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Author Topic: A Star Once Fallen OOC~6/6 players (Testing Open Legend RPG)  (Read 59247 times)

UXLZ

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Re: A Star Once Fallen OOC~6/6 players (Testing Open Legend RPG)
« Reply #315 on: October 24, 2016, 03:17:38 am »

Oh man, niiiiiice perks Dwarm, and REALLY nice dream thingy sequence, Draig. That was really well written. I might try and do something similar.

As potentially amazing as Emilia's once-per-day near-total-invulnerability option is, I can't say no to 5ft extra flying movement.

I take it the second perk is inspired by Ragnarok?
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UXLZ

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Re: A Star Once Fallen OOC~6/6 players (Testing Open Legend RPG)
« Reply #316 on: October 24, 2016, 04:16:02 am »

Also.

Quote
Emilia's head hits the 'pillow' (a fairly soft rock, actually) and she immediately falls asleep.

That's not sleep.
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GiglameshDespair

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Re: A Star Once Fallen OOC~6/6 players (Testing Open Legend RPG)
« Reply #317 on: October 24, 2016, 04:49:25 am »

Aargh. I really can't decide.

Hammer is cool... but growing plants like that has so much utility.

To clear it up, each TU of growth takes an hour? So i wouldn't, for instance, be able to quickly grow a tree to block a door?
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Dwarmin

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Re: A Star Once Fallen OOC~6/6 players (Testing Open Legend RPG)
« Reply #318 on: October 24, 2016, 08:25:03 am »

Also.

Quote
Emilia's head hits the 'pillow' (a fairly soft rock, actually) and she immediately falls asleep.

That's not sleep.

It's sort of like sleep!
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GiglameshDespair

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Re: A Star Once Fallen OOC~6/6 players (Testing Open Legend RPG)
« Reply #319 on: October 24, 2016, 08:27:40 am »

How do you have so many spare stat points, uxo? We got three from our levelup post-monkeybees and then a feat choice for the rp, right?
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Criptfeind

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Re: A Star Once Fallen OOC~6/6 players (Testing Open Legend RPG)
« Reply #320 on: October 24, 2016, 08:33:22 am »

Some people (including you silly!) got an extra exp for roleplaying.
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Dwarmin

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Re: A Star Once Fallen OOC~6/6 players (Testing Open Legend RPG)
« Reply #321 on: October 24, 2016, 08:40:29 am »

How do you have so many spare stat points, uxo? We got three from our levelup post-monkeybees and then a feat choice for the rp, right?

You sort of got both!

Quote
+1 RP XP point for Anders, Wen, Jou, Emilia and Moubu
<--

And I added on the free perk based on your RP.
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Dwarmin

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Re: A Star Once Fallen OOC~6/6 players (Testing Open Legend RPG)
« Reply #322 on: October 24, 2016, 08:43:40 am »

I take it the second perk is inspired by Ragnarok?

Also, yeah. A sort of happy fatalism is just so Norse. :P
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Dwarmin

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Re: A Star Once Fallen OOC~6/6 players (Testing Open Legend RPG)
« Reply #323 on: October 24, 2016, 08:45:50 am »

To clear it up, each TU of growth takes an hour? So i wouldn't, for instance, be able to quickly grow a tree to block a door?

No, if you were a normal crafter you would have 12 hours a day of working time.

Since you're a supernatural being, you can burn it all at once. I'm not sure if you'd be able to use crafting for combat directly-most of that would be covered by your alteration skill already, I believe.
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Dwarmin

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Re: A Star Once Fallen OOC~6/6 players (Testing Open Legend RPG)
« Reply #324 on: October 24, 2016, 10:00:25 am »

Ah, time to plan the next combat encounter.

*rolls random encounter table*

Spoiler (click to show/hide)
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Draignean

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Re: A Star Once Fallen OOC~6/6 players (Testing Open Legend RPG)
« Reply #325 on: October 24, 2016, 10:04:43 am »

Anders likes spider monkeys for their haunting physiology.
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GiglameshDespair

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Re: A Star Once Fallen OOC~6/6 players (Testing Open Legend RPG)
« Reply #326 on: October 24, 2016, 10:09:34 am »

And after that, orangutermites, gibeetles, and praying mantapes.
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Draignean

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Re: A Star Once Fallen OOC~6/6 players (Testing Open Legend RPG)
« Reply #327 on: October 24, 2016, 10:11:24 am »

and praying mantapes.

That's legitimately horrifying.
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GiglameshDespair

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Re: A Star Once Fallen OOC~6/6 players (Testing Open Legend RPG)
« Reply #328 on: October 24, 2016, 01:52:11 pm »

Tell you what.
I could solve this deliberation - take one feat as the free one, then spend a feat point to buy the other?
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Dwarmin

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Re: A Star Once Fallen OOC~6/6 players (Testing Open Legend RPG)
« Reply #329 on: October 24, 2016, 02:02:22 pm »

Tell you what.
I could solve this deliberation - take one feat as the free one, then spend a feat point to buy the other?

Crafting itself is super expensive in feat points, which is why I bundled it with a perk, given the lv.1 start of our game. It's something you can only take at level 5+ish.

The closest thing you can get to a magic moon mallet would be attribute substitution, and a few other things.
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