Turn 2.5 : Year 0 of the Zethean Calendar ~Second Trimester~
Azarian the Throughtbeast
(where'd the other 28 come from?)
"I am Azarian, and I wish to speak peacefully and make a request. Your kin were not receptive to me and attacked before I could speak. I merely restrained them from harming me."
Have the brainwashed turtles move to join their kin, and then release my hold on them as a gesture of goodwill, Before attempting to convince Quar to align his people with Zethe.
On a side note, Chastise the devourer for making their food suffer after the meeting is over. It's bad enough that the troops are unwilling, but we don't need to give them a reason to desert or or rebel against us!
A Diplomatic Move : [5]
The fred turtles were guided in the center of the formation, being cared by their kin.
The old turtle followed their movements, and turned back to face you when they disappeared in the group.
(You are wiser than I expected. Speak, we will listen to you.)You spoke of Zethe, of its ideals, of its growing strength and need of trusted allies. A dream of conflict, a dream of creating something greater altogether.
When you were done, Quar stood silent for a moment. A long moment. He just asked you to wait for a hour or so, which you did, not before ensuring the Watchers detected no abnormal movements. Two hours passed.
(Excuse us for the long wait, an emergency council was formed to assess the situation. We made a decision.
We the Mentaloise, also known as Mind Turtles, have decided to lend our forces to your kingdom.
Some of our kin will accompany you, and our decision will be final when you lead them to the Tartarus and they report back to us.
We have high hopes that what you said is true.)Mentaloise, aka Mind Turtles have expressed interest in rallying to Zethe's cause
Bloops the Entropic Slime
Bloops orders his troops to make camp, and take it easy for a few days; hopefully this will improve morale. Then, he gets directions from the giants, and heads directly towards the destination.
Anything in his path gets annihilated with a bloopy blast.
Long Term Actions :
-Rest
-Heads to the Fjalltun Mountain and meet the Giants Before leaving for the Mountain of Fjalltun, you ordered the troops to set up a camp so that everyone may recover their forces. Resting for a few days after weeks of forced march would be beneficial to the mental and physical state of your forces.
But the stormy winds of the mountains disturbed their deserved rest, reducing its overall effectiveness.
Morale is now Good
Troops have been recently restedSlimes, Plant-types and a lesser earth elemental.
Recently rested
Size: 37
Average Combat Rating: 3
Morale : Good
Loyalty : Good
-20 Slime-types [CR3]
-7 Plant-types [CR5]
> Tree-subtype [Moving trees]
> Mushroom-subtype [Floating shrooms]
3 Green Slimes : [Partway between blob and puddle, CR4] / Morale [Very Bad]
-Green > creative, hates fruits
-Slimy > ambitious, likes everything
-Greeny > very shy
1 Yellow Slime : [Partway between blob and puddle, CR4] / Morale [Very Bad]
-Mellow > violent, short-fused
2 Green Blobs : [Uniform blob, CR4] / Morale [Very Bad]
-Bloopser > silent, kind of dumb
-Leaf > bigger than usual, more gluttonous than usual
1 Brown Puddle : [Very Liquid, like a puddle, CR4] / Morale [Very Bad]
-Sploosh > reckless, careful with food
2 Enormous Toxic Protoslimes : [CR 8] Morale [Decent]
-Named Cyanure and Waste
1 Lesser Earth Elemental : [CR 1]
-Named Lopoil.
Known Distinguishing Features :
-Amorphous, Slimes
-Forest-subtype
-Prone to Friendly Fire (Toxic Protoslimes)
- II - Onward to the Fjalltun Mountain :
The Obeliths gave you directions to reach the plateau where the leader of Giants lived, far above the clouds.
The treacherous Mountain of Fjalltun.
With raging winds preventing all but the strongest creatures to roam the sky.
With its steep cliffs and unstable rocks that threw the unfortunate into bottomless ravines.
