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Author Topic: Roll to Live in a Dungeonpunk Post-Apocalypse  (Read 6765 times)

Zanzetkuken The Great

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Re: Roll to Live in a Dungeonpunk Post-Apocalypse
« Reply #45 on: August 16, 2016, 07:56:36 pm »

Perform CPR on Beirus's character whilst Horace goes to find a doctor! 
"Shiiiit, hang in there, maaaan!"

(2) Trying to drag the body up onto Horace's back while having him move results in the lower half being torn off.  You still attempt to perform CPR on the body and get a dose of the hallucinogen.  (4) You get addicted to the drug as a hallucination of the body coming to life again begins.

I need this worm zombie in my collection! After him!

(3) You manage to spot it in the distance after some searching.  It seems to be either armored or mechanical.

Go find my twin.

(5) You find him rather quickly.  Or at least the top half.  His corpse is apparently being kissed by a female centaur riding on the back of a male horse.  You are not sure how many drugs are in the air.

Well, fuck, everybody wants me dead, AGAIN. This makes me angry, they wouldn't like me when I'm upset

Kill anyone who attacks me.
spot the were goat on the way back to the main part of town. Attempt to use my staff to K.O them and become a hero.

(3+1 v. 2+2) The potential rampage of the weregoat is stalled by a lightning strike followed by an attempted charge from a tanky knight on his go-cart.  The charge does nothing except distract the werewolf, but it is enough to stop the rampage as the two square off to fight.
« Last Edit: August 16, 2016, 09:41:58 pm by Zanzetkuken The Great »
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Quote from: Eric Blank
It's Zanzetkuken The Great. He's a goddamn wizard-dragon. He will make it so, and it will forever be.
Quote from: 2016 Election IRC
<DozebomLolumzalis> you filthy god-damn ninja wizard dragon

Dustan Hache

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Re: Roll to Live in a Dungeonpunk Post-Apocalypse
« Reply #46 on: August 16, 2016, 08:03:40 pm »

marvel in surprise and distraction as my go-cart magically fixed itself, came to my side and was ready for battle.
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I figure at some point, you're just gonna run outta fucks to give and just off yourself whenever you get hurt at all. It's not like there's any downsides to it. Hangover? Suicide will fix that. Stubbed your toe? Suicide. Headache? Suicide. Papercut? Suicide.

Sarrak

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Re: Roll to Live in a Dungeonpunk Post-Apocalypse
« Reply #47 on: August 16, 2016, 08:04:17 pm »

Uh... Approach and ask worm rider about his mount. I must be sure about my possible trophy, after all. If its mechanical, leave to search glory elsewhere.
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Science is always important. But it needs more flaming cats. Can't we build bridge-based catapults and fling flaming cats at the dust and goo?

It's time for the ATHATH Death Counter to increase once more in celebration for the end of the world.

Zanzetkuken The Great

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Re: Roll to Live in a Dungeonpunk Post-Apocalypse
« Reply #48 on: August 16, 2016, 08:21:08 pm »

marvel in surprise and distraction as my go-cart magically fixed itself, came to my side and was ready for battle.

Um, whoops...uh, let's say you exploded the fuel tank of the cart with a lightning bolt and used that to launch your charge off screen to the relevant action.
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Quote from: Eric Blank
It's Zanzetkuken The Great. He's a goddamn wizard-dragon. He will make it so, and it will forever be.
Quote from: 2016 Election IRC
<DozebomLolumzalis> you filthy god-damn ninja wizard dragon

Dustan Hache

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Re: Roll to Live in a Dungeonpunk Post-Apocalypse
« Reply #49 on: August 16, 2016, 08:26:01 pm »

Oh. In that case,
start a legendary tirade of justiceTM to bore the weregoat into submission!
« Last Edit: August 16, 2016, 08:31:12 pm by Dustan Hache »
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I figure at some point, you're just gonna run outta fucks to give and just off yourself whenever you get hurt at all. It's not like there's any downsides to it. Hangover? Suicide will fix that. Stubbed your toe? Suicide. Headache? Suicide. Papercut? Suicide.

Beirus

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Re: Roll to Live in a Dungeonpunk Post-Apocalypse
« Reply #50 on: August 16, 2016, 09:03:23 pm »

Mourn my twin and cremate him, then search for something interesting to kill.
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Because everything is Megaman when you have an arm cannon.

Zanzetkuken The Great

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Re: Roll to Live in a Dungeonpunk Post-Apocalypse
« Reply #51 on: August 16, 2016, 09:05:16 pm »

Mourn my twin and cremate him, then search for something interesting to kill.

May want to figure a way to get a hold of the body in the first place.
Logged
Quote from: Eric Blank
It's Zanzetkuken The Great. He's a goddamn wizard-dragon. He will make it so, and it will forever be.
Quote from: 2016 Election IRC
<DozebomLolumzalis> you filthy god-damn ninja wizard dragon

Yoink

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Re: Roll to Live in a Dungeonpunk Post-Apocalypse
« Reply #52 on: August 16, 2016, 09:09:28 pm »

"Shiiiit maaan, you're like, a zombie and stuff. ...Make that a double zombie. Gnarly."

