Here's a fun little discovery I made a few days back; Streets of Rogue is a roguelite best described as Deus Ex meets Sperlunky. Set in a procedurally generated city, it promises a variety of classes and a dozen solutions. So far, so early access, right? Here's the thing; it delivers, even in alpha.
For instance, if you're given a mission to kill some scientists in a lab, there's a few methods you can go about it. You could go in and shoot everyone, you could dump poison into the air filter and watch everyone inside suffocate, you could swallow a pill that makes you turn into a giant and crush the lab under your feet, or you could hack into the computer and release the gorillas from their cells to puvlerize the scientists. These aren't planned features. You can do all this in the game, right now.
The game also takes place in a living world. People wander the streets, gangsters participate in wars against each other, and cops patrol and punish criminals. It's possible for you to cause a whole district to collapse into a chain reaction of explosions, gunfire, and madness. Unintentionally, even.
However, the game does have problems at the moment. It relies a little too much on 'use disposable item X on objective Y' and it lacks music. I'd recommend listening to your own music while you play this game, since it really completes it. The game is still in alpha, but it's fun despite it. The dev is looking for feedback, so if you play it and have some spare time, shoot him a message saying what could be improved.
Hope you guys enjoy it - I certainly did.
LinksMain WebsiteItch.io DownloadScreenshots and VideosRock Paper Shotgun (How I learnt about it)