Name:Edwad Emberpants
Origin Universe: Crikens dark souls 3 world
Homeland: Unknown, closest thing he has is lothric.
Appearance:(check the other spoiler box, it was to big to put here)
Backstory: Edwads story starts much the same as that of all other unkindled. Awakening in the ground with only a small fragment of your memories remaining. Not even Edwad knows what his retained memories are. Even very early he showed significant prowess compare to past unkindled, even compared to other chosen unkindled. Slaying Gundyr on his first attempt. Very quickly he met up with the two warriors of sunlight who had been sent to guide him on his journey. Gwyns firstborn(relation to THAT Gwyn is unknown.) and 100% Cinder Sun. Gwyn would serve to be very much his tether to sanity, guiding him through his journey, with a gentle hand and the knowledge needed to succeed. Cinder Sun however, would serve as a corruptive influence upon Edwad. Goading him to attack and kill, to bring pain to all those he met. Edwad would kill his way through the lords of cinder, while also slaying any who would seek to rekindle the flame in his place. In the end, it was Cinder Suns influence that had taken root in his mind, and he turned upon both Gwyn and the loyal firekeeper that had aided him thus far without question. Thus, rather then rekindling the flame once more, or snuffing it out for an age of darkness to emerge, he claimed its power for himself.
For the TL;DR of it, you can watch the YouTube series:
https://www.youtube.com/playlist?list=PLrJ8nFyja94VM_9s-mEBTqpw_dMRNhQmmPersonality: Edwads personality is best described as... hectic. He's friendly, and always cheerful, even when he shouldn't be, no, ESPECIALLY WHEN HE SHOULDN'T BE. This includes, while murdering some of his closest friends, brutally, with a giant fucking cattle iron, for next to no reason. Or while executing random people, once again for next to no reason. Yet when he actually gets into a fight, on his own that is, he becomes deathly quiet, almost emotionless, and incredibly efficient. Edwad Emberpants is somebody you do not want to be on the bad side of, but not on the good side of either, your probably better off avoiding him. Why he does the things he does, nobody knows.
Alignment: Chaotic... that's it, just chaotic. One minute he could be saving a child from a burning building, the next he could be setting that child on fire himself. Edwad is a fucking psychopath kept in line only by the other warriors of sunlight... well, two of them at least. Sometimes the third
Weaponry:
Soldering iron - literally a giant fucking branding iron. It doesn't do much damage, it's just agonizing, which makes it so much worse that it is the only weapon he uses when killing his enemies, because you die slowly, in agony.
Pyromancy flame - the catalyst for using Edwads pyromancy. He can't cast any without it.
Staff - just a staff for using sorceries, nothing special about the staff itself.
Talisman - used for casting miracles.
Abilities:
Drink Estus - Edwad drinks from his estus flask, this has up to ten uses, and restores the users body a good deal when used, but takes time to do so, leaving the user vulnerable while drinking.
Seed of a giant tree - invaders take a corporeal existence in the world when used from the point of use onwards. This means that anything can interact with invaders and be interacted with by them, including the Androzi, depending on the invader, this could be good or bad.
Pyromancies(need pyromancy flame to cast):
- Boulder heave - Edwad vomits up a fucking rock three times the size of his head. Naturally, this tends to be very good at breaking people's guards.
- Sacred flame - Edwad grabs his target, and then ignites a fire inside of their body. One of his most commonly used spells.
- Chaos storm - Edwad throws a huge ball of chaotic fire that causes magma to erupt from the ground for a short time after landing.
Sorceries(need staff to cast)
- Crystal magic weapon - enhances the weapon held in the right hand with crystallized magic.
- Frozen weapon - enhances the weapon held in the right hand with frost, slowing targets hit.
- Twisted wall of light - creates an invisible barrier around the caster for three seconds that deflects any magic projectiles hitting it, all other attacks pass through unimpeeded.
Miracles(need talisman to cast):
- lightning blade - enhances weapon held in the right hand with lightning.
- dark blade - enhances weapon held in right hand eight darkness.
- divine pillars of light - pillars of light strike down randomly around the caster from above
Edwad. Ember. Hands. - after claiming the power of the first flame for himself, Edwad became incredibly powerful... for a while anyway, then the flame began to die out... again, as usual. So now Edwad can only occasionally draw upon the remaining vestiges of its power. However this does mean he is immune to natural fire and can control it, and that the fires he makes are far less hindered by physical protection.
Bonfire - having control of the first flame, Edwad can make enchanted bonfires. If rested at outside of combat, the bonfires will heal the body of whoever rested at them.