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Author Topic: A Star Once Fallen OOC~6/6 players (Testing Open Legend RPG)  (Read 58302 times)

ReynTheLord

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Re: A Star Once Fallen OOC~6/6 players (Testing Open Legend RPG)
« Reply #255 on: October 18, 2016, 03:54:27 pm »

Spoiler (click to show/hide)
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Dwarmin

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Re: A Star Once Fallen OOC~6/6 players (Testing Open Legend RPG)
« Reply #256 on: October 18, 2016, 04:00:18 pm »

~snip~

Are you gonna say hello or something...? :P Also I'm pretty sure they changed some things about the character creation since we last used that.

It's missing some happy little trees.

*beats the devil out*
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"The hats never coming off."

Dwarmin

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Re: A Star Once Fallen OOC~6/6 players (Testing Open Legend RPG)
« Reply #257 on: October 18, 2016, 04:40:03 pm »

Quote from: Gig
((The sheet you have there is outdated, I traded away the Untrackable feat, remember? Got attractive instead, I think. Either way, from my understanding, untrackable is gone.))

You missed the part where I missed the part that those feats were not actually removed, but they weren't on the table of contents so I just thought they were removed, but they actually weren't!

I did forget to update your racial traits on this sheet tho.
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Caellath

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Re: A Star Once Fallen OOC~6/6 players (Testing Open Legend RPG)
« Reply #258 on: October 18, 2016, 05:56:56 pm »

Since I have no idea what to play, I'll post the concepts I have so far in spoilers. These vary from serious, to less serious, to silly. I finished some but I'm still working on writing down the rest. Character concept repository:
Spoiler: Lord of Salem (click to show/hide)
Spoiler: Plague Doctor (click to show/hide)
Spoiler: Fantasy Billy Mays (click to show/hide)
Spoiler: Half-Golem (click to show/hide)
Spoiler: Fecking Cleric (click to show/hide)

Spoiler: Magical Blacksmith (click to show/hide)
Spoiler: Iron Winter Scout (click to show/hide)
Spoiler: Spooky Happy Skeleton (click to show/hide)
Spoiler: Gentleman Adventurer (click to show/hide)
Spoiler: Geas-bound Quester (click to show/hide)
Spoiler: Truespeaker (click to show/hide)
Spoiler: Half-Dragon(?) (click to show/hide)
Spoiler: The Average Town Guard (click to show/hide)
« Last Edit: October 24, 2016, 06:33:32 pm by Caellath »
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Draignean

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Re: A Star Once Fallen OOC~6/6 players (Testing Open Legend RPG)
« Reply #259 on: October 18, 2016, 06:17:02 pm »

Might be a little bit before I can post a proper action. Sorry about that.
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UXLZ

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Re: A Star Once Fallen OOC~6/6 players (Testing Open Legend RPG)
« Reply #260 on: October 19, 2016, 09:27:43 am »

Farkin fark Dwarm. Of COURSE you show up when I need to get a relatively early night. QQ
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GiglameshDespair

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Re: A Star Once Fallen OOC~6/6 players (Testing Open Legend RPG)
« Reply #261 on: October 19, 2016, 10:23:44 am »

Apparently it just costs the same skill points as the rank to level up stats, so I still have a stat point and a feat point left.

Second, to forestall any confusion, green around the gills is an expression.
She is not a moon-frog-rabbit-fairy.
That would be silly.
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UXLZ

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Re: A Star Once Fallen OOC~6/6 players (Testing Open Legend RPG)
« Reply #262 on: October 19, 2016, 10:26:21 am »

We already have a human/fish/unknowable-horror-from-beyond-time-and-space man and a half-Valkyrie. Wouldn't be that odd.
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Draignean

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Re: A Star Once Fallen OOC~6/6 players (Testing Open Legend RPG)
« Reply #263 on: October 19, 2016, 10:36:06 am »

Ugh. I'm so damn squishy. I kind of want to buy protection instead of logic, but it makes a lot more sense from a campaign perspective for Anders to translate frogman.
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Criptfeind

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Re: A Star Once Fallen OOC~6/6 players (Testing Open Legend RPG)
« Reply #264 on: October 19, 2016, 10:36:43 am »

Anders already has 3 points of logic, so two more points would cost 9 attribute points.

Also my character is at least partially made to cover the squisher party members, if they don't want to buy defenses (although hopefully we can get you some armor at some point.) but that's a pretty fallible thing.
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Draignean

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Re: A Star Once Fallen OOC~6/6 players (Testing Open Legend RPG)
« Reply #265 on: October 19, 2016, 10:37:24 am »

Anders already has 3 points of logic, so two more points would cost 9 attribute points.


I... completely forgot I had that. DERP. Yep, I'm translator and buying protection.
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---
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A: "No, not particularly."

UXLZ

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Re: A Star Once Fallen OOC~6/6 players (Testing Open Legend RPG)
« Reply #266 on: October 19, 2016, 10:37:40 am »

I think Anders should get Willpower or Fortitude for extra HPs to be honest if you want him to be less squishy. Movement already gives you protection magic, if you look at what Emilia used. If you look at what protection magic actually gives you boon-wise, it's... Not very good. Maybe Dwarm might throw up some Protection-dependent skillchecks in the future, but as a combat ability it's... Not too good, as far as I can tell. The main thing you might want to get it for could be feats.
« Last Edit: October 19, 2016, 10:46:22 am by UXLZ »
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Criptfeind

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Re: A Star Once Fallen OOC~6/6 players (Testing Open Legend RPG)
« Reply #267 on: October 19, 2016, 10:41:19 am »

Oh, lol, right. Protection as in the literal magic, not the idea of getting more defensive stats.
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UXLZ

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Re: A Star Once Fallen OOC~6/6 players (Testing Open Legend RPG)
« Reply #268 on: October 19, 2016, 10:42:08 am »

Resistance also requires Power Level 3, which Anders can get right now if he buffs movement, whereas he would have to wait for the next XP point if he got Protection instead.

Really, Movement is just an all-around strong and versatile school. Protection is probably a bit mechanically weak as well, to be honest.
« Last Edit: October 19, 2016, 10:45:53 am by UXLZ »
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And saw what laid beneath,
Don't try to save yourself,
The circle is complete.

lawastooshort

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Re: A Star Once Fallen OOC~6/6 players (Testing Open Legend RPG)
« Reply #269 on: October 19, 2016, 11:19:01 am »

etc.

Well there's one of those that we actually need to make up a complete and readily healed party. Yessir.

I think.
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