From the diary of Arvasti, self-proclaimed King of All Cats4th Moonstone:
There are five ambushing goblins we can see. One of them near the trade depot, the rest clustered near the entrance bridge. The one near the trade depot tries to slay a cat and is easily slain by Carefulrogue. They’re mostly recruits, with only one trained soldier among them. This will be a slaughter.
5th Moonstone:
Or not. There was another squad of speargoblins lying in wait outside the entrance proper, and they seem to have better training. We still have the advantage, but not by much.
6th Moonstone:
We easily slay the goblins lurking near the trade depot, but the second squad is still outside. I order a charge.
7th Moonstone:
The charge was a success.
Mostly. The goblins are all dead and we lost nobody. That said, the new recruits sustained some arm and leg wounds and will need medical care.
8th Moonstone:
I’ve noticed something interesting: Wooden wheelbarrows carrying minecarts full of magma deteriorate quickly and break, probably due to the heat. Why dwarves can carry them bare-handed with no injury when sturdy wood burns up with a mere touch I don’t know. At least we have plenty of wood now, so we can spare replacing the wheelbarrows every couple months or so.
14th Moonstone:
We don’t have any crutches or splints. I order some made. I also have some better traps set up, using some of the weapons the goblins had. Also there’s another ghost, this time a grown-up ghost of a pump operator. They’re cool, they can stay. Just sort of waft around enjoying the sights. Actually, that sounds pretty nice. I’d like to die unmemorialized, so that I never really leave this wonderful place.
16th Moonstone:
Today I was approached by a delegation of cats. They informed me that they were highly upset that no one was eating their incredibly thoughtful gifts of dead vermin. I responded with the fact that most of them were too small or too rotten. We eventually settled on a compromise position: From now on, we dump the dead vermin in the magma pit. That way the charitable gifts of the cats don’t lie on the floor decomposing and we don’t have to eat them.
24th Moonstone:
We now have a magma kiln. This marks the last real magma-powered industry to be completed. We still lack a magma glass furnace, but we only have a few [imported]bags of sand anyways.
26th Moonstone:
One of my dogs had puppies. Adorable. There’s a huge dog pack following me around now. Which come to think about it, is one reason why I won’t be reelected. Or, rather, why I WASN’T reelected. I’ve officially been replaced as leader of this fortress. Which is all for the better, honestly. There are more interesting projects for me to pursue with my time. In about a week, once I get my affairs in order, I’ll turn over command completely.
Here are things as they stand.
Here's the saveStep 0: Press F4 to zoom in on the magma extraction area. Make sure the pit has no magma in it.
Step 1: Make sure all iron minecarts you wish filled are in the pit. This can be accomplished any way you want.
Step 2: THIS IS WHERE THINGS GO WRONG. Turn on the pump on the right. Follow the pump operator all the way there. Don't use any important dwarves as the pump operator and go through the process as slowly and carefully as you can[One step at a time, ideally]. The instant the magma pit is full, turn off the pump.
Step 2.5: If magma spills everywhere, wait for it to evaporate.
Step 3: Drain the magma pit using the pump on the left.
Step 4: Move the minecarts to where you want them. They're currently set to be moved to a minecart stockpile in the magma industry area via wheelbarrow.
Step 5: Profit
Credited Salmeuk, also are the dates right?
Within about a week, yes. I don't always pay attention to when things are happening and I dislike having more then two events in one day, so I split them up a little.