The first strike goes to the new, differently-tinted monster, but it attacks in just the same way as the less pink floating creatures -- the orb rears back and sideways, and then twists quickly at its intended victim, in this case Mijimeki, sending its absurdly long and hard tongue whipping forcefully at the boy. It connects against his forehead with a crack, but credit must be given to Mijimeki: he is a tough guy, and is barely rocked despite the forming bruise.
The Slipping Hablerie deals 24 damage with a Bash!Next up is the robe-wearing and green-haired girl, who rushes forwards and raises her hand upwards, a blue fragment spinning above her hand for a moment before being swiftly crushed. Aoi isn't quite at melee range yet, considering that the creatures are still close enough that that would be a very poor idea, but her distance is quite good enough for her cloaked Persona which appears as she crushes the fragment, sending an icy blast at the pink creature -- which lands with effect! The creature, fresh from attacking Mijimeki, promptly gets rolled right over, and though it ends up right-side-up the thing isn't looking too steady.
Aoi deals 36 damage and staggers the Slipping Hablerie!Mijimeki's stride largely unhindered by the blow he received from the pink monster, he moves forwards decisively, and with the blue flash of summoning, Mijimeki's Persona appears. The grey humanoid levels its finger at one of the white orbs, mirroring a gruff point from Mijimeki himself, and electricity bridges the gap between the Persona's finger and the creature. This receives pretty much the same reaction as Aoi's attack, and the enemy is blown backwards a bit before recovering unsteadily.
Mijimeki deals 28 damage and staggers Lying Hablerie 1!The two white and black spheres happen to move at the same time, creating a rather eerie effect. But the party has more to worry about here than how eerie it might look, as they simultaneously attack and send their tongues flying at each of the two party members presently unstruck! Aoi takes the creatures attack to the shoulder, and though she obviously feels she's hardly in a poor condition, especially by her recent standard.
Aoi takes 30 damage from a Bash!Kanade is much less tough than her friends, and so the attack she received would have been rather more painful for her than for Aoi... but for the fact that the chainmail she'd taken from the last jaunt into the ruins was rather uncomfortable for the creature to hit with its tongue, and so its attack was pulled slightly at the very last second. Mind, it still most certainly wasn't comfortable, but she came out of it better than she would have otherwise.
Kanade takes 30 damage from a Bash!It's only then that Kanade makes her move, her Persona with all of its otherworldly beauty summoned to cast flame at her enemy; though the fireball impacts solidly enough with the pink creature, Kanade would find herself rather disappointed with the results: after the flames wash over the creature it really only looks singed by the attack, despite Kanade's magical talent. It would seem that this one is not as susceptible to fiery attacks as its brethren.
Kanade deals 17 damage!
Slipping Hablerie: 22
Aoi Tachibana: 21
Mijimeki Genmutsu: 16
Lying Hablerie 2: 15
Lying Hablerie 1: 13
Kanade Akiyama: 12
Players:
HP: 100/130
SP: 74/80
Resistances: None
Weaknesses: Ice
Weapon: Thin-Knuckled Gloves (x.66 basic attack damage modifier)
Armor: Charm Robe (End for damage rolls +1, Mag +1)
Moves: Bufu (6 SP): Deal light Ice damage to one enemy. Magical.
Tarukaja (12 SP): Boost an ally's attack's by 1.5x the damage! Lasts three turns. Does not stack.
Agi (6 SP): Deal light Fire damage to one enemy. Magical.
HP: 136/160
SP: 54/60
Resistances: None
Weaknesses: Fire
Weapon: Low-Caliber Pistol (x.66 basic attack damage modifier)
Armor: None
Moves: Moves: Bash (5% HP/8 HP): Deal light Physical damage.
Zio (6 SP): Deal light Electric damage.
Skull Cracker (8% HP/13 HP): Deal light Physical damage, and have a 15% chance to deal confusion.
HP: 80/110
SP: 64/70
Resistances: None
Weaknesses: Thunder
Weapon: Half-Naginata (x.66 base attack damage modifier)
Armor: Chainmail (+2 END for damage rolls)
Moves: Dia (5 SP): Heals for 55-65 HP.
Agi (6 SP): Deals light Fire damage. Magical.
Media (12 SP): Heals for 55-65 HP.
Enemies:
HP (1): 57/90
Staggered!HP (2): 85/90
SP (1): 45/45
SP (2): 45/45
Resistances:
Weaknesses: Thunder, Fire (forgot that)
Moves: Bash,
HP: 99/160
SP: 60/60
Staggered!Resistances: Fire,
Weaknesses: Ice
Moves: Bash