((Hmm, yes, yes, I'll say if I want Etoile buffed. Might be useful to get in the way of the enemies trying to get our wounded allie... what the heck?! It's my turn? I've been reading replies and not realized it's my turn? My bad, haha.))
At yet another display of pure horror from the automation, Etoile just barely manages to drag himself in towards Aloisturm and Zeratuu, holding phantom bile in his mouth, which, if it existed, would've showed itself to the world once he got close enough for the smell to hit.
Etoile moves towards the other two, stomach heaving reflexively as he witnesses the violence in front of him.ZeratuuHearing Master Etoile come closer, the little kobold attacks more frantically, wanting to finish the goblin before it has a chance to hurt him. She begins chewing and shaking her head, and her hands come up to its stomach and began clawing frantically.((Full attack - Bite + 2 Claws
*roll* 1d20 + 6 vs Flat-Footed AC : 17
Hit, 26
Threat, 7
Miss*roll* 1d20 + 6 vs Flat-Footed AC : 25
Crit!*roll* Damage 1d4-1 + 2d3-2 + 2d6 : 13))
This time, her teeth bite deeper. The claws on one hand catches in the leather of its armor, but pulls its armor askew, and the other hand finds yielding flesh. She rakes and rakes and rakes in a frenzy, and the goblin thrashes as she begins pulling organs out of its body that it'd much have kept inside. It goes down, and Zeratuu lets go, looking dazed.((Initiative Tracker: Zeratuu,
Steven, Goblin #3, Goblin #4, Aloisturm, Goblin Dog, Kal, Goblin #2, Etoile))
((Buff Tracker:
Bless (Everyone) (9 rounds remaining, +1 Morale bonus on attacks and fear saves) ))
((Health Tracker: Goblin Commando:
Dead, Goblin Rat:
Healthy,
Prone, Goblin #1:
Dead, Goblin #2:
Healthy, Goblin #3:
Wounded, Goblin #4:
Healthy))