SLAY the nearest shadowfecker with a Criticaldeath Blow!
Advantage 1 (Focused)DC 14 vs 1d8+1d8+1d20 (6+2+6)=12Like a blazing holy comet, Jao's hammer smokes through the air with righteous force, striking defiantly upon the ground, right near where the monkeybee was occupying and missing it entirely.
Blessed strikes don't grow on trees you know.
On the upside, that regeneration is kicking in.
5+3=8Moubu Heroically Strode around the side of the building, quickly heading back to the bulk of his allies, although he hoped they could look after themselves the screaming wasn't really encouraging.
He gritted his fangs as he watched Jao almost stung to death by the enemies bees, but they were too far away for him to help immediately! Instead he turned his attention to the wiggling rope that seemed to be chasing after Wen-Tsu as she retreated back into the wooden hut. Kicking his speed from striding to sprinting, the half orcs long legs quickly swallowed the ground between him and the hut as he rushed towards and though the broken wall.
A wordless battlecry escaped from the half orcs mouth as he burst inside the wooden hut, his rapidly dilating eyes taking in the sight of the shadowy snake! With a feral snarl the warrior rushed forward towards the snake, bearing down with hammer and shield on the beast!
Minor Action: Upkeep Regeneration
Move Action: Move to E14 (I think this is 4 squares?)
Major Action: Use Might 5 to make a Damaging Attack on the shadowsnake.
Move Action (cont): If the shadowsnake dies use last bit of movement to move to F13
Use Interrupt: Defend using might on any damaging/bane attacks that hits on me or my allies but are below or equal to the enemies own armor.
Use Interrupt: Defend using might on any damaging attack that would down an ally so long as reducing the damage by (19-Ally AC) would stop them from being downed.
Use Interrupt: Defend using might on bane attacks that inflict: Blinded, Death, Dominated, Fear, Incapacitated 7 or 9, Stunned, or Stupefied that hit at 19 or lower.
DC 14 vs 2d6+1d20 (3+5+10)=18Moubu, meanwhile, uses his entirely mundane strength to batter the shadow-snake into shadow-bits, saving wen-tsu from an admittedly minor foe.
"Snakes... why did it have to be snakes?!"
She made a scowl of determination, and clapped her hands together. The ground rumbled, and two hands formed to clap the snake's shadowy head between them.
"Ha! Take that, you scaly shadowy scumbag!"
If the snake is destroyed, hold still
If it isn't, cheese it out the broken wall to d20 or close as
Wen-Tsu uses moon cheese tactics (Did you know that moon cheese is actually red, not green-popular misconception) to rapidly flee from no danger whatsoever. At least she's further away now!
Anders was gobsmacked by Jao's heroism. He had fought in bloody combat before, but never had he seen such bravery as the golden midget had just displayed. He had valiantly thrown himself on the stings of a thousand beejits! So this was the "social interaction" he wanted to learn about... Anders even felt, before such a charismatic and powerful priest of Garl, that perhaps he would like to become a disciple of this wondrous god too - perhaps even be gifted a vegetable of his own choice to wear upon his own head in solid gold. He paused briefly to consider this amazing prospect, and then remembered that he had to save Jao's life quite urgently.
"Arse?"
He felt he had a way to go before being able to preach quite as well as Jao, but it was a start.
Critical daggerslice MonkeyBee B!Then stand back to back with Father Jao in a valiant stand against darkness. Also keep up the Caern thingy.
Advantage 1 (Lethal Strike)DC 14 vs 3d6+1d20 (6+1+3+12)=21Anders spare Jao's inadequate combat skills by finishing the shadow-bee off in such a manner that it seems they were really working together the whole time. Surely, Jao only pretended to miss!
Hmm, must have some of that gobsmackery still lingering...
Emilia was stupified by Jao’s bravery. She’d been around the block once or twice, so to speak, but never before had she seen such heroism as the loveable swede-topped rogue had just displayed. He had majestically thrown himself on the blades of upwards of several beeghouls, just to save his comrade! So this was the “epitome of knightly goodness” she so wanted to learn about… Emilia even felt, as her straight crimson hair blew about her slightly in the stiff breeze, that perhaps she too should begin to preach the gospel of the bravery-gifting Garl – perhaps she too might even be blessed with a golden vegetable of her own choice to perch precariously above her piercing cyan eyes. She reflected briefly on this tantalising dream, but then remembered that she had to save the handsome Jao’s life with extreme prejudice. Emilia being quite beautiful, it occurred to her that they would make quite the striking alpha couple. She began to sprint.
