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Author Topic: Streets of Rogue  (Read 18739 times)

Tomasque

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Re: Streets of Rogue
« Reply #60 on: September 19, 2016, 08:37:53 am »

PTW
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Darkmere

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Re: Streets of Rogue
« Reply #61 on: September 19, 2016, 09:43:24 am »

How do I possess another person? I posessed a random goon, killed a bartender then tried to possess someone else and can't.

Press 1 to leave your current host. They will be hostile afterward, but stunned long enough for you to get away or put them in a place where they'll die quickly. You cannot possess quest targets.
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And then, they will be weaponized. Like everything in this game, from kittens to babies, everything is a potential device of murder.
So if baseless speculation is all we have, we might as well treat it like fact.

Yoink

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Re: Streets of Rogue
« Reply #62 on: September 19, 2016, 09:47:41 am »

I think there's an option to do so in your hotkey bar, if I recall correctly. Haven't played as the shapeshifter much.
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IWishIWereSarah

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Re: Streets of Rogue
« Reply #63 on: September 19, 2016, 11:00:38 am »

Press 1 to leave your current host. They will be hostile afterward, but stunned long enough for you to get away or put them in a place where they'll die quickly.
Also, if you possess another NPC before the stun ends, they won't know it's you and won't be hostile :)
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bluwolfie

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Re: Streets of Rogue
« Reply #64 on: September 19, 2016, 11:50:56 am »

Press 1 to leave your current host. They will be hostile afterward, but stunned long enough for you to get away or put them in a place where they'll die quickly.
Also, if you possess another NPC before the stun ends, they won't know it's you and won't be hostile :)

You can use this to your advantage, possess someone and piss off someone else you want to kill, lure them away from their building and run around a corner, deposess and reposess someone else and watch them fight.
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Darkmere

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Re: Streets of Rogue
« Reply #65 on: September 19, 2016, 12:54:18 pm »

You can do more than that. Leaving someone stunned in the path of a flamethrower trap. Leaving someone stunned past a "do not enter door" in a goon's patrol route. Riding a body into a police station to the room behind the desk, guaranteeing you get a cop and negating the biggest downside of the class.

Also, if you get the phone, use it while controlling a cop to summon two more permanently friendly cops that you can hijack on the next level.
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And then, they will be weaponized. Like everything in this game, from kittens to babies, everything is a potential device of murder.
So if baseless speculation is all we have, we might as well treat it like fact.

mocman

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Re: Streets of Rogue
« Reply #66 on: September 27, 2016, 12:41:14 am »

I absolutely love the shapeshifter class, I use it as tho it were a TF2 Spy kind of guy.
If you need to get an item from someone just find a person allied with them or some one they're scared of to threaten them!
also body swaping around In a circle is so much fun. Plus you can walk right thru Explosive lasers.
The Shapeshifter is so OP cause you can just start racking up money from all the Level 1 Slum Beggers
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Broseph Stalin

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Re: Streets of Rogue
« Reply #67 on: September 28, 2016, 12:23:55 am »

Is there a way to turn off the conditions like riot or radiation burst? I'm not really getting anything out of them.

EuchreJack

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Re: Streets of Rogue
« Reply #68 on: September 28, 2016, 03:20:40 pm »

Is there a way to turn off the conditions like riot or radiation burst? I'm not really getting anything out of them.

Riot is great, cause it means not killer robot.

NJW2000

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Re: Streets of Rogue
« Reply #69 on: September 28, 2016, 04:38:50 pm »

It really depends on class, though robot is generally hateful. Ever tried going through a riot as vampire? Not easy.
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Broseph Stalin

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Re: Streets of Rogue
« Reply #70 on: September 29, 2016, 12:36:04 am »

I feel like the events really dominate the levels. Like when there are bombs falling you just stop playing as a sneaky pacifist hacker trying to undertake missions or a cunning thief getting by with tools and guile. Sure there's fun to be had but it's different fun and it's less fun.

Darkmere

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Re: Streets of Rogue
« Reply #71 on: September 29, 2016, 01:19:26 am »

The hidden bomb one is by far the worst. Some part of it always requires fighting and I always waste a bunch of time fighting the frame-perfect autoparry by NPC's until they explosion ends the game. Might as well just quit when that one comes up.
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And then, they will be weaponized. Like everything in this game, from kittens to babies, everything is a potential device of murder.
So if baseless speculation is all we have, we might as well treat it like fact.

NJW2000

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Re: Streets of Rogue
« Reply #72 on: September 29, 2016, 01:47:28 am »

Having a few wall teleporters makes that one hilarious. But yeah, it's generally really hard.
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mocman

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Re: Streets of Rogue
« Reply #73 on: September 29, 2016, 02:03:02 pm »

There is a Hidden Bomb event!?
I honestly love an option to set their frequency like
  • Each Level
  • Every X Levels
  • End of Zone (Boss)
Also what do you guys think Aladdin's lamp should do?
I was thinking wish for any one Item or Attribute like Drug-a-Lug.
Also if you wish for more wishes you get GIBBED!
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EuchreJack

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Re: Streets of Rogue
« Reply #74 on: September 29, 2016, 04:40:10 pm »

There is a Hidden Bomb event!?
I honestly love an option to set their frequency like
  • Each Level
  • Every X Levels
  • End of Zone (Boss)
Also what do you guys think Aladdin's lamp should do?
I was thinking wish for any one Item or Attribute like Drug-a-Lug.
Also if you wish for more wishes you get GIBBED!

Gib the player regardless of wish, like in the original story.

Wishing for items should cause a hostile character to spawn with that item.  Could be lots of FUN if the player wished for weapons...
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