It's a pretty sweet painting, and not just for the raw skill behind it, either! I like the merry scene depicted, and how that one dwarf is like either introducing his wife, or requesting that a song be played in her honor. The dwarves themselves seem a bit like the dwarves from the Dragon Age setting, very handsome and proper, unlike the dwarves from Dwarf Fortress, who are all blood and vomit encrusted psychopaths.
Thanks, as I said it's not finished, but thank you nonetheless. Yeah, as I've said before; what I'm most excited about, and already is most excited by, is how dwarves interact with each other and how all of that pans out. You get all these insane stories of guilt and romance and craftsdwarfship that makes my gaming heart go wild. It's all incredible. That's also why I enjoy the combat, because not only is it satisfying, but imagine how people adjust their lives afterwards, how it all plays into their social makeup. Most of this is outside the game, but it's still sort of implied, and I love that. The "introducing the wife" was partly intentional, and I thought it was fitting to the theme I went for. Cool that you noticed it. Anyways, those reasons are also why I don't like the stereotypical maniacal psychopath dwarves, because that's all they end up as: stereotypes. The dwarves in the game already have personalities and looks that far outweigh that of those stereotypes. That's why I paint them with such differing looks, facial hair and so on. I remember reading "the legacy", a part of a series of fantasy books by R.A. Salvatore, where dwarves all have full on beards, even the women. While I could enjoy such a cartoony stereotype in something else, this book, this universe and how everything worked there just ended up making me feel serious discomfort. I guess I'm a weird one that way. I have yet to finish that book. I should.
what do you actually see wrong with it?
A lot of things. Most of it is simply because I didn't finish it, as you can clearly see with how I haven't even started rendering some of the feet, the hands are half-arsed placeholders and some of the lighting is off. Something I also take issue with is how incredibly dumb the composition ends up being, and the only visual pleasure you'll derive from it is simply in rendering and/or the marginal storytelling. I'd like it to be more dynamic. The problem I had with making it is that I started out the "wrong way". I realize that there is really no actual wrong way for you to take while you paint, but the way I used made things harder for me. Things weren't as easy to change later on, and that's sort of why the composition is out of whack as well. That, and I don't have the proper spacial relationship in value that I wanted, no "foreground, middleground, background" going on and so forth.
Ey Tofu, that picture is quite amazing.
"Urist throws a party in the dining hall."
Also, nice Axelord poncheman.
Thanks, always appreciated, hehe. I love thinking about those parties. I can't wait for Inns and music and shit like that. Those'll end up being the best things ever.