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10 new tilesets! They come with their own TWBT fonts, TWBT overrides, civ-creature sprites (dwarves, humans, elves, goblins, kobolds), color-schemes and init files. I made 5 screenshots of each, showing the title screen, a map, grass/river, a fortress and the z-screen menu. I made the screenshots before I finished the system with the overrides and creatures sprites, so please don't worry if you still see some phoebus dwarf sprites around.
And the first one is...
GEMSEThttp://www.bay12forums.com/smf/index.php?topic=150753.024x24, the big set by Dragondeplatino. Very clear, with its own color scheme, perfect for larger screens. In theory it also comes with sprites for all creatures, but I'm not that far yet with the UI. Currently it only replaces the sprites for civ-creatures.
CRT-Monitorhttp://www.bay12forums.com/smf/index.php?topic=159883.msg7147464#msg71474648x16, this tileset simulates an old VGA/CRT screen, with scanlines. It comes with a green color scheme.
Dirthttp://www.bay12forums.com/smf/index.php?topic=159883.msg7124986#msg712498616x16, this tileset is a bit hard to read, but looks like a post-apocalypse theme with faded, dirty graphics.
Duererhttp://www.bay12forums.com/smf/index.php?topic=142083.015x15, the most artful of them all, the Albrecht-Duerer style tileset makes DF look like an old painting/tapestry. I personally think that the included color-scheme is a bit dark, but feel free to change that.
Mushroomhttp://www.bay12forums.com/smf/index.php?topic=159883.msg7124986#msg712498616x16, Mushroom is a fun set, with a rainbow pre-colored tileset. It looks... friendlier than DF deserves.
OldSchoolhttp://www.bay12forums.com/smf/index.php?topic=159883.msg7185853#msg718585332x16, a non-square sepia-colored tileset which simulates an old pc font from long forgotten times. Best used with large resolutions, sorry if the screenshots look a bit busy/noisy.
Wigglyhttp://www.bay12forums.com/smf/index.php?topic=159883.msg7185853#msg718585332x16, a sub-type of the OldSchool set, this looks hand-drawn. I personally feel it's a bit hard on the eyes, but has some charm. It's very unlike other sets.
Tergelhttp://www.bay12forums.com/smf/index.php?topic=145802.016x16, the Tergel set is a stark contrast to the set above, it's extremely clean and neat. It comes with a somewhat pastel color-scheme.
Toy CGAhttp://www.bay12forums.com/smf/index.php?topic=159883.msg7192951#msg719295116x16, another crisp and clean, pre-shaded tileset with a nice font.
Wanderlusthttp://www.bay12forums.com/smf/index.php?topic=145362.016x16, last, but not least, the Wanderlust set. Similar font, with beautiful fort mode and it's own sepia-hued color scheme.
Notes: So... yeah... GUI improved so that it does change the civ-creature sprites like humans, dwarves, etc and the TWBT overrides. I also added a lot of color schemes, and fixed up a few graphic issues, like the look of Spacefox.
Working with tilesets was a lot of fun, I might do some more in that direction
Community feedback: Poll about races still up. I'm currently looking into graphic packs, so keep updated for that. I really want to get overrides to work with the GUI, so that I can install Gemset.
Patreon: 6 new patrons this week, adding $15 to the monthly pot. Thanks everyone!
Cheers,
Meph