6.4.0 Today! normally this would include something big but I'm considering yesterdays random buildings and the big addition to 6.4.0 as I am swamped with stuff to do, but I have tried my best to make this edition packed with new stuff to make up, added a few new buildings and tiles, fixed lots of bugs, added some new laws for the first time in months, added a new page to the wiki a new area, lots of faces and some other stuff! Hope you guys enjoy it
* Fixed Building Names having 'sir' before them
* Added New Hovel Building that adds 1 peasant unit per turn
* Added 20 new building tilesets
* Added Demonic Totem building that makes the demon horde stronger
* Added new castle building that gives 2 soldier per turn
* Added 10 new roof tiles
* Fixed spacing bug in one of the roof tiles
* Fixed size issue in one of the roof tiles
* Fixed spacing bug in building tilesets
* Orcish Totems now give +stats to their race
* Added races page to ingame wiki
* Added building generator to generators
* Added bandit rehabilitiation law (credit u/cheekywankz)
* Added mass execution law (credit u/cheekywankz)
* Added ability to close prison (credit u/cheekywankz)
* Added ancient southern ruins to the south exploration screen
* Added ability to rename independent kingdoms in debug screen
* Added ability to destroy and respawn independent kingdoms in debug screen
* Added all other 4 independent kingdoms to debug screen
* Added panda to animal generation
* Added 27 new sword generator pieces
* Added 265'489'836'312'960 new human faces (265 trillion)
* Added 608'256'000 Troll Faces
* Fixed graphic for orcish totem not being randomly generated
* Fixed artifact text bug
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