Avalanche were so common it seemed the mountain constantly shed its snow.
And for the unadapted, the bitting cold turned your blood and skin to ice.
Rare were the creatures living so high.
(...)
The First Days [Str0]: [6+0]
The first day, you attempted to destroy a boulder blocking your passage with an orb of destruction. What ensued was a terrible avalanche that nearly cost you your life, as if the mountain roared in anger at your lack of respect. You never tried that again in this place.
You didn't rest. You felt that if you stopped to sleep, your body would freeze and you would never wake up anymore. Advancing further, you made quite the progress.
The Following Days [Str0]: [1+0]
You realized something during the ascent.
Cold was scary. So scary. A state of pure immobilism, a state of silent and distant harmony.
In a way, cold was a form of silent order, and it terrified you. This order was everywhere. Everywhere.
Your entropy began to diminish, making you feel so slow, calm and... orderly.
It felt like your powers began to wane as your body grew smaller and colder.
You didn't realize it at the moment, but you couldn't use your powers anymore. And you felt so weak, so weak...
Power sealed by the intense coldThe Last Day [Str0]: [2+0]
Somehow, you managed to finally reach your destination.
A plateau above the clouds, in a place where the winds seemed to stop blowing.
There lived the leader of the Giants, in a temple carved in the mountain by the Giants.
Your body was now pitifully small. You had no force left, your powers were gone and everything seemed so calm around.
Body extremely weakYou hauled yourself until you entered the cold temple. A powerful voice echoed in the stone temple, roaring like a mountain collapsing.
"It has been a while since a non-Giant reached this place. I am Esvart, chief of the Fjalltun. You are not by accident, why did you come see me ?"
Rin/Devourer the Crin
((I'm gonna assume they can hear Rin's voice))
...Huh I've been encountering things that can actually hear me....this is suprisingly comforting...
Devourer remains silent and just stares at the turtles uncaring picking out some of the delicious tortured crab flesh in my mouth and flicking it in their mouth.
Rin is disgusted....
Devourer continues to stand there being his intimidating self.Rin talks/thinks to herself quietly unless something actually trys to talk to them.
While Azarian seemed to communicate with the turtles, you stood there keeping to your twisted devices.
You/Rin suddenly heard a voice, that you/Devourer couldn't hear.
(Who or what are you, being hidden in this foul monster's mind ?)It came from one of the turtles in the group.
Ogg Goreth Junger the Oogr -Magi-
I shrug, then look at our captives, if they are awake I Say...
Join us Or Die, You Choice.
Otherwise I Say we should wake them then ask the above.
The imprisoned Ogres shouted :
"AAUGH ! NO KILL US ! WE JOIN SMALL OGRE."[+1 Adult Green Ogre / +1 Juvenile Green Ogre] [Morale: Bad] [Loyalty: Feeble]Ogres and Troll
Leader : Ogg [CR ~15]
Size : 5
Average Combat Rating : 7
Morale : Good
Loyalty : Decent
-Red Troll [CR 3]
-Outcast Green Ogre [CR 3]
-Adult Green Ogre [CR 3] Morale [Bad] Loyalty [Feeble]
-Juvenile Green Ogre [CR 2] Morale [Bad] Loyalty [Feeble]
Distinguishing Features :
- Only humanoids
- Forest-born (Green Ogres)
Eversor the Death Lord -Animated Armor-
"The Monstrous King is called Radeus. The nation he created, Zethe, has only begun to exist. His goal is to unite all monsters under a single banner, so that they may live in harmony and safe from any attacks that might come from the other races. Even if you have no interest in fighting for his cause, there is still place for you in Zethe."
Converse with the spirits.
"Oh... this is very, very interesting..."The rustling and rattling intensified, now coming from the whole graveyard.
"Some of us are considering to see if the utopia you are speaking of could be true... Let me explain.
