Aoi shoots off a blast of ice at the sole remaining of their opponents, which smacks right into it: given that Aoi is faster than the pink aberration, it wouldn't have much luck evading her. The effect the blast has isn't battle-endingly devastating, but it is most certainly a solid hit, and given that these pink monsters seem to have a lack of aptitude for dealing with ice, it sends the creature reeling, not quite stunned but probably on its way there.
Aoi casts Bufu, doing 38 damage and staggering the Slipping Hablerie!Mijimeki then raises his gun rather than summon his Persona, another BANG ringing out as he pulls the trigger and sends the bullet flying at the pink creature. Accompanied by Mijimeki's whistle as he observes Ryo's ongoing awakening, the bullet strikes into the creature, dealing it a wound that is somewhat shallower and smaller, but that is nonetheless indeed a wound.
Mijimeki shoots the Slipping Hablerie for 18 damage!The monster does get a chance off to strike back even with the Persona-users mobbing it, and it uses that chance to lash out at Kanade, turning to build a bit of momentum and then slamming its gigantic tongue into her. The wind is expelled from her lungs as it slams her directly in the chest, and painfully at that -- Kanade is barely on her feet, swaying and stumbling, and it's readily apparent that she's not capable of taking another blow like this.
Slipping Hablerie 2 Bashes Kanade for 33 damage!Swaying on her feet as she may be, Kanade isn't laid out on the ground -- and thusly, the wounded girl gets to action, hefting her spear and backing a couple of steps up before then using those to charge at the thing, sticking her spear into it. Unfortunately, she doesn't have the strength to push that spear very far into it, but she has at least wounded it somewhat.
Kanade stabs the Hablerie for 8 damage!Livid, shaking, and practically homicidally infuriated, Ryo brings a fragment of a blue card into existence, depicting a head with a straw hat, though in silhouette. Then she yanks it out of the air, crushing it, and with a cry of "Persona!" she unleashes a newfound ability. A large green figure appears; winged, ominous, and with tentacles drooping from its face, it looks unblinkingly at Ryo and a voice speaks in her head: "I am but a piece of infinite possibility. Yet I shall help you banish falsehoods and do what must be done." And that's when it proceeds to unleash the destruction that Ryo so desperately wants to. Ice crystals appear in a radius around Ryo as she decided to hit everything she can, and then they explode in a full Mabufu. The grey shade is hit, but with a flash of light the attack proceeds to... do nothing whatsoever to the it. The train, however, is a different story, remaining windows exploding in a shower of glass and some of the train's wall denting, sending the shade to the ground. Then there's the monster, which is rocked by the blast and rolled over -- not only is it being weakened and wounded like its counterpart was, but it seems to be laying stunned and unmoving on the ground! Kanade feels a chill -- the Mabufu cut out only a couple of inches from hitting her right in the face.
Ryo awakens and blasts a Mabufu everywhere, the attack being nulled against the Shade, causing destruction to her surroundings, and dealing 38 damage to Slipping Hablerie 2 and downing it!With the monster rolling stunned on the ground, there is no hesitation, and the three friends roll in, stabbing and shooting and (in Aoi's case) viciously punching at the thing while its down. Blow after blow after bullet after blow rains down, and the creature is utterly unable to deal with it, disappearing into black motes like all the rest.
Slipping Hablerie is hit for 75 damage by an All-Out Attack, killing it!
Aoi Tachibana: 22
Mijimeki Genmutsu: 18
Slipping Hablerie 2: 13
Kanade Akiyama: 16
Ryo Kamimoto: LAST
Players:
HP: 77/130
SP: 38/80
Resistances: None
Weaknesses: Ice
Weapon: Thin-Knuckled Gloves (x.66 basic attack damage modifier)
Armor: Charm Robe (End for damage rolls +1, Mag +1)
Moves: Bufu (6 SP): Deal light Ice damage to one enemy. Magical.
Tarukaja (12 SP): Boost an ally's attack's by 1.5x the damage! Lasts three turns. Does not stack.
Agi (6 SP): Deal light Fire damage to one enemy. Magical.
HP: 87/160
SP: 48/60
Resistances: None
Weaknesses: Fire
Weapon: Low-Caliber Pistol (x.66 basic attack damage modifier)
Armor: None
Moves: Moves: Bash (5% HP/8 HP): Deal light Physical damage.
Zio (6 SP): Deal light Electric damage.
Skull Cracker (8% HP/13 HP): Deal light Physical damage, and have a 15% chance to deal confusion.
HP: 13/110
SP: 36/70
Resistances: None
Weaknesses: Thunder
Weapon: Half-Naginata (x.66 base attack damage modifier)
Armor: Chainmail (+2 END for damage rolls)
Moves: Dia (5 SP): Heals for 55-65 HP.
Agi (6 SP): Deals light Fire damage. Magical.
Media (12 SP): Heals everyone in the party for 55-65 HP.
1x Life Stone: Restores 30% SP
2x Soul Drop: Restores 10 SP
Enemies:
HP (1): 0/160 Dead!
HP (2): 0/160 Dead!
SP (both): 60/60
Resistances: Fire,
Weaknesses: Ice
Moves: Bash
HP: 0/80SP: 59/65
Resistances:
Weaknesses: Ice
Moves: Yellow Wall, Agi
Staggered! Dead!
As the last monster dissipates, a couple of things become clear. First off, there seems to be some loot, with a couple of the red glowing healing stones being left behind, as well as... another one of the robes Aoi is wearing, somehow.
The party gains two Life Stones and a Charm Robe!The second thing is that whatever is coming after them is close -- the sporadic but rhythmic sounds it makes as it approaches from elsewhere in the station is louder and louder, and the team is going to have to grab their gear and get Ryo coming with them in just a few seconds if they want to make it in time.
Thankfully, this task isn't going to be hindered by wounds: from the broken train comes a pink light that sweeps over everyone in the group, fully healing their wounds even down to aches and pains.