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Author Topic: You Can't Die: Guerrilla Gaurdian (Suggestion Game)  (Read 5448 times)

origamiscienceguy

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You Can't Die: Guerrilla Gaurdian (Suggestion Game)
« on: August 28, 2016, 01:42:52 am »

You Can't Die: Guerrilla Guardian



You woke up early in the morning, while the sun was still below the horizon, so that you could get a head start on tracking suitable game. You have been away from civilization for over 3 months, living off of the land in the Appalachian forests. The reason you came out here was to train your young Golden Eagle, which you named Argos. You found Argos in the woods with a broken wing while you were hunting. You took Argos back to your home in Virginia, where you nursed her back to health, feeding her, and getting her accustomed to you and other humans. Your grandfather was a falconer, and taught you how to care and train a bird while he was still alive. Once Argos was able to fly again, you ventured out into the wilds, and used that experience to train Argos to obey your commands while you perfected your hunting techniques. You focused on catching small game, rabbits and marmots, but today was different. Today was going to be a big day. You had been tracking a herd of elk for three days, and they were at most a few hours ahead of you. Argos would most likely be able to see them today, and you could secure a weeks worth of meat. Your remaining food was running low, so it was imperative that you killed something. You exited your tent, and methodically packed your tent and supplies into your backpack, and whistled loudly through the forest. In a few moments, Argos came flying through the canopy, and perched onto your arm. You then set off, following the tracks you followed yesterday.

After an hour of traveling, you released Argos to search for the deer, while you continue following the tracks. After 30 minutes, she returns, clicking her mouth, signalling that they are no more than a mile away. You loop around so that the wind is in your face, then continue following Argos's directions to the elk. You catch sight of the herd. You release Argos to go fetch food for herself while you prepare to kill an Elk. You spend another half-hour getting in range, and in the perfect position to shoot your rifle, carefully making no noise in the process. You see a large buck grazing on the outskirts of the field... a perfect target. You bring your hunting rifle to your shoulder, and look down the scope, taking into account the range, and windspeed. You aim for the heart, place your finger on the trigger, and BAM!

You jump in alarm. You hadn't pulled the trigger, and the sound of a gun almost made you wet your pants. The Elk all prance away at high speeds, you quickly bring your rifle back, but it was too late, they had gone. Three hard days of work wasted. Argos quickly returned to you, and started squawking in alarm, signalling to you the direction of the noise. You angrily pack up your rifle, and march towards the direction of the disturbance. While other people technically had just as much right as you to hunt, that didn't make you any less angry. However, your attitude changes when you hear another gunshot, then another. Then, there was a short break, followed by the sound of machine guns. Something fishy was going on. Before you can make any more cohesive thoughts, two men with machine guns break through the undergrowth, see you, and take aim. Argos was still circling above you, squawking at the two men. Your gun was securely fastened to your pack, and you don't have time to ready it.




This is a storytelling game where the protagonist is a complete and utter badass. Every action the character does will be performed flawlessly, no matter how improbable or ridiculous. The story as of now has almost no plot, I will make up the plot as the story progresses based on your decisions.
Rules:
-Your suggestions can be extremely improbable and ridiculous, but not anything that is impossible for a human to do. For example, "throw a rock right through soldier one's open mouth, ripping through and striking the other soldier two in the head" Is perfect, but "Summon a phoenix to kill everything" Will not be accepted.
-Try to keep your suggestions interesting and unique. Don't use the same action over and over again, or say "kill everything." It will make it more entertaining if you are more specific and creative with your suggestions.
-Do not manipulate the environment. Instead, give suggestions for how the character can deal with the current situation. No matter what action you suggest, the character won't die.
-Don't be a troll. Suggestions like, "kill yourself." Will not be accepted.
-More rules as needed.
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"'...It represents the world. They [the dwarves] plan to destroy it.' 'WITH SOAP?!'" -legend of zoro (with some strange interperetation)

crazyabe

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Re: You Can't Die: Guerrilla Gaurdian (Suggestion Game)
« Reply #1 on: August 28, 2016, 01:53:51 am »

My Idea:
We Kick a Stick off the Ground into one Guy's Face while Our Eagle Goes After the Other Guy's Eyes. After we Charge the Guy we Stunned with the Stick and Break his Gun hand with A Good Kick.
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nothing here.

