The Wizards
((Thanks!))
Scribe a Scroll.
(987) You inscribe a Scroll of Summon Giant Rubber Duck. Casting the scroll summons a six foot tall rubber duck over the target.
Cast spell on self.
(172) You set yourself on fire and die in the blaze. Your scrolls and paper burn as well.
You Died
I guess me trying to do something to Nix would just increase the odds of one of our spells killing him.
Cast a spell on Rat #1
(4) Your spell manages to strike the rat. (1917) The effect of the spell causes it to be able to telekinetically sense fear.
Cast another Spell on the Giant.
(1728) Your spell causes the Fire-Giant to begin emitting an aura of purple light.
Attack the paralyzed rat
(14) You punch it and break off parts of your skin in its flesh. You knock its head a bit over, but the paralysis prevents you from being able to move it much.
The Rats
Giant Rat (1) attacks Zachimodo. (18) It bites open his stomach, causing his guts to begin spilling out. Zachimodo will die in three turns if left untreated.
Giant Rat (2) is paralyzed. It can't move!
Fire Giant (1) flails about in pain. (5) Its attacks miss any targets.
Giant Rat (3) doesn't care enough to attack...
Currently ActiveName: Jonas Rasmussen
Appearance: An old man, with a magnificent white beard that stretches down to his knees, dressed in deep blue robes, and a cap, ending in a rather wilted point. The thumb and index finger of his right hand is now gone.
Backstory: Magic was a very late calling for Jonas. He was born the son of a smith, and took an apprenticeship with a traveling tinker at a young age. He took well to the traveling life, and the tinker profession, and took over the business after his master grew too old to continue his life on the road. He did well for himself, and eventually took an apprentice himself, who he passed the business onto when he met a kind widower, and settled down. It took him a decade of married life to realize how much he missed life on the road. He bought a wagon, some tinker tools, and set out, with his wife by his side. She succumbed to a fever a few months later in the middle of nowhere, at the gate of wizard's tower. Having lost their cart, horses and all their material possessions to bandits, Jonas begged the wizard for help, some way to restore his wife to life.
And so began his magical education.
Inventory:
1 Piece of Paper
Scroll of Star Mental Control
Scroll of Summon Giant Rubber Duck
Name: Félix
Appearance: A young cloaked man, blindfolded with a mask.
Backstory: Félix lived most of his childhood as a street urchin in a far-off country, until he met in the street a wizard, who came as an ambassador of this land. Trying to imitate him without any knowledge of magic, he accidently displayed a great talent for binding life energy. On his travels back home, the wizard decided to take the kid with him, to show him to a master who would help him control his powers better. He eventually became experienced enough in scrying to see the world around him better through the flow of energy than with his own eyes. He felt like he owed too much to his master to just dismiss this part of his life after his death, so he went to the dungeon along with his fellow apprentices to avenge him.
Inventory:
2 Pieces of Paper
Scroll of Mental Destruction
Name: Zachimodo
Appearance: Zach appears to be a human... Child.
Backstory: Zach Drank a Potion of Age reversal and was promptly told by it's maker he'd have to make A new one. Quite a bit more recently his "Master" Was crushed by Several One ton Rocks that Fell out of the sky.
Inventory:
2 Pieces of Paper
Scroll of Absorb Inanimate Properties for Twelve Turns
Name: Micheal Flannigan
Appearance: A middle-aged man with graying hair and a small beard. His simple house clothes cover muscles hardened by decades of an even harder life. There is a jagged stump where his left arm used to connect to his shoulder.
Backstory: He started his training in his late forties, from an old wizard who frequented his inn and with whom he had struck up a casual friendship. Realizing the potential for a better life, he sold the inn and used the money to sustain himself while he trained with the old man for hours each day. The old man was delighted, and it seemed that he would finally have a true apprentice, when suddenly the fate that befell his previous trainee struck him. Murdered by an old enemy, the wizard had no one to continue his legacy except for the grieving ex-inkeeper, who chose to avenge his friend and punish the one who killed his master.
Inventory:
2 Pieces of Paper
Next person will join after this challenge is over. You know, if this room winds up wiping out the party, then I'll put the game on the drawing board for refinement of the system I'm using.