I can't do this. Sorry.
Everytime I think about updating this I get depressed: "I don't wanna spend another five hours writing this turn". Today I woke up early with intent to finish this testing round, but now four hours later I still haven't even started. My will to update this disappeared somewhere two weeks ago.
Science phase was a blast, despite of the fact that on last two weeks of Septemper I did nothing but work with my day job and this game. Turns literally ate all my free time and I was perfectly fine with that. Beginning of testing phase was fun too, but... I don't quite know what happened. Was the problem that I tried to keep everyone on same timescale? Or was it because I went too deep into details? Details were fun until they stopped being fun and I didn't see way out without drastic changes and those are not my thing.
Perhaps whole live testing was a mistake. It's not like I had a plan for the whole game other than "mad science with limitless resources and without morals or ethics hindering you" and a rough idea how to interpret science rolls. It did produce some wonderful things, and people went into places! Rest of the universe formed along the game.
And what did I learn? Two and half months seems to be how long I can handle very intensive daily GM activity. I can handle eight players just fine, only question is how much time I have to sacrifice. Time spent writing a turn follows formula (Number_Of_Players * Potential_Action_Complexity) / 2.4. Demonic Spoon topped Potential_Action_Complexity to 1.5 hours every day near the end. Thanks Obama. (I'm not complaining here, mind you)
I enjoyed this regardless, right up to the moment when updating became a duty. Anyone wanna take over, or should we let sinking ship fall in silence?