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Author Topic: You are an Independent Scientist! (Nov 12, 2016)  (Read 37372 times)

S34N1C

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Re: You are an Independent Scientist!
« Reply #75 on: September 28, 2016, 06:42:33 pm »

Actually, let's get some acceptable chemical-making lab equipment first. Might even help us get our scorpion venom to a higher quality.
+1
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As always, life is brief and transient, your posting history lasts forever, so always prioritise forum games.

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Funk

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Re: You are an Independent Scientist!
« Reply #76 on: September 28, 2016, 08:45:01 pm »

Actually, let's get some acceptable chemical-making lab equipment first. Might even help us get our scorpion venom to a higher quality.
+1

There must be more we can do with venom then just poison, some kind of drug to improve people.
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Agree, plus that's about the LAST thing *I* want to see from this kind of game - author spending valuable development time on useless graphics.

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Chiefwaffles

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Re: You are an Independent Scientist!
« Reply #77 on: September 28, 2016, 09:11:29 pm »

You wake up today with a single purpose: To get equipment worthy of a real lab! You start off the day by once again harvesting scorpion venom. You got lucky again today, making $40 off of 2 ml of venom extracted. That's $87 in cash!

At the stores, you're like a kid in a candy shop. You dart from aisle to aisle, store to store, looking for the perfect (cheap) lab equipment for your first proper lab. After $80 of purchases, you take a look at the equipment now set up in the garage.

You have a Bunsen Burner, measuring equipment (for both volume measurement and information such as pH, heat, etc.), beakers, flasks, safety equipment, and tubing.
In other words, you now have Basic Chemistry Equipment.

Unfortunately you didn't buy any chemicals today. You spent all your money on the lab equipment, but at least you have the ability to do some proper chemistry!

Spoiler: You (click to show/hide)
Spoiler: Creatures (click to show/hide)
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Quote from: RAM
You should really look to the wilderness for your stealth ideas, it has been doing it much longer than you have after all. Take squids for example, that ink trick works pretty well, and in water too! So you just sneak into the dam upsteam, dump several megatons of distressed squid into it, then break the dam. Boom, you suddenly have enough water-proof stealth for a whole city!

S34N1C

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Re: You are an Independent Scientist!
« Reply #78 on: September 28, 2016, 09:22:15 pm »

Time for a side project. Try to find some scrap electronics and metal at the junkyard. Construct a rudimentary robot.
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As always, life is brief and transient, your posting history lasts forever, so always prioritise forum games.

Glory to United Forenia!

Kassire

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Re: You are an Independent Scientist!
« Reply #79 on: September 28, 2016, 09:30:33 pm »

Setup a log of all experiments and attempted inventions into the data-terminal.

Attempt to devise a command system for the scorpions using various stimuli, such as food, sounds, motions, and such.

Break apart the microwave and create a short-ranged heat ray in a hand-welded tube, creating a triggering mechanism with electronics and scrap metal. Using science, of course.
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Gwolfski

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Re: You are an Independent Scientist!
« Reply #80 on: September 29, 2016, 01:51:31 am »

Setup a log of all experiments and attempted inventions into the data-terminal.

Attempt to devise a command system for the scorpions using various stimuli, such as food, sounds, motions, and such.

Break apart the microwave and create a short-ranged heat ray in a hand-welded tube, creating a triggering mechanism with electronics and scrap metal. Using science, of course.

First we need safety equipment, aka tinfoil hat suit
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Eventually when you go far enough the insane start becoming the sane

KiwiOui

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Re: You are an Independent Scientist!
« Reply #81 on: September 29, 2016, 06:50:21 am »

We're ow on cash. Build a globe out of garbage, to show humanity's uncleanliness or something. Try to sell it.
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Kiwis- Odd man out of both the animal and plant kingdoms.
Didn't we get the pilot? Can't we scan his brain?
If we did, +1, but I think they either got scrambled by the tractor beam or got blown out into space.
This is a normal discussion, folks.

Maegil

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Re: You are an Independent Scientist!
« Reply #82 on: September 29, 2016, 07:09:49 am »

We're ow on cash. Build a globe out of garbage, to show humanity's uncleanliness or something. Try to sell it.
+1 and add scrap metal; contact a modern art dealer and see if he'll be our regular representative or however they're called.