We undead of the Monster Graveyard of Wenat are servant of death, with the mission to lead those who seek her and help them make peace with their lives. Some of us were tormented before, and those know there is nothing more saddening than a being who can't make peace with his past life.
Many remember, how their regret and hate was born from the injustice of the world, from the lack of a cohesive force among all. Life divided us, but Death united us.
...
Yet if Zethe, the kingdom you speak of, and his king Radeus were truly able to achieve their goal... Then we may be able to be united even in Life."The noises of bone fell silent. Your double made of bone crumbled, and a tall amorphous creature made of deep blue ectoplasmic substance rose in its place. It had ivory eyes, and was just a head standing on dozen of tentacles.
"We will see for ourselves if this peace can be achieved. Lead us to your Kingdom, and if we deem your words were the truth, all the Undead of the Graveyard will rally to your cause, and we will take care of the Bartoros in a way to limit casualties. With that, the whole plains would become yours."[+3 Greater Osteoplasms joined as emissaries]
Bartoros Morale now Decent and Loyalty now GoodAnimated Armors [15]
> Normal Soldiers [CR 15]
> Esl and Arp [CR 25]
Bartoros [6 / CR 10]
> Morale [Decent] Loyalty [Good]
Leader : Eversor [CR~30]
Size : 21
Average Combat Rating : 15
Morale : Great
Loyalty : Unwavering
Distinguishing Features :
- Animated Armors [Animated Armors]
- Great Weapon Skills [Animated Armors]
- Individual Powers [Animated Armors]
- Incredible Strength and Resilience [Bartoros]
Rakar the Lryka
"I have come from the Monstrous Kingdom of Zethe sent by King Rathes himself, I have come with the mission of subjagating Orotar. I do not wish to be your enemies but instead seek your help in the subjugation of Orotar if you and your great herd were to join me I will tell the King of your great deeds you will be rewarded greatly if you pledge yourself to the Kingdom of Zethe."
Say this to the Storm Lion Herd
(Radeus, not Rathes)
He roared in a mix of outrage and mockery.
"Subjugating Orotar ?! Madness, none could oppose the Giants of Fjalltun and the Dragons of Ikazu Shiryu ! You saw your groups ?! Outcasts, loners ! You stand no chance !
And even if all monsters of Orotar joined against their alliance, we couldn't beat them ! Do you have a deathwish monster ?! Or will you tell me you can vanquish the Giants and Dragons ?!"All your troops, who heard this turned toward you. There was a rampant murmur of doubt rising. They asked :
"Rakar, are you crazy ? Your true goal is to subjugate the Orotar mountains by force ?!"You had to do something about this, everyone began to feel very doubtful.
World Status
"Bring all monsters of Zethe under our banner.
And if you can't, crush them according to the law of the strong."
Tartarus : Controlled and Pacified
Tartarus Surroundings : Controlled and Pacified
Forests of Ylmeria : Partially Controlled
> inhabitants : predominantly Beast-type, Insect-type and Plant-type monsters
Forests of Ylmeria Surroundings : Partially Controlled
> inhabitants : predominantly Beast-type, Insect-type and Plant-type monsters
Plains of Wenat : Uncontrolled and Rebellious
> inhabitants : predominantly Beast-type, some Dragon-type and Flying monsters
> dominant powers : Bartoros
Plains of Wenat Surroundings : Uncontrolled and Rebellious
> inhabitants : predominantly Beast-type, some Dragon-type and Flying monsters
> dominant powers : Bartoros
Mountains of Orotar : Uncontrolled and Rebellious
> inhabitants : predominantly Flying Beast-type
> dominant powers : Dragons and Giants
Mountains of Orotar Surroundings : Uncontrolled and Rebellious
> inhabitants : predominantly Flying Beast-type
Frontier of Zethe : Uncontrolled and Rebellious
Shore of Zethe : Uncontrolled and Rebellious
> inhabitants : predominantly Crustacean-type, some Beast-type (Turtles)
> dominant powers : Neritians