vkiNm

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Re: You Can't Die: Guerrilla Gaurdian (Suggestion Game)
« Reply #2 on: August 28, 2016, 01:56:33 am »

[YES! Another one of this! :D]

POCKETSAND!
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Jon was the little sherman who could until he got hit by a repurposed tank gun.

origamiscienceguy

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Re: You Can't Die: Guerrilla Gaurdian (Suggestion Game)
« Reply #3 on: August 28, 2016, 02:15:20 am »

Almost instinctively, you kick a stick from the ground straight into the first gunman's eyes, and immediately lie flat on the ground. While the stick was in mid-air, both of the gunmen unleash over 1000 rounds per minute into where you were standing. You whistle two sharp, short shrieks, the signal for Argos to attack. She never had been told to attack a human before, but it seems after 3 months of hunting with you, she trusted you enough to attack. The stick was struck with several bullets in midair, and became a shower of fragmented wood chips, several of which embedded themselves into the first gunman's eyes. He dropped his gun and instinctively rubbed his eyes to get the irritation to stop. The second gunman was about to aim down at you, but he became distracted by his comrade's shrieks of pain. He glanced over, then returned his gaze on you. But before he could, Argos landed on his face, and began pecking his eyes and clawing his neck. The soldier dropped his weapon as well and tried to grab Argos, but Argos flew off once both his eyes were rendered useless. The now blinded soldier started frantically waving his arms around trying desperately to catch your Eagle that wasn't there. You climb back up and rush at the first soldier, who had recovered his weapon and started shooting at Argos. You kick him straight in his left and, which made his gun pivot 180 degrees and fire rounds straight into his gut. He collapsed, dead. You grab some dirt off of the ground, never know when you might need it. Then you glance at the second soldier. He was on the ground, crawling around. You could easily kill him, but perhaps you could get some information first.
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"'...It represents the world. They [the dwarves] plan to destroy it.' 'WITH SOAP?!'" -legend of zoro (with some strange interperetation)

vkiNm

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Re: You Can't Die: Guerrilla Gaurdian (Suggestion Game)
« Reply #4 on: August 28, 2016, 03:38:37 am »

Get our skinning knife.

Let's get some information out of this fucker.
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Jon was the little sherman who could until he got hit by a repurposed tank gun.

crazyabe

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Re: You Can't Die: Guerrilla Gaurdian (Suggestion Game)
« Reply #5 on: August 28, 2016, 01:00:11 pm »

+1
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Quote from: MonkeyMarkMario, 2023
“Don’t quote me.”
nothing here.

origamiscienceguy

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Re: You Can't Die: Guerrilla Gaurdian (Suggestion Game)
« Reply #6 on: August 28, 2016, 01:43:05 pm »

You dash to the crawling soldier and kick him hard in the side. There is an audible *hoof* as you knock the wind out of him, sanding him tumbling away. You kick his machine gun away from him so there is no chance he'll shoot you, then you get to business. You take out your hunting knife, put the soldier in a headlock and press your knife against his throat. He flails his arms around, trying to get the knife away, but you say in a harsh voice, "Stop moving, or you're dead." You press the knife harder, a thin line of blood starts dripping out. His arm stop moving, but there is terror in his voice as he speaks, "Please don't kill me. I can't disobey my commanding officer or they will kill my family! Let me go."
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"'...It represents the world. They [the dwarves] plan to destroy it.' 'WITH SOAP?!'" -legend of zoro (with some strange interperetation)

vkiNm

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Re: You Can't Die: Guerrilla Gaurdian (Suggestion Game)
« Reply #7 on: August 28, 2016, 01:54:49 pm »

Ask him to tell us what's going on, why is he trying to kill us and where his commanding officer is so we can shank that fucker.
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Jon was the little sherman who could until he got hit by a repurposed tank gun.

origamiscienceguy

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Re: You Can't Die: Guerrilla Gaurdian (Suggestion Game)
« Reply #8 on: August 28, 2016, 02:54:01 pm »

