Sheppard of their humanity. Now all they feel is a desperate anger. Light quickly recedes beyond their reach. The darkness is too deep, too pervasive. The hunger cannot be denied. Sin must be fed. The beast consumes their last facades of self-control and sanity. And they frenzy, tearing into the still squirming victims, gouging and splattering the gore. Not entirely out of need, but for lust, for passion, for blood. Blood for its own sake.


Vincent dashes down the dark corridors as fast as he can without slipping on the petrol and blood everywhere. He runs to the slaughterhouse of a corridor, now almost stopping to admire his work. The intestines do cascade from each carcass nicely.

Once past the room of blood, he stops a moment to see the vampires' reaction, pulling his glock. He keeps moving, grabbing Carlisle's head by the hair on the way. Vincent is only able to hope that they frenzy and stay put. He makes for the nearest exit, runs the minimum distance that he believes may be safe, and fires back into the building.

((Good idea.  On your six.))

Head with Vincent, lighter in hand.

Vincent and Joe grab Carlisle's head and scramble for the back door. They shuffle through corridors in partial darkness groping their way for an exit through pure instinct.

Carlisle's head seems to stare back at you.

Spoiler (click to show/hide)



Matthew Heads back inside and try's to find his comrades. He readies his Glock in case he runs into a vampire.

Matthew clambers in through one of the side doors and wanders through the corridors, readying his weapon to deal with any vampires.

Logged
Never ever cease communication with your enemies, never ever cease interaction with them, never isolate yourself from them. Never ignore them, relish the time to deal with them, to exercise banter. The biggest mistake one can make is ignoring one's enemies. Go out of your way to pick a fight today.

Sialia

  • Bay Watcher
    • View Profile
Re: Inquisition: Twilight's Twilight (WoD rules)
« Reply #200 on: October 24, 2016, 01:54:38 pm »

Vincent is terrified. He has seen combat before but never against an enemy who is litterally inhuman. Seeing the vampires he is not sure the drugs will do a lot now they are ferenzied, but hopefully Vincent has bought some time. He keeps his glock out as they move. The second he or Joe is attacked, he will pull the trigger and the place will go up. Even if they are still inside. Vincent knows he is very probably facing death but his (natural) adrenalin is keeping him focused on finding the exit
Logged

S34N1C

  • Bay Watcher
  • Joins too many games
    • View Profile
Re: Inquisition: Twilight's Twilight (WoD rules)
« Reply #201 on: October 24, 2016, 02:42:54 pm »

Matthew moves slowly through the dark hallways, his pistol ready to fire if he encounters any vampires.
Logged
As always, life is brief and transient, your posting history lasts forever, so always prioritise forum games.

Glory to United Forenia!

NRDL

  • Bay Watcher
  • I Actually Like Elves
    • View Profile
Re: Inquisition: Twilight's Twilight (WoD rules)
« Reply #202 on: October 24, 2016, 02:44:39 pm »

Joe keeps moving, shotgun in hand, ready to ignite the place at the first sign of trouble.
Logged
GOD DAMN IT NRDL.
NRDL will roll a die and decide how sadistic and insane he's feeling well you do.

Aigre Excalibur

  • Bay Watcher
    • View Profile
Re: Inquisition: Twilight's Twilight (WoD rules)
« Reply #203 on: October 24, 2016, 06:20:37 pm »

Vincent is terrified. He has seen combat before but never against an enemy who is litterally inhuman. Seeing the vampires he is not sure the drugs will do a lot now they are ferenzied, but hopefully Vincent has bought some time. He keeps his glock out as they move. The second he or Joe is attacked, he will pull the trigger and the place will go up. Even if they are still inside. Vincent knows he is very probably facing death but his (natural) adrenalin is keeping him focused on finding the exit

Matthew moves slowly through the dark hallways, his pistol ready to fire if he encounters any vampires.

Joe keeps moving, shotgun in hand, ready to ignite the place at the first sign of trouble.

