Ninja sniper hypno-Borg. You can shoot guns with your feets if you feel like showing off.
Weakness to electricity
Mental-resilience: Very good
Cybernetic alterations:
Skin, strong and hardened against kinetics and poison gas. Functions as an armor.
Bones, steel enhanced durability
Joints, locks to allow body take recoil from gun effectively
Muscles, strength and dexterity bonus
Shoulders have shock absorbant lining to further reduce gun recoil
Legs, heavily altered digitigrade type
Faster running speed, both forward and backwards
Longer jumps
Wallrunning capacity
Long fall protection, assuming landing on feets
Prehensile toes capable weapon handling
Lungs: Rebreather to reduce need to breath frequently
Mouth and nose shut with gas filter system
Heart: Continous pump to remove pulse
Digestive system: Acts as nutrient reservoire
Hyper eyes: Permanently installed helmet with four sensors.
High zoom and enhance
Infrared and ultraviolet vision
Night vision, light amplification
Motion tracking
Digital HUD
Automatic protection from
Flashbangs
Glare effects
Basilisk effects
Chameleon style independant eye movement and focusing on all four eyes
Extra arms
Pair of robotic arms on a harness, wired directly to the brain through flesh
No balls
Brain extensions
Enhanced eye-hand coordination
Enhanced multitasking
Enhanced visual cortex
Comprehend visual feeds from multiple sources
Full situational awareness with the drones.
Enhanced reaction speed
Utility
5 Dazzleballs
Produces hypnotic effect which disables observer's mental processes
Reusable
10 Holodrones
Produces realistic holograpic image around itself
Wide array of models and animations.
2 meter projection radius
Dazzle mode
Battery powered
Active camouflage cloak
Color match on visual, IR and UV ranges
Requires cooling cartridges on hot enviroments
Matches surface shape to enviroment
Counter illumination to reduce visibility when passing past light sources
Dazzleball mode
Basic audio transparency
5 Cooling cartridges
Lightweight armor suit. Flexible and sturdy
Weapons
1 Coilgun, sniper variant
High recoil
Battery powered. 50 shots per battery
4 spare batteries
Scope acts as an camera and is connected to hypereye helmet
Firemodes: Standard, Overdrive
Ammo: 100
Camo painted
1 Built-in coilgun
Attached to left arm, on outside
Smaller caliber
Ammo: 20
1 Monoatomic katana
Five atoms thick
Shatters easily from sideways motion
Sheath rebuilds blade quickly
1 Semiautomatic rifle
Ammo: 4 * 20