You are taken aback by his response, but you consider the possibility that the soldier might be bluffing. You ask him, "where are you going, what are you doing, and who is your commanding officer?" You release some pressure on the knife, the soldier coughs once, then answers you, "We are marching to Saint Louis to destroy what remains of the old government. I am with a group to hunt the defectors that have been harassing us for two days straight. My commanding officer is back with the army, he wouldn't do any dirty work himself. Please, kill me. It hurts too much. But make it look like I was shot. I want my family safe." You release him, and he lies down on the ground, his fight having left him. You find his machine gun, and pick it up. But you are interrupted by a voice, "freeze! Drop the weapon!" You drop the machine gun, and the voice says, "turn around slowly." You do as he asks, and see a rag-tag group of soldiers aiming their guns at you. They had the same uniform as the others, but they were in much worse shape. The same soldier says, "You're not one of them. Are you?" You answer, "No Sir." Another soldier comes up, presumably with a higher rank. "We fight for the true America. If you do as well, you will join us." You look back at the enemy soldier, who was visibly shaking with fright. "Are you with us?" The officer asks.
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"'...It represents the world. They [the dwarves] plan to destroy it.' 'WITH SOAP?!'" -legend of zoro (with some strange interperetation)

vkiNm

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Re: You Can't Die: Guerrilla Gaurdian (Suggestion Game)
« Reply #9 on: August 28, 2016, 03:01:14 pm »

The Only America we know is one founded by the founding forefathers.

Did we.. uh, miss a civil war or something? ask for clarification on what's going on.

.. Did... did Trump won the Presidential election?
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Jon was the little sherman who could until he got hit by a repurposed tank gun.

origamiscienceguy

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Re: You Can't Die: Guerrilla Gaurdian (Suggestion Game)
« Reply #10 on: August 28, 2016, 04:21:07 pm »

"Hold up, what the hell is going on?" You ask. "Are we in civil war right now?" The leader answers you somewhat sardonically, "where have you been the past three months? The whole world has gone to shit. You must know of the Second Great European war?" You answer, "Yes. But America is not fighting in that war. We had no reason to join in, has that changed?" The leader sighs. You've got a lot of catching up to do. But we need to disappear into the woods. We'll explain on the way. "Wait! What about me?" The blind, wounded soldier croaks. The leader says, "Put him out of his misery, but make it quiet." A soldier goes up to him with a knife, and slits his throat in two spots. The soldier gargles for 2 seconds, but then goes unconscious, and dies. The group then starts walking into deeper into the forests, you follow. "It was December 7th of last year when all hell broke loose. There was a coordinated attack on America by the Axis. Roosevelt, Truman, Speaker for House, Senate, Secretary of state, all the way down to the Secretary of the Interior, all assassinated on the same day. Reymond Wickard, the former Secretary of Agriculture, is our current President. He and what's left of the government is currently in Saint Louis, Missouri. The Axis set up a fascist coup on the very same day, taking over Washington DC, and taking over the army, transporting their families overseas to force them to stay loyal Of course, there are some Germans and Italians mixed in, but mainly just to keep order. To make matters worse, the Japanese bombed Pearl Harbor, destroying the entirety of the USA's Pacific fleet. In other words, things are pretty shit right now. We have been using Guerrilla tactics to slow this army down, picking off foreigners when and where we can. However, there is currently no semblance of a US army right now, just a spread of groups fighting for their lives. We could use any help we can get, so if you want to defend true america, you can join us. I'll admit, the food is pretty nasty, but it is for a good cause. I assume you know how to shoot a gun, but do you have any other skills that might be of some use? Also, if you have any questions before you make your decision, voice them now. You can call me Millers by the way."
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"'...It represents the world. They [the dwarves] plan to destroy it.' 'WITH SOAP?!'" -legend of zoro (with some strange interperetation)

vkiNm

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Re: You Can't Die: Guerrilla Gaurdian (Suggestion Game)
« Reply #11 on: August 28, 2016, 06:00:08 pm »

Holy shit fighting the Nazis? Sign us the fuck up.

Also, yeah. We're a Falconer. Show them our badass totally patriotic Falcon/Eagle.