”Feck?”
She thought that it might not quite impress Jao just yet, but perhaps her pale skin and youth would make up for it. In any case, it was a start, and she would fervently practice her preaching every sundown until it was sweary and powerful enough to snare her ma- gods, what was she thinking? To… to please her new-found god, she meant, of course.
Dash over to K8 to two-handed critical that beething, then throw self over Jao to protect him from further harm. Alternatively, if beething is already dead, commit healing upon Jao.
Emilia only arrives in time to give Jao a more-than friendly healing hug...
Healing Boon Rank 2DC 14 vs 1d8+1d20 (5+2)=7Her inner common sense returns and causes to her shy away, though, tsundere style-before true love can blossom like the rising sun over the western sea.
Much shame! A pitiful display.
Both Caerns quickly looked to the side and, assuming three of his companions could handle themselves against the snake, charged off in Jao's direction.
"COWARDS!" "RRAAAAHHHH!" The two-man stampede of muscle, stone and metal announced their arrival at the halfling's position with roaring and righteous fury, the illusion swinging his ax at the bee like a madman while the real half-golem tried to cast a healing spell.
Illusion Caern:
Move Action: Move to J8.
Minor Action: Put the shield away.
Minor (?) Action: Two-hand the battle axe.
Major Action: MIGHT SMASH the monkey bee.
Minor Action: Sustain Regeneration 2.
Caern:
Move Action: Move to J10.
Minor Action: Sustain Regeneration 2.
Major Action: Cast Heal 3 on Jao.
Healing Boon Rank 3DC 16 vs 1d8+1d20 (8+13)=21Caern needs no love to heal, just his insane rage!
1d8=2Jao regrows a few teeth he's lost recently. No dental bill required!
The other Caern has nothing left to squish, which is a shame.
...
The Shadow, having been somewhat reduced, withdraws itself rapidly in the face of the parties-drawing the two remaining pillars into the sky to merge with it's large body...
What comes down in their place, hardly seems like a monster at all.
It's a woman. At least, the image of one-it seems far more defined physically than the mimics you have fought just now, and the voice is definitely different-as if she speaking through the shadow from some medium...little can said of her in detail-she is young, hardly 20-all color seems to be washed out into veins of black and white, and her shapely body is covered in a long, hooded cloak decorated with small animal bones. Sort of standard villainy, there?
Her tones are dour and formal, with little emotional emphasis...
"Well done. I am pleased you have fought with courage and tenacity, befitting heroes of old. It may be yet that this land is delivered from the evil which plagues it...if you are willing to go further, than anyone before...I will speak but a moment, for my powers of concentration are not as great as my mistress..."Needless to say, this doesn't make much sense. She continues after a moment.
"...The Shadows are not my creation, nor my mistress. We do not control them, but we do influence them, to feed as far away from the tribes of sentients as we can-or even to speak through them. We did not mean for them to attack you...and while your actions have done little enough damage, they are somewhat weaker now. We use these evil means to guide the evil away. For this I thank you, even If I do not expect you to believe...
There is a path that saves this land and yourselves, but it is also your choice to seek it. Know only we-me and my mistress-know the truth of the 'Star Once Fallen', which has plagued this island for nearly a decade... One side of the war would use it as a weapon, the other would venerate and protect it...both, will lead to disaster...not only for here, but for the world."She spreads her arms.
"We could be allies, despite this...misunderstanding. There is a mystic spring near the camp of man-beings, known as the Wapungo. Their chief knows it well. Visit it, and we may give you answers you are seeking. Otherwise, farewell...and let us never meet as foes, for we know nothing like mercy. The work we do here is too important...
...Ah. I have been granted enough power to hold, yet another moment. Would you then speak to me, here and now?"Overhead, the dark cloud from which the shadows emanated, retreats Northward, giving you all a breath of relief. It's very presence was appalling.
With a dark shimmer, the shadow-woman turns into ordinary shadow, but maintains her form-hands folded, patience manifest, head cocked at a leftward angle, displaying curiosity maybe. There is little feel of the evil you felt before, in the image she inhabits now...but, It doesn't seem she'll stay around much longer, in an case. Already it is fading away, like the after image of bright light against your eyes.
What's to be said?...
Meanwhile, Grik peers from behind one of the houses a few feet away, obviously terrified. He must have hid during the entire fight.