So, anyone who is familiar with any of my posts, will remember that awhile ago, I attempted to start up a modded succession fort using my mod. This was partially as a test to see if I could run such a thing/to see how such a thing was done. And, as an impromptu 'ad' for my mod, which as I promised months ago, I will finally be doing weekly updates for. (For a schedule for said updates, see the mod thread, I'll be updating the first post with the update schedule.)
And again, anyone familiar with my posts, will remember this... That the game died because I got lazy and didn't post the rest of my turn for months. Well, seeing as I'll be working on my mod roughly every day now, I figured I'd try my hand at doing another succession game, but one with a twist!
So, this one will have two parts per turn. The two parts are Fortress Mode and Adventure Mode. The first part of a persons turn will be Fortress Mode, in which they'll have 2 years to build up their Fortress. And after those two years, they'll have another year to play as a random Adventurer in said world. This means, that they'll have to retire their fortress, NOT abandon, at the end of their fortress turn.
To make things interesting even more, I'll be allowing up to 10 people to have fortresses running in the world at a time. But, an unlimited number of people with Adventurers. This means, that if your fortress dies before your next turn is up, any person with an adventurer but no Fortress, will have the right to claim themselves a fortress.
This is going to be a non co-op game. This means, that it is a competition to see who's fort will last the longest, and who can survive the longest in Adventure Mode.
Who'd be interested in playing a non-co-op succession 'world'?