And we're a hunter, we've been living off the woods for the past three months, hunting game, cleaning them, preserving food, things like that. That's considered a skill, right?
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Jon was the little sherman who could until he got hit by a repurposed tank gun.

origamiscienceguy

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Re: You Can't Die: Guerrilla Gaurdian (Suggestion Game)
« Reply #12 on: August 29, 2016, 12:47:25 am »

You speak boldly, "I sure as hell am a true american..." You then whistle long and loud, and dramatically raise your right arm up as Argos comes whooshing through the canopy, landing on your arm in one swift motion. There is a shocked silence in the group allowing you to complete your sentence, "...And I sure as hell am joining in her defense. Count me in." The other soldiers start cheering and clapping for your epic display of patriotism. Millers lets the applause go on for a few moments, but then silences the group and orders everybody to continue moving. Staying in the same place would be suicide. You are the center of attention of the group as you march through the forest. At first, Argos was unwilling to let the other soldiers touch her, but after a day of marching, she began warming up to the soldiers in the group. As Millers called the group to a halt at dusk, everybody unpacked sleeping bags and tarps to create makeshift tents. Millers and you were the only ones with tents. You released Argos to do her nocturnal hunting, and you set up your tent. You offered to share it with somebody else, but nobody wanted to. You contemplate how much your life had changed the past day. This morning, all you cared about was securing a kill, and suddenly you realize that your country had been falling to pieces the whole time you were in the wilderness. You can't help but feel somewhat responsible for the disaster, but another part of your mind tells you that you are being ridiculous. No action by you could possibly change what had happened. You must be content to help as much as you can now. These thoughts drift through your head as you fall asleep.

You wake up at your normal time, just as the first of the sun's rays were poking through the trees. Two men were making a fire, cooking some meat for breakfast, while everybody else tore down the camp. You tear down your tent and supplies, and whistle for Argos to come down. She flies dramatically through the undergrowth with a dead marmot in her talons. You feed her some bits of jerky that she especially likes. You sit down with the other soldiers to eat breakfast, but there was no more special attention. As far as they were concerned, you were an equal, and it was back to the daily, depressing routine of retreating through your own country, killing men who could be your neighbors. Millers joins the men, and does a great job of lightning up the mood for everybody. Without him, you suspect the group would not hold together well. Halfway through your breakfast, Millers calls out to you, "Does your bird, uh... What's his name?" "Her name is Argos." You answer, gesturing to your majestic Golden Eagle. To your embarrassment, Argos was in the middle of hawking up last night's meal. To your relief, nobody really cares. They have all seen things way more disgusting than that. Millers continues, "Can Argos scout for the army? It would be an insurmountable advantage if we knew the precise location of the enemy. We could plan a proper ambush if that were the case." You give a long whistle to signal Argos to your arm. You then whistle three short bursts, the signal for her to find the game you were tracking. She looked confused, but eventually she takes off. You're not certain she understood, but you trust her. Everybody in camp watches her fly up and away. Then they return to business, making the camp look like nobody was ever there. Right as everybody was ready to leave, Argos returned, clicking in the direction that you hope the army was. She then clicked in a second direction to signal the direction the enemy was traveling. You relay as much as you know back to Millers, who tells everybody to immediately move in a direction to cut the army off. He then talks to you again, "You have been hunting here. Do you know any good ambush spots?" You do know one spot where a road was cut through a steep hill, creating two cliff sides down to the road. You tell this to Millers, who marks it on his map, then continues the march. The group reaches the road a few hours after dawn, and prepares for the ambush. Millers asks you, "You know your skills the best. You can choose to hide in the underbrush, up in the trees, or behind a rock. Pick whichever position matches your skills. After the Ambush, we will rendezvous back here" He says, gesturing to a small valley on his map. He then leaves to manage other aspects of the ambush, leaving you to decide how you will set up.
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"'...It represents the world. They [the dwarves] plan to destroy it.' 'WITH SOAP?!'" -legend of zoro (with some strange interperetation)

vkiNm

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Re: You Can't Die: Guerrilla Gaurdian (Suggestion Game)
« Reply #13 on: August 29, 2016, 01:21:46 am »

Behind a rock, we can camo ourself and a Rock is far better as a cover than trees from bullets.
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Jon was the little sherman who could until he got hit by a repurposed tank gun.

germanyfrance

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Re: You Can't Die: Guerrilla Gaurdian (Suggestion Game)
« Reply #14 on: August 29, 2016, 11:02:02 am »

In a tree, so we can be Tarzan. After we soot, swing down on a vine, snatch a few weapons from some enemies, then land in another tree, and run like heck.
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