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Author Topic: Small Mercies (OOC) | Mercenary Menageries in Space (6/[6]) [WARNING: TEXT]  (Read 108110 times)

Powder Miner

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Well, now I'm torn between my two ideas:
A. Renaissance-level world, from a noble family that wanted to coddle and restrict her, but as soon as this backwards colony world was rediscovered and ships started coming up and down, she decided to ditch that and go out to the universe and see what there was to be seen, adventure what there was to be adventured
B. Descended from a group of poor and exceptionally eccentric family of gunslinging knights errant, either early-renaissance level primitive-world LITERAL knights errant, or space-hobo Mercy "knights errant".
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Draignean

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I was wondering; what are the limits of Iron Weavers? One recycled character would fit right into that, but I'm basically wondering just how much they could reconstruct the user, and if the nanites could affect the aging process. I'm trying to decide between this one, a crow piloting a bigass suit of power armor, the pilot, or some combination of the first and last; wondering which would fit best here.

A good way to think of the Iron Weaver is to imagine that you have world's greatest welding and soldering kit. The tool tip can become huge, or it can become so small you can't even see. It can curve and bend in the most precise manner if you have the knack for it, and the utmost selectivity for material assuming that your hand doesn't slip. Given time, you could make, or break apart, almost anything with that kit. Time is the crucial part. Nanites don't have the best attention spans in the world, and it takes constant focus to direct them. Performing minute operations is feasible, assuming there aren't many distractions and you know what you're doing. (Imagine soldering together an advanced circuit board in the back of a moving vehicle while someone is yelling at you, it's nearly impossible compared to a laboratory setting.)

In high pressure situations, Iron Weavers tend towards simplistic build and destroy commands, roughly analogous to turning up the flame on the torch all the way up in the welding example. No, it's neither efficient nor precise, but it makes it a lot easier to burn people.

As far as life extension goes, yes, modest extension would certainly be possible IF it is either programmed into the base function of the nanites OR the user is a medical professional and just passively performs maintenance on themselves.

Does that help?
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Chevaleresse

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Hm. Yes, it does. I think I'll attempt to write up that character sheet soonish, then. Though feel free to yell at me if something is implausible/impossible.
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IronyOwl

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My advice would be to make sure your biologies are compatible and then parent Dr. Daniel Carter.

More seriously, that's always a tough position to be in... Is there any other character you're very interested in playing?
They're not, but that's not always terribly relevant for a pair of biologists.

Nothing concrete yet, but I could potentially lean towards living mech pilot or wolf bounty hunter who knows catching bad guys makes her a good girl yes it does. Or both, come to think of it. Hm...

Here's the current guy for the moment.
Spoiler: Dr. Markark Ablerak (click to show/hide)
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Draignean

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Such a murder of crows...
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I have a degree in Computer Seance, that means I'm officially qualified to tell you that the problem with your system is that it's possessed by Satan.
---
Q: "Do you have any idea what you're doing?"
A: "No, not particularly."

Pencil_Art

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What kind of weaponry and military technology would you expect to find on a high-end Prime-tech world? Say, for example, tanks and energy weapons.
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spümpkin

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Ohoho! This seems quite interesting indeed! I do hope my backstory is sufficient >-<;


Spoiler (click to show/hide)

A few points. While humans are of course human shaped and wear the normal sorts of human clothes, the uplift species are typically starkly different. Humans wear clothes because their naked pink bodies are fragile easily damaged by the elements, and because of age old injunctions against nudity. Clothing in other races is much more optionally, and can sometimes be replaced by eccentric grooming patterns. The other races are not, except in small changes to skull shape and palette, anthropomorphized.

For crows, the important thing to realize is that flight remains an essential that must be preserved. Ribbons are common adornments, and headgear is a common accessory for practical reasons, but bulky clothing like robes are virtually unheard of. Imagine trying to dress a condor in robe. In fact, when adorning neo-crows, just picturing trying to dress up a very large condor.

A question on the backstory: How did designing failed leg braces prop up her academics?
Ah, right. Will edit the clothes thing. Wasn't quite sure about it.

And it was more so that she spent a lot of time in a workshop studying technology, so she could create one that would work, and so she got a lot of study time, but I'll edit that too.

EDIT: Edited in.
« Last Edit: September 30, 2016, 04:33:27 pm by DigitalDemon »
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Powder Miner

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Question, about a little nod to the (forum) game I'm getting a bit of inspiration for a few elements of my character from: how would society look on someone owning a pet (literal, not neo) cat?
« Last Edit: September 30, 2016, 05:03:53 pm by Powder Miner »
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Tiruin

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Hallowed fish. This thread blew up O_O

And then I got PPE'd x5 while typing and refining this :V

Spoiler: Sheet! (click to show/hide)
Am seriously wondering if we can make custom augments :< As in 'external augments that can integrate its system with the body' or bio-augments.