Can our heroes escape the dark hospital before the vampires eat them?

Extended rolling test! Rolling their wits + survival to navigate... They need 5 successes to make it out. Difficulty 8 for groping in the dark.

Joe and Vincent roll 2 and 5 dice, but score only 1 success.

Matthew rolls a critical failure. He moves deeper into the hospital... before him, he sees ravenous red eyes and fangs in the dark.

Vincent and Joe make marginal progress.
Logged
Never ever cease communication with your enemies, never ever cease interaction with them, never isolate yourself from them. Never ignore them, relish the time to deal with them, to exercise banter. The biggest mistake one can make is ignoring one's enemies. Go out of your way to pick a fight today.

Sialia

  • Bay Watcher
    • View Profile
Re: Inquisition: Twilight's Twilight (WoD rules)
« Reply #204 on: October 24, 2016, 06:24:24 pm »

Vincent takes out one of the nurse deck phones, using the screen to try and add a little light to the corridor, hopefully speeding their progress. The light is not much, however
Logged

S34N1C

  • Bay Watcher
  • Joins too many games
    • View Profile
Re: Inquisition: Twilight's Twilight (WoD rules)
« Reply #205 on: October 24, 2016, 06:25:59 pm »

How many sets of eyes and fangs?
Logged
As always, life is brief and transient, your posting history lasts forever, so always prioritise forum games.

Glory to United Forenia!

Aigre Excalibur

  • Bay Watcher
    • View Profile
Re: Inquisition: Twilight's Twilight (WoD rules)
« Reply #206 on: October 24, 2016, 06:31:20 pm »

How many sets of eyes and fangs?

You only see 1 set so far.
Logged
Never ever cease communication with your enemies, never ever cease interaction with them, never isolate yourself from them. Never ignore them, relish the time to deal with them, to exercise banter. The biggest mistake one can make is ignoring one's enemies. Go out of your way to pick a fight today.

S34N1C

  • Bay Watcher
  • Joins too many games
    • View Profile
Re: Inquisition: Twilight's Twilight (WoD rules)
« Reply #207 on: October 24, 2016, 06:34:01 pm »

Shoot the vampire right between the eyes. Several times.
Logged
As always, life is brief and transient, your posting history lasts forever, so always prioritise forum games.

Glory to United Forenia!

NRDL

  • Bay Watcher
  • I Actually Like Elves
    • View Profile
Re: Inquisition: Twilight's Twilight (WoD rules)
« Reply #208 on: October 24, 2016, 07:10:22 pm »

Take lighter out, try and get as much illumination as possible.
Logged
GOD DAMN IT NRDL.
NRDL will roll a die and decide how sadistic and insane he's feeling well you do.

Aigre Excalibur

  • Bay Watcher
    • View Profile
Re: Inquisition: Twilight's Twilight (WoD rules)
« Reply #209 on: October 24, 2016, 07:20:15 pm »

Take lighter out, try and get as much illumination as possible.

*cough* petrol fumes *cough*

Vincent takes out one of the nurse deck phones, using the screen to try and add a little light to the corridor, hopefully speeding their progress. The light is not much, however

This doesn't have much effect on the darkness either.

Shoot the vampire right between the eyes. Several times.

Your target almost casually dodges your first shot. But the petrol covered wall behind it can't get out of the way in time. Sparks from the ricochet ignite the fuel and flames spread rapidly across the floor like sprawling fingers.

In 60 seconds, or 2 turns, the fire will reach the oxygen tank and turn the place into a thermobaric bomb.

Vincent and Joe shamble for the exits, but make only 1 progress again.
« Last Edit: October 24, 2016, 07:47:36 pm by Aigre Excalibur »
Logged
Never ever cease communication with your enemies, never ever cease interaction with them, never isolate yourself from them. Never ignore them, relish the time to deal with them, to exercise banter. The biggest mistake one can make is ignoring one's enemies. Go out of your way to pick a fight today.
Pages: 1 ... 12 13 [14] 15 16