Greetings, Commanders! Sorry for being so quiet for a little while but we've been working super hard to get the game forward here before Christmas. And boy! It has gone forward quite a lot. One of the things we have made the past month or so is a character creation system, that allows us now to have different looking male and female characters. Once I saw these for the first time it immediately brought me back to those old-school Indiana Jones pixel art games, I love them and our graphic artist is one hell of an artist.
We have more facilities now, here is how a ready built ship is looking at the moment.
Grow beds! Perfect conditions to grow potatoes in these. We are becoming more and more excited each day we see the game come alive.
If everything goes well we should have the game ready to be played towards the end of next year, but please don't be mad if we can't make it. We try our best and we want to create a game that truly outshine everything we have made so far, we want it to be in a fairly good shape once you get your hands on it!
Have some ideas of features pop into your mind when you look at the screenshots? Let us know in the comments below!
Answering some questions from you:Will there be any RPG elements?Yes, we will aim to create a game where the characters have their own skills and special traits. We really want to tell the story much through what the characters do, and what happens to them!
Planets to explore ?A galaxy to explore, space ship wrecks, asteroid fields, and more. Making planets as in that you would be able to land on a planet and do something requires much more time, but that is something that could happen if the game takes off.
Or open world ?Randomly generated world. Random encounters with other groups, which may or may not help / try to kill you. You can hail them and negotiate, trade, board their ship, try to capture their ship
Either way this looks so cool. What exactly is the game ? Adventure ?Space Haven is a space ship colony building game, where the individual characters, the random encounters and space exploration tell a unique story each time you play a new game. The game is inspired by such greats as Rimworld, Faster Than Light, and the original X-COM. We will focus on creating a game that makes you laugh, wonder, and live the story together with the space ship crew escaping Earth.
Think Battlestar Galactica where you get to build those ships to a pretty nice degree.
Maybe an advanced race of civilized aliens could try an hijack your ship, but right before that, you have irritable bowel syndrom an run to the toilet. That way you have two suprise attacks! The game has a toilet that you can build. The toilet functions as a module that creates fertilizer from the waste of your crew. You need that to grow great potatoes in the grow beds
It's all about recycling in space!
Tile-based gas systemThis is something I want to give a special mention to. We have it in the game and it's quite fun to look at! It's a tile-based gas system that simulates oxygen, CO2, smoke, heat levels and more aboard the space ship.
You have to build the right modules to keep these gasses in check. Building an ore smelter will cause a lot of heat. So that heat has to be removed somehow.
Can't wait to get working hard again beginning of next year
Now it's time for a short Christmas vacation. Merry Christmas and if you haven't signed up be sure to do so below the screenshots in the forums!
http://bugbyte.fi/forums/showthread.php?tid=281