Enjoyed my play test , using a slum dweller and for some reason i had to kill a doctor then rescue some guy in a cell next to a generator.
The doctor went down easily, though i had to repeatedly punch him , having no other weapons.
To rescue the other guy it was more difficult as i had to sneak into a building that was near some kind of graveyard that had a couple of apparently harmless ghosts moving around it, walked right on what seemed to be an alarm and 2 guys with baseball bats rushed me, i ran away as they seemed to hit very hard according to my health gauge.
After losing them in the dark streets, i went back noticed a wall had exploded ( huh ? it wasn't when i ran away, i wonder if it was related to their baseball bats hitting very hard ) helping me to move easily inside the building, got more cautious but attracted the visual attention of one of the 2 guys that ran after me previously.
Was very surprised that he died in only 2 or 3 punches, he dropped a key that i used to free the target guy from his cell. After leading him back to the bottom of the level, the game told me that floor was cleared and i had to move to the other side to change level.
Looks like a game i'll have some fun with once i get more used to it
Now after the fun, the annoyances i had :
-i found there's some kind of inertia that i found very annoying when i was running away from the 2 guys
-the game tried to connect to the interweb at launch, denied it, fortunately didn't prevented it to run
-very odd lags here and there from time to time, not sure what is that heavy as that level didn't had hundred of AI running around, and most of them were completely static waiting in their rooms.
edit : seems that making the game windowed on 800x600 fixed that random lag problem for me, played a couple more characters without problems.