Turn Six: Cracky SandsPlatoon 3Unit number: Hat001 (Platoon 3)
Inventory: Gun. military backpack. Gum. Helmet.
Status: Alive!; Maimed [L Arm], Exposed(still?)
Eh, it's only a flesh wound.
Shout 'MEDIC!' and keep firing.
(6)you kill a guy! 1/3 for a victory point. One more shot in your direction this round
Fail001, platoon 3
inventory: gun, helmet, gum, backpack
status: maimed
missing left arm (bleedout at 0/3)
... Fuckit, CHARGE
Charge at The Other Guy™ while unloading my gun towards them one armed
Such potential (1) ... (2) wasted. Wasted potential. You coulda got a victory point all by yourself, but fate was all like, fuck that guy. Your charge is met with gunfire and you hit the dirt. you shoot back, but your shot goes who knows where
Unit number: Rak001
Inventory: Gun. military backpack. Gum. Helmet.
Status: Still Alive (Surprisingly)
Entrench in this position using my helmet!
I ... you ... what? You wanna dig with your helmet while surrounded by the enemy? or just duck down and not get hit as much? Eh, either way, yo uare curently the main target from your platoon.(6) you entrench like a boss, whacking guys with your helmet and in general being badass as fuck. You get a personal success point "Bruiser." You also reduce the total number of shots fired at your team by two this round.
Fish004, platoon3
inventory: gun, helmet, gum, backpack
status: Healthy! (For now.)
If I can, fire at the enemy when I land.
(1) weapon jams. sorry mate.
Unit number: AM 002 (platoon 3)
Inventory: Gun. military backpack. Gum. Helmet.
Status: Alive!
Towards the objective I don't even remember what it is!
(1) And you make excellent progress toward it! You find xan001 on a dune. surely that means something.
Unit Number: Su002, Reinforcements For Platoon 3
Inventory: Backpack, Helmet, Gun, Gum
Status: Fine (For now)
((If I remember correctly, reinforcements drop in new bricks. If that's the case, then...))
Tuck my head between my knees and brace for impact.
((nope, last round, in the "instructions for next round" section, I said you would be on the ground.))
you get bitchslapped by sergeant oz004. "Point your gun that way, and fire!" (5) the slap doesn't even hurt, ringing off your helmet like that. And you have the satisfaction of seeing the sergeant rub his hand afterward.
Xan001 Platoon 3
Inventory: All the usual shit
Status: Serious Wound
FUCKING ENEMY COMMANDO DECEPTION COWARDLY LITTLE SHITS FACE ME LIKE A MAN SHOULD IN BLOODY FACE TO FACE COMBAT
Use the vantage point the wrong dune offers to snipe enemy dudes!
AM002 joins you on your dune. Point him in the right direction, would ya?
(3) you make enemies duck. Your team will take one fewer shots this round.
attempt to find my CO
(4) there he is, over there by that dune, ordering platoon three to take that dune. looks like exactly one of your team has gotten there so far.
Unit Number: DrM002 (platoon3)
Inventory: Gun(jammed). Gun(jammed). military backpack. Gum. Helmet.
Status: Alive
Take cover, and try to unjam my guns.
(6)you bury yourself in sand next to a bit of debris. You get a -2 to any atacks coming your way this round.
(1) (6) You manage to break one of your guns, but you clear the other one just fine.
Fix myself.
Unit number: Jag002 [platoon 3]
Name: Shut up you sod. No one asked. No one cares.
Inventory: Drm002 took my gun, military backpack. Gum
maimed:
missing leg
Serious wound
bleedout 2/3
(1) bleedout 3/3 you die from your wounds. Sand gets everywhere.
Platoon 3 death rolls.you take two fewer shots this round. and the first two go toward Rak 001, who remains as the only person on the Dune you are trying to take.
Hat001 and AM002 die this round.
Fish003 is maimed.
Rak001 takes a serious and a minor wound and everyone else is fine.
Platoon Four (and one)Looks liek a couple of you are trying to shoot "someone important" so you have the task of taking out a machine gun nest.
Zii002 ,platoon4
inventory: gun, helmet, gum, backpack.
status: Alive!
shoot the Others Guys
(5) you kill a guy! your team takes one fewer shots this round
Unit Number: ynk002 (platoon 4)
Inv: gun, pack, gum, helmet
Status: still alive
Loot replacement helmet from the tragically-deceased KH001. Also close his eyes and mumble a few words to help guide him to a pleasant afterlife.
