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Author Topic: Gridland Survival! A game about learning lessons the hard way.  (Read 34561 times)

Supernerd

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Re: Gridland Survival! Apparently a game about NOT gathering food and starving.
« Reply #240 on: October 26, 2016, 07:15:49 pm »


*Tip*
If you want to make new farmland, the correct tool to use is a Hoe. A farming tool is a different tool with a different effect.

As a reminder, I would appreciate it if you delete any old actions if you decide to change your action with a new post so that I don't waste time processing actions that never happened.

Turn 15
5 food is consumed.

Beatrix Purnima gathers at F7 to collect 2 Waterleaf.

Asker of Questions un-rations Love Berries, and increases the size of the farmland to 6. After improving the farm, there are no love berries left over to eat. The farming tool is not used because it is useless for the purpose of construction. Asker then creates a Carpentry Tool. Asker of Questions is not able to do anything else this turn. Research begins on Trap Design.

Cashew Branches have been renamed Golden Branches. The name is still misleading, but slightly less than before.

Easter Sunday uses the available string and a vine to create a pit trap cover on the Pitfall trap. Something might actually fall in it if it has a reason to be in the area.

Finsternis Geist moves to G6 to search for the thieving Monkey. Such a creature appears to be in one of the trees. A gathering tool can be found on the ground, and is returned to the communal inventory!

Imic uses the farming tool to harvest the farm to collect 5 love berries. Unidentified small creatures appear to be present in tile F7.

Spoiler: Science (click to show/hide)
Spoiler: Places (click to show/hide)
Spoiler: Bestiary (click to show/hide)
Spoiler: Character List (click to show/hide)
Spoiler: Communal Inventory (click to show/hide)
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websim.ai is coming dangerously close to being able to run Gridhood. Maybe I'll live to see the day if I exercise, eat right, and somehow convince the world's governments not to nuke everyone.

S34N1C

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Re: Gridland Survival! Apparently a game about NOT gathering food and starving.
« Reply #241 on: October 26, 2016, 07:20:49 pm »

Can water leaf be used to make salves?
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Maegil

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Re: Gridland Survival! Apparently a game about NOT gathering food and starving.
« Reply #242 on: October 26, 2016, 07:43:19 pm »

((Why is it still misleading?))

Eat one blue flower and one love berry. Move to F6 and collect Yggdrasil branches with the tool.
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Also, a Serial Editor. Just in case, do check my previous post to see if I didn't change or added to it. I do that, a lot...

Supernerd

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Re: Gridland Survival! Apparently a game about NOT gathering food and starving.
« Reply #243 on: October 26, 2016, 10:23:10 pm »

What is now known as Waterleaf was originally known as "Unnamed Green Herb". So yes.

Also, the branch name is misleading because it does not necessarily belong to a tree that grows Golden Fruit. I suppose you didn't necessarily need to know that.
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websim.ai is coming dangerously close to being able to run Gridhood. Maybe I'll live to see the day if I exercise, eat right, and somehow convince the world's governments not to nuke everyone.

S34N1C

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Re: Gridland Survival! Apparently a game about NOT gathering food and starving.
« Reply #244 on: October 26, 2016, 10:27:16 pm »

Forage for more waterleaf. If allowed, plant waterleaf in the paddy(++) with the farming tool. Research housing.
« Last Edit: October 27, 2016, 07:25:01 am by S34N1C »
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As always, life is brief and transient, your posting history lasts forever, so always prioritise forum games.

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Maegil

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Re: Gridland Survival! Apparently a game about NOT gathering food and starving.
« Reply #245 on: October 26, 2016, 11:50:57 pm »

((I'd suggest you don't make the salve yet, instead find one more and use the hoe to plant the four into the paddy(++); that'll give a constant return of at least two per turn.))

((Should we just call them Forest branch then?))
« Last Edit: October 27, 2016, 01:42:06 am by Maegil »
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What does Maegil have in common with a frag grenade?
Answer: does not suffer fools gladly.

Your friendly mysanthropic machete-toting sail-sailing sailor nut job.
Also, a Serial Editor. Just in case, do check my previous post to see if I didn't change or added to it. I do that, a lot...