...Also my description was partly inspired by Crysis and nanosuits, along with the Quarian Envirosuit (Mass Effect, respectively) but will less 'fully sealed face' and instead of being armor itself, can be suitable with wearing outer armor. :V

Also I've no idea where our background leads to.
Also I wrote this while fatigued. It may be lacking bits here and there.
« Last Edit: September 30, 2016, 05:17:15 pm by Tiruin »
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Pencil_Art

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If you can write this while you are tired...
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Tiruin

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If you can write this while you are tired...
I wrote 40k+ words while tired. That's my RtD (or at least that Necromancy one!). And then anxiety hit.
So yeah .-.; Sorry! D:
edit: eep, I read that in a rather off tone .-. oops. I thought I was causing offense.
« Last Edit: September 30, 2016, 05:17:41 pm by Tiruin »
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spümpkin

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*dies due to inability to write a sheet that can compete*
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Quote from: Sergarr
When in doubt, use puns.
Quote from: Calidovi
in our own special way we are all shitpost
each day, when the sun shines and greets us with a smile, at least one of us finds that inner strength to spout bullshit on a forum revolving around the systemized slaughter of midgets
dont call me a shitposter, call me a spirit one with the shitpost atman
Quote from: Descan
that's pretty gay

lawastooshort

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or wolf bounty hunter who knows catching bad guys makes her a good girl yes it does.

Ooh, nice.
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Draignean

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Question, about a little nod to the game I'm getting a bit of inspiration for a few elements of my character from: how would society look on someone owning a pet (literal, not neo) cat?

Wouldn't bat an eyelash. A cat is as far removed from a Felid as a lemur is removed from a human. Even dogs, which can at least reach similar statures to Canes, are still common pets. Consider that the main reason that chimpanzees aren't popular pets is that they're impossible to raise, require massive oversight, and are dangerous as fuck. Canes can raise dogs, Crows can keep aviaries, Felids can have cats, most often society will not give a damn.

Of course, because of the sheer number of different societies, there will be one or two where the action is unthinkable (hell, there have been a few of this in our history), but those are the exception, not the rule.

What kind of weaponry and military technology would you expect to find on a high-end Prime-tech world? Say, for example, tanks and energy weapons.

Consider that a prime tech world is one that has relatively ready access to space travel, advanced computers, and advanced manufacturing. After that, all bets are off, but we can still make a couple of assumptions. Ground troops and armored vehicles are there to take and hold ground, not to destroy. Even just dropping large rocks from orbit is a much more effective destructive technique than driving a tank over.

Also consider that most advanced prime tech empires are unified per world, that is their worlds suffer from a very low amount of internal armed conflict that would necessitate heavy military intervention. Thus, most of their technology is designed to be transported from one world to another and continue to operate.

At minimum, an advanced prime tech world will have some form of advanced armor for their infantry, and most vehicles of any size would have some form of non-physical protective system. This could be the stereotypical energy shield, it could be highly advanced crypsis tech, it could involve using bore technology to redirect incoming hostile munitions. Most armored vehicles would focus more on mobility than simple tanks. Think advanced power armor and strike suits, with artillery level support typically being provided by orbitals. Advanced computing means that drone forces are a viable option, if only to reduce the number of imperial lives at stake.

Now, energy weapons... That depends on a lot of things. Each world advances slightly differently. Guns and lasers and bolters as we know them might develop as expected on one world. However, on another warfare might be almost entirely biological, or done entirely though the use of high velocity slug weapons, or through the use of bores to directly teleport explosive payloads. The weapons of the empires past and present are as varied as the empires themselves. Restrained force is the key, as, if the group is sending in infantry of vehicles, there's typically something down there they want to take, not just destroy. Smart ammunition and precision targeting, of one variety or another, is key.

So, short answer, it really depends. Energy weapons are definitely something they could have, but perhaps not a technological avenue they pursued. I have no idea if that answers your question.

Am seriously wondering if we can make custom augments :< As in 'external augments that can integrate its system with the body' or bio-augments.

...Also my description was partly inspired by Crysis and nanosuits, along with the Quarian Envirosuit (Mass Effect, respectively) but will less 'fully sealed face' and instead of being armor itself, can be suitable with wearing outer armor. :V

Also I've no idea where our background leads to.
Also I wrote this while fatigued. It may be lacking bits here and there.

As far as augmentations go, just run it by me and see. Odds are, probably. The original three augs were part of the totally-not-magic system the game originally used. Where your background leads to... well, that depends on who actually gets in. I don't (exactly) know yet either.

Spoiler: Sheet! (click to show/hide)

I think that's fine... Your writing style always makes me think of a series of minute curves, and I'm going to have to read that several more times. Height at the shoulder is the typical measure for neo-dogs and neo-cats, not height standing on hind legs, but that's the only thing that jumps out at the for the moment.
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I have a degree in Computer Seance, that means I'm officially qualified to tell you that the problem with your system is that it's possessed by Satan.
---
Q: "Do you have any idea what you're doing?"
A: "No, not particularly."

Powder Miner

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My character's coming together in my head, but I'm a bit busy with classes today to write her up just yet. I will say, she will be upbeat and thoroughly quirky, so let's see how she meshes tonewise in that respect :v
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