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Poll

...

Tigra
- 5 (31.3%)
Wei He
- 9 (56.3%)
Sindhu
- 2 (12.5%)

Total Members Voted: 16

Voting closed: November 05, 2016, 04:00:47 pm


Pages: 1 ... 247 248 [249] 250 251 ... 379

Author Topic: SPAMKINGDOM: GAME OVER  (Read 234251 times)

NUKE9.13

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Re: SPAMKINGDOM: Feodh of Luathbas!
« Reply #3720 on: December 13, 2016, 12:24:45 pm »

I think as a response to the question "Is this enough pay", saying "I was thinking of money" is pretty much equivalent to saying "No, give me money"
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Criptfeind

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Re: SPAMKINGDOM: Feodh of Luathbas!
« Reply #3721 on: December 13, 2016, 12:27:52 pm »

Yes. Unfortunately. But the other option also sounds like "Sure, you can kill nobles, so long as the killer himself is then killed." Which also isn't what we want.
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Tiruin

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Re: SPAMKINGDOM: Feodh of Luathbas!
« Reply #3722 on: December 13, 2016, 12:28:26 pm »

How's about all of us doing A and not causing a cultural upheaval since it doesn't even imply anything else being done or skipped to other than 'guards, sheathe your swords', then you doing the enxt action work? :P

*reads*
Ah. Well :v

We're learning their culture.

A
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Criptfeind

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Re: SPAMKINGDOM: Feodh of Luathbas!
« Reply #3723 on: December 13, 2016, 12:31:04 pm »

We're learning their culture.

We're learning it's shit.
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Taricus

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Re: SPAMKINGDOM: Feodh of Luathbas!
« Reply #3724 on: December 13, 2016, 12:33:10 pm »

Yeah, well, we aren't gonna fix it right now. Takes time to do that.
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Tiruin

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Re: SPAMKINGDOM: Feodh of Luathbas!
« Reply #3725 on: December 13, 2016, 12:40:56 pm »

We're learning their culture.

We're learning it's shit.
It's authoritarian, and pretty much physically strength-based, although there's a lot of room we still don't know.

But yeah. There's a lot of distinct analogues to draw from here.

...But our Wise trait isn't popping up more. We're got the necklace covering every other social situation sans very minor bits (like intimidation), so this King seems more to heal and diplomacy. :P
...And we'll need that in dealing with our pantheon.
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Harry Baldman

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Re: SPAMKINGDOM: Feodh of Luathbas!
« Reply #3726 on: December 13, 2016, 01:23:35 pm »

B, we should try to at least get through to them somehow, even if it is possibly doomed to fail.
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ZBridges

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Re: SPAMKINGDOM: Feodh of Luathbas!
« Reply #3727 on: December 13, 2016, 02:33:45 pm »

A
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flazeo25

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Re: SPAMKINGDOM: Feodh of Luathbas!
« Reply #3728 on: December 13, 2016, 02:54:19 pm »

A
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Haspen

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Re: SPAMKINGDOM: Feodh of Luathbas!
« Reply #3729 on: December 13, 2016, 02:58:49 pm »

Your courtiers sigh a little when you announce that this is a enough of payment. Now it's also time to...

A) Thank for their gifts and say that their traders are welcome in Luathbas, too.
B) Thank for their gifts but say that they're not welcome in Luathbas, as their presence and "laws" would only bring strife.
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Quote from: Draignean@Spamkingdom+
Truly, we have the most uniquely talented spy network in all existence.
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Please tell me the Royal Physician didn't go to the same college as the Spymaster.

ZBridges

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Re: SPAMKINGDOM: Feodh of Luathbas!
« Reply #3730 on: December 13, 2016, 03:03:29 pm »

B
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Harry Baldman

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Re: SPAMKINGDOM: Feodh of Luathbas!
« Reply #3731 on: December 13, 2016, 03:05:23 pm »

B, this could only lead to a cascading failure to communicate otherwise.
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NUKE9.13

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Re: SPAMKINGDOM: Feodh of Luathbas!
« Reply #3732 on: December 13, 2016, 04:25:31 pm »

The noble/church happiness hit wouldn't be worth the economy boost.
On a more RP-y level, it would be unWise to let people with no (proper) concept of justice into our nation. Kick 'em out.

B
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Atian the Elephantman God

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Re: SPAMKINGDOM: Feodh of Luathbas!
« Reply #3733 on: December 13, 2016, 04:40:57 pm »

B

Haspen

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Re: SPAMKINGDOM: Feodh of Luathbas!
« Reply #3734 on: December 13, 2016, 04:50:59 pm »

You thank them for the gifts but say that their kind is not welcome in Luathbas as differences in laws and customs would only bring strife to both tribes.

The lizards hiss loudly amongst themselves, and the smallest one then steps forward.

"We go and never return. Beasts can find elsewhere." The smallest then turns on its heels and leaves, all of the taller ones following suit, one dragging the body of the slain lizardman.

The guards then take care of the nobleman's body and a letter is sent to his family that he 'died in honorable duel'.

*KZZZT*

TWO DAYS EARLIER

As the grieving, angry nobleman leaves to claim a guest chamber for himself, the guards bring in the emissary from Queen Sela of Dahnia.

"Again, let me tell that I bring good news from your aunt, King Feodh."

"And what would those news be?"

"A trio of adventurers have managed to come back and tell us tales of the elven lands. Apparently, there is a mountain chain far to the north; then one should follow its southern edge westwards and a bit south, to vast, rock-covered plains, and across them, there is a large forest of red pines. That marks the border of the elven land, and the adventurers said that all elves they've met were either scouts or hunters. Not a single family or settlement was seen, so they must live further away. The adventurers say that they have travelled for at least hundred days before they met any the elves."

A) Splendid! Let's prepare our Army to march into the northern/western/whatever wilds and crush some pointy-eared heads!!
B) That is much further than we've anticipated. Let's hire some adventurers to go and cause chaos amongst the elves.
C) Bah! Our Army cannot hope to succeed alone in such faraway lands. We've got to abandon the plans of war against the elves.
D) If maps and scrolls are to believed, the Khanate stretches up north somewhat, behind the mountains where rainbow lizards live. Maybe they have a guide or two for hire?
« Last Edit: December 13, 2016, 04:53:07 pm by Haspen »
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SigFlags!
Quote from: Draignean@Spamkingdom+
Truly, we have the most uniquely talented spy network in all existence.
Quote from: mightymushroom@Spamkingdom#
Please tell me the Royal Physician didn't go to the same college as the Spymaster.
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