Imic

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Re: Gridland Survival! Apparently a game about NOT gathering food and starving.
« Reply #246 on: October 27, 2016, 04:13:58 am »

I continue harvesting and researching better tools.
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vishdafish

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Re: Gridland Survival! Apparently a game about NOT gathering food and starving.
« Reply #247 on: October 27, 2016, 07:27:59 am »

((does baiting the pit trap use labor points?))
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Supernerd

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Re: Gridland Survival! Apparently a game about NOT gathering food and starving.
« Reply #248 on: October 27, 2016, 07:38:08 am »

The tech doesn't say it does.
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websim.ai is coming dangerously close to being able to run Gridhood. Maybe I'll live to see the day if I exercise, eat right, and somehow convince the world's governments not to nuke everyone.

vishdafish

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Re: Gridland Survival! Apparently a game about NOT gathering food and starving.
« Reply #249 on: October 27, 2016, 08:04:15 am »

((Ok, just double checking.))
Easter Sunday uses a love berry to bait the pit trap. He researches spiked shield. He then moves to G6, and uses masonry to collect rocks.
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High tyrol

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Re: Gridland Survival! Apparently a game about NOT gathering food and starving.
« Reply #250 on: October 28, 2016, 10:50:47 pm »

Ptw
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Supernerd

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Re: Gridland Survival! Apparently a game about NOT gathering food and starving.
« Reply #251 on: October 29, 2016, 10:54:58 pm »


*Tip*
The thing about the Retroactive Scorpion only happened because Sprityo decided not to play any more. There is a non-infinite amount of misfortune that can befall you at a time; if you die it will probably be your own fault.

Sometimes a notification is not provided even if you complete a tech. Check the Science spoiler to see if you are still working on something.

You have a size 5 farmland. Make sure you use it.

Turn 16
4 food is consumed.

Finsternis Geist has been stung by a retroactive scorpion and ceased to exist. Don't bother researching retroactive scorpions because they already never existed in the first place. The partial research that has been put towards better tools has most likely been lost for good.

Asker of Questions consumes 1 additional food and restores 1 health. Asker then uses the gathering tool to collect 3 Yggdrasil Branches.

Beatrix Purnima forages at F7 to collect 1 Waterleaf and 1 Golden Branch. No research is done this turn. Due to logistic issues that you really should be painfully aware of by now, she is unable to use any items that she did not have access to at the beginning of the turn, and only increases the size of the paddy field by 1.

Imic forages at G6 and collects 1 Golden Branch and 1 Red Herb. A previously unknown plant has been discovered at this tile. It is red with white spots on it, and it is approximately as large as you are.

Easter Sunday baits the Pitfall Trap with 1 love berry. He then moves to G6 and collects 1 Unknown Brown Stone.

A Yider has been sighted at F6! If you treat this one like the last one you saw, then some of you are going to die. This one looks slightly smaller than the last one.

Spoiler: Science (click to show/hide)
Spoiler: Places (click to show/hide)
Spoiler: Bestiary (click to show/hide)
Spoiler: Character List (click to show/hide)
Spoiler: Communal Inventory (click to show/hide)
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websim.ai is coming dangerously close to being able to run Gridhood. Maybe I'll live to see the day if I exercise, eat right, and somehow convince the world's governments not to nuke everyone.

S34N1C

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Re: Gridland Survival! Apparently a game about NOT gathering food and starving.
« Reply #252 on: October 29, 2016, 11:09:26 pm »

Damn, must have misread last turn. Didn't see housing was finished.

Plant waterfall in the paddy field. Research glass.
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As always, life is brief and transient, your posting history lasts forever, so always prioritise forum games.

Glory to United Forenia!

vishdafish

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Re: Gridland Survival! Apparently a game about NOT gathering food and starving.
« Reply #253 on: October 30, 2016, 02:47:41 am »

Easter Sunday makes a stone axe out of the brown stone (which he calls mudstone), and a yggdrasil branch. He unrations waterleaf. He then continues to forage for stone.

((What size is a Yider? Is it too big to fall in pit trap?))
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Imic

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Re: Gridland Survival! Apparently a game about NOT gathering food and starving.
« Reply #254 on: October 30, 2016, 03:23:09 am »

Continue harvesting in the large farm at 7F
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Quote from: smyttysmyth
Well aren't you cheery
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