Scavenge a pocket calculator for a solar panel. Use the panel to power a small Van de Graaf generator inside the sculpture; put the negative electrode close enough to keep the current low, so it'll lightly shock anyone who actually touches the sculpture. Say that's to represent the common person's aversion to picking up garbage on the streets.


« Last Edit: September 29, 2016, 07:12:04 am by Maegil »
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vishdafish

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Re: You are an Independent Scientist!
« Reply #83 on: September 29, 2016, 07:20:58 am »

Ask the gang leader if he needs any rivals disposed, and what rewards he would be willing to offer.
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Gwolfski

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Re: You are an Independent Scientist!
« Reply #84 on: September 29, 2016, 11:15:15 am »

We're ow on cash. Build a globe out of garbage, to show humanity's uncleanliness or something. Try to sell it.
+1 and add scrap metal; contact a modern art dealer and see if he'll be our regular representative or however they're called.

Scavenge a pocket calculator for a solar panel. Use the panel to power a small Van de Graaf generator inside the sculpture; put the negative electrode close enough to keep the current low, so it'll lightly shock anyone who actually touches the sculpture. Say that's to represent the common person's aversion to picking up garbage on the streets.


+1
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mocman

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Re: You are an Independent Scientist!
« Reply #85 on: September 29, 2016, 01:42:13 pm »

We're ow on cash. Build a globe out of garbage, to show humanity's uncleanliness or something. Try to sell it.
+1 and add scrap metal; contact a modern art dealer and see if he'll be our regular representative or however they're called.

Scavenge a pocket calculator for a solar panel. Use the panel to power a small Van de Graaf generator inside the sculpture; put the negative electrode close enough to keep the current low, so it'll lightly shock anyone who actually touches the sculpture. Say that's to represent the common person's aversion to picking up garbage on the streets.

+1

The next time the kids come over to be tutored(When is that maybe we need and Obligations section? with days till) lets see if one of the kids who aren't Jaden and Sarah (Unless they want to) would be willing to learn how to harvest the scorpion venom. FOR THE LOVE OF GOD LETS HAVE SOME ANTIVENOM ON HAND BEFORE WE LET THEM DO THIS! WE DO NOT WANT GANG PARENTS TO MURDER US.
One of the younger kids or which ever has steady hands could help us build that Sculpture.
And lets ask each kid without the others around How much they really want to actually be here (I imagine some are being forced by their parents)
And if they want to learn something in particular
« Last Edit: September 29, 2016, 01:51:17 pm by mocman »
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Have a wonderful day

Chiefwaffles

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Re: You are an Independent Scientist!
« Reply #86 on: September 29, 2016, 06:24:33 pm »

You find a cheap solar calculator in the trash after a while of searching, and carefully rip out the solar panel and wiring. Back at the garage, you take 2 scrap metal, some other garbage collected around with the calculator, and 2 scrap electronics and get to work on another sculpture.
The result is actually quite impressive. The Van de Graaff generator is created and implemented flawlessly. In fact, it may be your finest piece of work yet. It's beautiful by itself, and it almost feels like a waste using it for a sculpture. Oh well. Science must march on!
The sculpture certainly isn't lacking, either. You don't really have an eye for this kind of stuff, but you feel that it represents the garbage-less plight of the modern man or something along those lines. Or something completely different. You really have no idea. Something plight something something garbage something. Bam. Museum.

You spend some time looking for people dealing in modern art, and eventually find someone. You show them the sculpture and they're fairly impressed. They buy it for $570. You almost gasp when he said this, and immediately accepted it. He told you to contact him if you had anything else to sell. Though you're really getting tired of the sculptures.

With $570, you can do a lot of things. You aren't planning on spending it today, however. You want to think it through first. Instead, you do some work with your data terminal. You decide that it would make your life easier if you could keep track of all the experiments you've done. So you input the ones that you can remember and make a note to input any future experiments. You also make a section to keep track of your contacts while you're at it.
You thought about keeping track of various obligations, but there aren't really any you can think of. Expiration dates are just too annoying to keep track of in their own section, and your little "tutoring sessions" aren't on a schedule - they just happen when you call them into session, basically.

Now time to do some actual science. You take the old microwave and cannibalize it. First, you make a trigger mechanism using 2 scrap metal and 1 scrap electronic. You actually used the second piece of scrap metal for the chamber. But this all goes well and you have a rudimentary assembly to shoot something, hopefully. You gut the insides of the microwave and selectively place some parts inside your own assembly. Finishing up the casing, you examine your new creation. The Microwave Gun.

