Name: Jasmine (Jazz) Efreeti
Class: Mage Trainee
Affinity:
Pref Stats: SKL, MAG
Weapon Proficiency: Anima (E)
Character Skill: Vantage
Personal Fault: Easily Distracted: If more than 2 enemies are adjacent to Jasmine, she suffers -15 to Hit
Personal Skill: Metallurgist: If the enemy has higher DEF than RES, Jasmine gains +10 Crit chance.
Personal Skill: ??
Personal Skill: ??
Class Skills: None
Progression spent: 300%
HP: 17 (40%)
STR: 2 (0%)
MAG: 5 (60%)
SKL: 4+1 (60%)
CON: 3+1
AID: 2
LCK: 2 (25%)
DEF: 0 (20%)
RES: 3 (25%)
SPD: 4+2 (70%)
MOV: 4
Inventory:
Wind Tome
Vulnerary 3/3
Bio: A mage from the nearby village of Seagramm, Jasmine has a bit of a reputation in her tiny community. "Eccentric" is the most polite way to put it, while many would say "insane", "moon-touched", or even "dangerous". Jasmine's primary goal in life is the creation of new things, and while she (like the vast majority of a pre-industrial world) has never heard of the scientific method, she is quite fond of experimentation. These experiments often end in failure and sometimes minor explosions, but she takes it all with good humor.
Tinkering with junk and exotic materials doesn't pay the bills though, and so she earns her living at the local smithy, turning lumps of iron and bronze into horseshoes and farming implements. It's not the glamorous sort of armorsmithing or metalcrafting that she would prefer, but there isn't much call for such things in Seagramm and she can not afford to live somewhere more densely populated (and besides, the town guards would not look favorably on any sort of accidental detonations) where bracelets and battle helms are more desirable.
Jasmine doesn't have much in the way of family; her mother and father (they live in the next village over) and a younger brother, who left a few years back to seek his fortune as a mercenary and never returned. While she has received some attention from men (and even taken a couple of lovers over the years), they have never stayed long, leaving Jasmine alone with her work.
One day, while in the big city trying to source some silver for one of her projects, Jasmine stumbled across a flyer offering some sort of mission for some sort of lady, details to follow. While the mage at first ignored the flyer, it stayed at the back of her mind. Business was slow in Seagramm, and Jasmine's favorite Fire tome had run out of charge two weeks previously. If she were honest to herself, she couldn't afford any silver at all, let alone a new tome, unless she earned herself a nice stack of gold coins. Grabbing her backup Wind tome, Jasmine signed on as a mage in the service of Lady What's-Her-Name.