Fight back my tears as I straighten up and slide the helmet onto my own head.
Then, catch up to the others and... wait, our objective is support platoon 1? But platoon 1 no longer exists?
Uh. Just... hold Yo001's remaining hand and calm them down with reassurances that everything is gonna be alright.
Helmet acquired. easy enough, plenty of poor sods not using theirs anymore. You earn a personal success point "chaplain of the damned."
Unit number: Blaze001 (platoon4)
Inventory: Gun. military backpack. Gum. (storm trooper)Helmet.
Status: Alive!
Shoot like a real trooper! With so much of The Other GuyTM outside, my shots have to hit someone!
(2) you would think they would, but nooooooooo.
Shoot at someone who looks important.
Unit number:Zr01 Platoon 4
Inventory:Gun. military backpack. Gum. Helmet.
Status: Minor wound, Maimedx2[left leg][right arm],stabilized.
(3) you make them duck. the machine gun is silenced for a moment. One fewer shots come your way
Unit number: Yo001 Platoon 4 Out
Inventory: Gun. military backpack. Gum. Helmet.
Status:Maimed
Missing arm [stabilized]
Seriously wounded
Oh God! Why is everything so terrible!
Call for a medic.
(3) "medic!" it's super effective. Or not. not very effective. Bo002 comes to help. He gets you in working order. more or less.
Unit number:KH002
inventory Gun, medic bag, gum, helmet
Status Alive
Location reinforcements
Platoon 4
Brace for impact
(2) Sergeant Oz002 bitchslaps you. "point the holloow end at the Other Guy
TM and squeeze this little stick down here. That'll make it go bang." You cry a little. It stings.
Unit number: Bo002
Platoon: 4.
Inventory: Gun. military backpack. Gum. Helmet.
Status: Alive.
Render aid to any wounded comrades nearby.
(4) you get yo001 as fixed up as he's gonna be.
shoot at an enemy commander.
Unit number: Ner001
Name: Femol
Inventory: Gun. military backpack. Gum. Helmet.
missing [L arm][L leg] (bleed out 2/3)[stabilized](horribly burnt 1/4)
(5) you hit the machine gunner. The machine gun goes still. two fewer shots coming your way.
Unit Number: CR001, platoon 1 (I shall not be annexed into 4!)
Name: Frank
Inventory: Gun, Military backpack, chewed gum, helmet (-1 Hemostatic Powder)
Status: Stabilized (I think?)
In cover, out of the brick. Frank peeks out of cover, aims at an enemy and fires. He then quickly ducks behind cover again.
"Wish I had a grenade. Or a grenade launcher. Hmmm. Wonder if there'll ever be an upgrade system. To life, that is. I would never act in a meta way. Wait... I'm doing that right now."
(4) you wound someone. one fewer shot coming your way this round. (1) your cover gets blown apart while you are leaning away from it. man, good thing you were shooting that guy, eh? (grenades ... good idea look at the instructions below)
NJW002 auto: fire indiscriminately.(5) holy crap he hits someone! One fewer shot coming your way.
Platoon four and one death rollsfive shots coming your way this round. and three of them kill
Blaze001, Zr01, and Ner001 all die
KH002 and Bo002 each take a serious wound
Instructions for next round1) we're getting a lot of maimings, so I am changing that a little. From now on, if one takes damage enough to get a second maiming, they die. you were supposed to cycle through lots of characters anyway, so this will help speed up that a little.
2) medic work is only useful for bleedout, and to make a single serious wound become a minor wound. Only dedicated medics can do the second one. anyone can help you stop bleedout.
3) uhhhh. Platoon three has 2 victory points, and has killed 1 of 3 for a third point. For the second turn in a row, they have only one guy on the dune they are taking. He's being pretty badass abotu it though.
4) uhhh ... Oh, platoon four now has to take out a machine gun nest. Advance advance advance you guys. you can shoot from the dunes all day and not actually take that out.
5)Grenades. You sergeant carries ten grenades. Ask for them, and he will give them out for reasonable use. Your sergeant is magic and can be wherever you are on the field, so don't hesitate to ask, even if you are onteh wrong dune.
5) newcomers will be on the ground this round, in platoon five.
choose an objective. I don't care what it is. If more than one of you suggests one, I will take the most .... I'll pick one.I hope you guys are enjoying this. it's a real pain in the ass to run.