Shouldn't the turn title be "Jao is useful again"??!
Details, details...
Nah, do whatever you think is best. I'm not even sure if stacking the same bane over and over even works, maybe if you've already immobilized it doing such a thing again would already be a waste.
Everything works at least once.
...
Anyway, for a nice summary of all you've learned.
~The Dragon thinks he is a God, and has an army of stupid, cunning and superstitious followers (headed here right now). Shaking their faith in their 'God', will really mess with the Dragons head.
~It can heal injuries as long as it in water
~Its body is quite long. If he's to be believed, you could use his back as a bridge to walk across the river.
~It has a sister, apparently longer and even meaner.
~The creature has apparently lived here for a VERY long time, having been owned by the ancient Empire who used to control the island. Also, he can't escape either...no one was able to ask him how long he's been stuck here, though, or if his imprisonment is recent or not.
~The being has the power of illusion as a weapon, and it's saliva is quite...sticky.
~Wen-Tsu is his new friend, as being the sole edible/snatchable maiden in the party. Someone should tell him she probably doesn't qualify as a maiden.
~Grik seemed really eager to lead you all into danger, he's probably totally innocent tho, how could he have known about the Giant River Dragon who he can't have but known lives here, would eat everyone in these parts who dares shows up?