Return to the jazz festival. Wait impatiently for the show to begin. Also, stop riding around on poor Horace. That's just weird.
« Last Edit: August 16, 2016, 09:37:14 pm by Yoink »
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Booze is Life for Yoink

To deprive him of Drink is to steal divinity from God.
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If there's any cause worth dying for, it's memes.

Failbird105

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Re: Roll to Live in a Dungeonpunk Post-Apocalypse
« Reply #53 on: August 16, 2016, 09:24:18 pm »

Oh. In that case,
start a legendary tirade of justiceTM to bore the weregoat into submission!

The attacker does not GET heroic justification for unprovoked assault!

Headbutt him in the middle of his tirade, like a TRUE GOAT!



Also
(3+1 v. 2+2) The potential rampage of the werewolf is stalled by a lightning strike followed by an attempted charge from a tanky knight on his go-cart.  The charge does nothing except distract the werewolf, but it is enough to stop the rampage as the two square off to fight.
GOAT, not wolf
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Beirus

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Re: Roll to Live in a Dungeonpunk Post-Apocalypse
« Reply #54 on: August 16, 2016, 09:36:18 pm »

Mourn my twin and cremate him, then search for something interesting to kill.

May want to figure a way to get a hold of the body in the first place.
((I have a staff of fireballs. I don't need the body back.))
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Because everything is Megaman when you have an arm cannon.

Yoink

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Re: Roll to Live in a Dungeonpunk Post-Apocalypse
« Reply #55 on: August 16, 2016, 09:38:07 pm »

54, Male, Berserker, Were-Goat
Hell yeah, Weregoat is one of muh favourite bands!
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Booze is Life for Yoink

To deprive him of Drink is to steal divinity from God.
you need to reconsider your life
If there's any cause worth dying for, it's memes.

Dustan Hache

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Re: Roll to Live in a Dungeonpunk Post-Apocalypse
« Reply #56 on: August 16, 2016, 09:57:03 pm »

Oh. In that case,
start a legendary tirade of justiceTM to bore the weregoat into submission!

The attacker does not GET heroic justification for unprovoked assault!

Headbutt him in the middle of his tirade, like a TRUE GOAT!


I never said anything about heroism. I just said that I would bore you into submission with a tirade of justiceTM, which is based around LAW!
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I figure at some point, you're just gonna run outta fucks to give and just off yourself whenever you get hurt at all. It's not like there's any downsides to it. Hangover? Suicide will fix that. Stubbed your toe? Suicide. Headache? Suicide. Papercut? Suicide.

crazyabe

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Re: Roll to Live in a Dungeonpunk Post-Apocalypse
« Reply #57 on: August 16, 2016, 09:58:15 pm »

PTW
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Zanzetkuken The Great

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Re: Roll to Live in a Dungeonpunk Post-Apocalypse
« Reply #58 on: August 17, 2016, 01:17:20 pm »

Uh... Approach and ask worm rider about his mount. I must be sure about my possible trophy, after all. If its mechanical, leave to search glory elsewhere.

(3) You don't lose sight of the Rider, but you don't manage to fully catch up either.  You are a bit more sure it is mechanical, however.

Mourn my twin and cremate him, then search for something interesting to kill.

(6) You launch a ball of fire to cremate the corpse of your twin.  Your sadness is so great that the blaze is increased in scope.  It sets the corpse, the mane of the horse, and the sleeves of the clothes of the centaur.  You see a strange mist floating from the body as the centaur and horse go berserk, the latter barreling towards you.

"Shiiiit maaan, you're like, a zombie and stuff. ...Make that a double zombie. Gnarly."

Return to the jazz festival. Wait impatiently for the show to begin. Also, stop riding around on poor Horace. That's just weird.

(3) You start to figure out a way to climb off Horace when the thankful zombie is set on fire.  Horace throws you off as his body transforms into a skeleton with a flaming mane.  The body runs off into the rainbow desert towards a massive demon. You get another dose of the drugs from your clothes of fire igniting the drugs you bought and the samples still in the body of the zombie. (5) You do not grow more addicted, but you do go deeper into your trip.  The disembodied head of Horace floats next to your left ear and you feel the weight of the friendly zombie against your back.  Both are composed of fire and claim to be the spirits of the two and yell at you repeatedly to avenge their enslavement/destruction by the demon.

Oh. In that case,
start a legendary tirade of justiceTM to bore the weregoat into submission!

The attacker does not GET heroic justification for unprovoked assault!

Headbutt him in the middle of his tirade, like a TRUE GOAT!


(2 v 4+1)  The werewolf headbutts the knight into a building before the tirade can get underway.  The weregoat's head and the knight's rib and back hurt.
Logged
Quote from: Eric Blank
It's Zanzetkuken The Great. He's a goddamn wizard-dragon. He will make it so, and it will forever be.
Quote from: 2016 Election IRC
<DozebomLolumzalis> you filthy god-damn ninja wizard dragon

Dustan Hache

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Re: Roll to Live in a Dungeonpunk Post-Apocalypse
« Reply #59 on: August 17, 2016, 01:36:35 pm »

oh yeah? Well up yours too, weregoat! Taze him with my staff of lightning!
Logged
I figure at some point, you're just gonna run outta fucks to give and just off yourself whenever you get hurt at all. It's not like there's any downsides to it. Hangover? Suicide will fix that. Stubbed your toe? Suicide. Headache? Suicide. Papercut? Suicide.
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