Along the way, not much happens. The bugbears are far too busy to search for turtles. They move too fast for Kobosh to indulge his accordion fetish. Norbert feels the wind in his hair/fur/moss. An uneventful ride ends in one of the most eventful entrances of the group's lives.
As they approach the towering community of Seaside Town, the bugbears realize that it would be unwise for them, a relatively feared entity within the kingdom, to enter a town of mostly armed people. So basically, everyone just gets tossed to the ground in front of the towering archway in front of town. They all watch as the bugbears kick up a load of dust as they sprint back towards the Naughty Sorceress' Tower. They were finally on their own. A pack! A clan! A team! A team that...yeah, actually should probably have a name, but that's for the end of the post!
Picking themselves up and dusting off the abstract remains of the fourth wall, it was time to enter, and explore their options. Passing through the archway, the group is almost floored by the fresh sea scent. And a wild-eyed man speeding past them out of town in a very shabby-looking meat car. They are almost floored again as a small group of men and women armed with a wide variety of less-than-effective-looking 'weapons' charges after the vehicle.
So basically a normal day around here.
Everyone continues on in a pack, eventually passing through the Market Square. People hurry in and out of every store, no matter how odd they seem. The Skeleton Store has an alarming amount of business, with people emerging with a handful of bones every few seconds. A lot of them go straight to the meatsmith and emerge with wild weaponry not unlike Terry's new find. Others simply go into the Armoury and Leggery, emerging with similarly odd weapons and armour. A colourfully-painted trailer adorned with a very loud man catches Kobosh's attention. A rather large group of people surround the man, waving wallets filled to the brim with meat in exchange for various vials and pill bottles. A curious sight for sure.
Soon enough the group finds themselves within the Clan district, a veritable maze of identical brown building, each one louder than the next. If it weren't for the batman-esque beacon projected by the Council of Loathing, people could be lost in there for lifetimes...
Eventually, the unnamed group finds their way to the centre of Seaside Town: The Old Railway. It's been centuries since an actual train ran on them. Today, it simply serves at a way for people to know which is the Right Side of the Tracks, and which is the Wrong Side of the Tracks.
On the Right Side, the flags of the Brotherhood of the Smackdown and the League of Chef-Magi fly high, flapping away in the wind. Just below them is the Gourd Tower, with a lone man sitting in a chair next to a rather large and expensive-looking gourd. The dark visage of the old Spookyraven Manor would almost be missed behind the other towering buildings if it weren't for the occasional strike of lightning directly behind it. The sudden flashes of light project the ghostly shadow of the old building across about half the town. The only other thing that can be seen from the tracks is a sign directing the occasional meatcar driver off into the distance towards the Elemental International Airport.
On the Wrong Side, a lone flagpole flies the invisible flag of the Department of Shadowy Arts and Crafts. Otherwise, building is entirely hidden behind the legendary Copperhead Club. A hotspot for mobsters and shadowy business as a whole, it's gained a reputation for betrayal, shady deals, and a mean martini. A lone police station in the distance stands out amongst the rest of the rather unsavoury locations, including a shady back alley and some strange overgrown lot with bums rushing around and shady medical businesses open around every corner. If anything else of importance were around, it couldn't be seen from the tracks themselves. A crossroads stood before the group of unlikely heroes. They finally take the moment to relax and decide where to go.
Busy Hernan the
Disco BanditInventory: Disco Mask, Disco Ball,
Revolver,
Spare TireHealth:
BrahDyler Turden the
Seal ClubberInventory: Seal Skull Helmet,
<REDACTED>,
Bugbear Bung-guardLancelogHealth:
DandyCooldowns:
Seal Clubbing Frenzy (5)Kobosh the Professor the
Accordion ThiefInventory: Mariachi Pants,
Beer-Battered AccordionHealth:
GoodTerry Pin the
Turtle TamerInventory: Helmet Turtle, Turtle Totem,
Righty's LeftHealth:
Scalp CutsCorleoni Spice-a-roni the
SaucerorInventory: Hollandaise Helmet, Saucepan
Health:
Missing Front TeethEffects:
Sauce Contemplation (1)Tor Tiss the
Turtle TamerInventory: Helmet Turtle, Turtle Totem,
Fuzzy Green Turtle (Familiar),
Shiny HubcapHealth:
A bit sore Once you guys discover everything, I'll be glad to give you guys a map to the area