It's honestly not that impressive. It emits microwaves. If you felt like holding it for a couple minutes right next to a bag of rotating popcorn, you could get some popcorn! If you aim it at a bag of popcorn a couple feet away, you can get some poorly-popped popcorn! But it does have a semi-unexpected effect. It can disrupt communications between electronic devices. It's no EMP Gun, but it definitely has some possible uses.
Oh. It has one design flaw: It needs to be plugged in. A problem for another day, you suppose.

You don't have much time left in the day, unfortunately. You end up choosing between one of two choices: Hosting another "tutor session" and trying to build a robot. You end up doing a hybrid of the two. You decide that the purpose of the session was really just to ask some questions of the kids, so you do that over phone. A single 10-year-old child ends up wanting to try harvesting scorpion venom, and you can find three kids, including the two you noticed earlier, that have a genuine want to be there. The third child expressing want to be there is also the one who wanted to harvest scorpion venom. Though he's not as enthusiastic as the other two.

You know you can't build a robot in three hours, but you can definitely start gathering the required materials and doing some preliminary investigation. At the junkyard you find 3 scrap metal and 4 scrap electronics. On the way back, you do some research. To actually start on the project, you'd probably need a better idea of what the robot does. You'd also need a power source and wiring at the very least - both of which wouldn't be covered by regular scrap electronics or metal. Then there's motors, cameras, and more. And on top of all that, you'd need to spend some time on your data terminal programming the robot. And hell, your data terminal can't even do that right now.
It's definitely feasible, just not with your current resources.


Spoiler: You (click to show/hide)
Spoiler: Creatures (click to show/hide)
Makeshift Data Terminal
Spoiler: Contacts (click to show/hide)

Spoiler: GM Note (click to show/hide)
« Last Edit: September 29, 2016, 06:29:53 pm by Chiefwaffles »
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Quote from: RAM
You should really look to the wilderness for your stealth ideas, it has been doing it much longer than you have after all. Take squids for example, that ink trick works pretty well, and in water too! So you just sneak into the dam upsteam, dump several megatons of distressed squid into it, then break the dam. Boom, you suddenly have enough water-proof stealth for a whole city!

FallacyofUrist

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Re: You are an Independent Scientist!
« Reply #87 on: September 29, 2016, 06:27:59 pm »

Right. That bullet is going to expire soon. How about we take the venom out of it, and use the chemistry equipment to determine why exactly it's expiring, and see if we can figure out a way to slow the process?
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FoU has some twisted role ideas. Screw second-guessing this mechanical garbage spaghetti, I'm basing everything on reads and visible daytime behaviour.

Would you like to play a game of Mafia? The subforum is always open to new players.

S34N1C

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Re: You are an Independent Scientist!
« Reply #88 on: September 29, 2016, 06:58:22 pm »

I suggest improving our computer.

Someone else should suggest how though. I know almost nothing about this kind of stuff
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As always, life is brief and transient, your posting history lasts forever, so always prioritise forum games.

Glory to United Forenia!

Maegil

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Re: You are an Independent Scientist!
« Reply #89 on: September 29, 2016, 07:18:41 pm »

Reinforce the butane cannon's pipe:
Buy some protective gear: boots, gloves, painter's mask and coverall, goggles and a respirator.
Buy a thin mat of fibreglass, a brush, vinegar, talcum powder, sand paper and sanding block, and acetone, thinner and paint. We should still have epoxy left from the bullet tests.
Take the butane cannon and paint the pipe with epoxy glue; carefully wrap it in fibreglass cloth minding not to leave bubbles. Use the brush to soak it with more epoxy, trying for the smoothest surface possible, and let it cure. Wash the brush with the vinegar.
Take a hot bath, dry up, generously cover the whole body with talcum powder paying special attention to the face and neck, wrists, waist, and ankles; don the protective gear (this is a trick to reduce the fibreglass itching).
Smooth the GRP's surface with sandpaper, clean it with acetone and bathe again to wash away all that nasty dust. Paint the gun; use thinner or more acetone to clean the brush.
« Last Edit: September 29, 2016, 07:29:16 pm by Maegil »
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What does Maegil have in common with a frag grenade?
Answer: does not suffer fools gladly.

Your friendly mysanthropic machete-toting sail-sailing sailor nut job.
Also, a Serial Editor. Just in case, do check my previous post to see if I didn't change or added to it. I do that, a lot...
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