Just wanted to thank you,
Meph, for your great work !
I'm using your launcher and it makes things a lot easier, I just wanted to report some very slight issues with it:
- In the "Init" tab, the options "Auto-Save Pause", "Varied Ground Tiles", "Transform Msg." and "Digging Stop" always appear turned off for some reason, even though they're ON in the game's files.
- In the same tab, the "Shadows" option always appears empty (no option selected), even though they work in-game.
- In the "Balancing" tab, the options "Picky Nobles" and "Greedy Nobles" don't actually change the associated values in the raws.
There may be more, these are just the ones I happened to notice
May I also suggest you create some instructions regarding how one could add custom fonts or tilesets and have them appear in the launcher? Right now I just put a custom font tileset in data/art and edited init.txt manually, but there's got to be a more elegant way (of course graphical tilesets would need a way to change override.txt).
Some built-in DFHack config (like PyLNP) would also be nice, but maybe that's beyond the scope of what you're trying to accomplish.
Btw, I voted for the inclusion of mods in subsequent releases of your pack, but OFF by default.
Thanks again for your contributions!
[Edit]Oh yeah, quick question: have you stopped working on the 24x24 and 16x16 versions of your tileset? Since I've got a 1080p display, I
should use the 24x24 but I can't seem to find it anywhere...