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Author Topic: A Star Once Fallen OOC~6/6 players (Testing Open Legend RPG)  (Read 58323 times)

Dwarmin

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Re: A Star Once Fallen OOC~6/6 players (Testing Open Legend RPG)
« Reply #285 on: October 21, 2016, 09:33:30 am »

Right, does anyone wanna lead the party forward, or are just following the frog?

Your choices could be...

~Grik (also known as the GM) will default to this if no choice is made. Camp where you are, get some sleep, and try to leave before dawn.
~Likewise, prepare an ambush for the Monkeybees at dawn, since you know they are going to follow you anyway.
~Try to head to the beach and use some of the wreckage to make a comfortable makeshift shelter there, and scavenge some more equipment. Probably safe from land monsters! *plans sea monster encounter*
~Grik no doubt has a place he hides every night somewhere on the island, being an exile, but it's probably a bit of far away...won't get much sleep tonight, but it will get you closer to the village, in the end. You'll probably be safe there if you power through your sleepiness penalties.
~Refuse to take any concrete action for weeks and weeks, in fear of taking any sort of responsibility for the party, slowly wearing down the GM and making him move on to another game.
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Draignean

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Re: A Star Once Fallen OOC~6/6 players (Testing Open Legend RPG)
« Reply #286 on: October 21, 2016, 09:35:07 am »

Anders has few strong opinions, but if the beach option is suggested, he'll go with that one due to a strong preference for salt water- but he's also a fan of wearing at the GM's sanity.
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Criptfeind

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Re: A Star Once Fallen OOC~6/6 players (Testing Open Legend RPG)
« Reply #287 on: October 21, 2016, 09:48:36 am »

~Grik (also known as the GM) will default to this if no choice is made. Camp where you are, get some sleep, and try to leave before dawn.

Dis is what my character is already doing, if everyone moves off he'll go with them, but in absence of other decisions I'ma already doing this.
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UXLZ

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Re: A Star Once Fallen OOC~6/6 players (Testing Open Legend RPG)
« Reply #288 on: October 21, 2016, 09:54:09 am »

So, are we literally the only shipwreck survivors or something?
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Dwarmin

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Re: A Star Once Fallen OOC~6/6 players (Testing Open Legend RPG)
« Reply #289 on: October 21, 2016, 09:58:22 am »

So, are we literally the only shipwreck survivors or something?

Have you looked for anyone else? :P

You all woke up on the beach together, but it's probable other people might have survived as well.
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UXLZ

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Re: A Star Once Fallen OOC~6/6 players (Testing Open Legend RPG)
« Reply #290 on: October 21, 2016, 10:02:32 am »

...For some reason I was thinking the situation was a bit similar to your DnD campaign, where there are other people setting up some sort of camp/home base and the PCs are exploring... D'oh.
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Criptfeind

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Re: A Star Once Fallen OOC~6/6 players (Testing Open Legend RPG)
« Reply #291 on: October 21, 2016, 10:24:35 am »

I'ma just gunna take the rest of the stuff (don't have room for the stingers, so rip I guess) if you guys aren't interested. Waste not want not, as old Moubus mother used to say. If anyone wants some of the shit I just picked up they are of course welcome to it.
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UXLZ

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Re: A Star Once Fallen OOC~6/6 players (Testing Open Legend RPG)
« Reply #292 on: October 21, 2016, 10:25:29 am »

I have literally no inventory room for more, so I'm just keeping what I have.
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Draignean

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Re: A Star Once Fallen OOC~6/6 players (Testing Open Legend RPG)
« Reply #293 on: October 21, 2016, 10:27:06 am »

I'ma just gunna take the rest of the stuff (don't have room for the stingers, so rip I guess) if you guys aren't interested. Waste not want not, as old Moubus mother used to say. If anyone wants some of the shit I just picked up they are of course welcome to it.

Anders might take some wings/Stingers.
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UXLZ

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Re: A Star Once Fallen OOC~6/6 players (Testing Open Legend RPG)
« Reply #294 on: October 21, 2016, 10:28:06 am »

Oh right, when you say the Stingers have base stat Entropy 1 or whatever, I'm assuming that's for the Bane Power Level rather than the attack roll?
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Dwarmin

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Re: A Star Once Fallen OOC~6/6 players (Testing Open Legend RPG)
« Reply #295 on: October 21, 2016, 10:40:58 am »

Oh right, when you say the Stingers have base stat Entropy 1 or whatever, I'm assuming that's for the Bane Power Level rather than the attack roll?

The item is essentially as if you had the one shot boon access feat for sickened (and yes, I know that's a bane).

I'd let you use your own entropy skill instead, if it was higher than 1.

So if you just use it normally you roll 1d4+1d20.
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UXLZ

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Re: A Star Once Fallen OOC~6/6 players (Testing Open Legend RPG)
« Reply #296 on: October 21, 2016, 10:46:05 am »

Ahhhh, I see. So you attack with it like a dagger, and if it hits and does damage it also makes a bane roll for Sickened.
« Last Edit: October 21, 2016, 10:52:42 am by UXLZ »
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Dwarmin

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Re: A Star Once Fallen OOC~6/6 players (Testing Open Legend RPG)
« Reply #297 on: October 21, 2016, 10:47:05 am »

Ahhhh, I see. So you attack with it like a dagger, and if it hits it does damage it also makes a bane roll for Sickened.

Yep.
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Dwarmin

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Re: A Star Once Fallen OOC~6/6 players (Testing Open Legend RPG)
« Reply #298 on: October 22, 2016, 09:05:24 am »

I thought that the main advantage of having the skeleton as a companion would be that it wouldn't be mindless.

Sorry for my absence for the past 5 or so pages. What's happened?

How would I know if a skeleton was supposed to be intelligent? :P You didn't tell me anything about it.

Also, try actually reading the post? Tho if you got my PM you'll get the message a bit clearer. If you don't have time to play the game, then I'll be happy to get a new player in.
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Dwarmin's fell gaze has fallen upon you. Sadly, Your life and your quest end here, at this sig.

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Dwarmin

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Re: A Star Once Fallen OOC~6/6 players (Testing Open Legend RPG)
« Reply #299 on: October 22, 2016, 09:10:21 am »

Anyway, it seems there's lukewarm support for either the beach or staying where you are.

Well, I probably won't be able to update much til monday (depends on if anyone wants to make a decision for the party), so you have plenty of time!
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Dwarmin's fell gaze has fallen upon you. Sadly, Your life and your quest end here, at this sig.

"The hats never coming off."
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