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Poll

...

Tigra
- 5 (31.3%)
Wei He
- 9 (56.3%)
Sindhu
- 2 (12.5%)

Total Members Voted: 16

Voting closed: November 05, 2016, 04:00:47 pm


Pages: 1 ... 238 239 [240] 241 242 ... 379

Author Topic: SPAMKINGDOM: GAME OVER  (Read 231144 times)

crazyabe

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Re: SPAMKINGDOM: Feodh of Luathbas!
« Reply #3585 on: December 08, 2016, 07:19:48 pm »

A.
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Criptfeind

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Re: SPAMKINGDOM: Feodh of Luathbas!
« Reply #3586 on: December 08, 2016, 07:39:59 pm »

C
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Tiruin

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Re: SPAMKINGDOM: Feodh of Luathbas!
« Reply #3587 on: December 08, 2016, 09:58:57 pm »

A.
What this dude said :D

We are NOT going against our awesome theme of medieval multicultural pantheonistic monarchy. :P
Although some progress into getting better than the Republic can help.
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Prophet

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Re: SPAMKINGDOM: Feodh of Luathbas!
« Reply #3588 on: December 09, 2016, 12:04:23 am »

A
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.... You've doomed us all. Granted. Everyone except for traps are executed. Random sci-fi nonsense is required to be taught in schools.
A cute intersex harem with everyone in love with the androgynous king and smart and useful enough into pushing the kingdom forward.

IamanElfCollaborator

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Re: SPAMKINGDOM: Feodh of Luathbas!
« Reply #3589 on: December 09, 2016, 02:42:34 am »

A

Lucus Casius

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Re: SPAMKINGDOM: Feodh of Luathbas!
« Reply #3590 on: December 09, 2016, 03:56:52 am »

B
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Harry Baldman

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Re: SPAMKINGDOM: Feodh of Luathbas!
« Reply #3591 on: December 09, 2016, 08:33:52 am »

B! Let the Hurthlings go their separate ways from us. If they wanted to talk to us, they probably would have done so already.
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kingboxz

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Re: SPAMKINGDOM: Feodh of Luathbas!
« Reply #3592 on: December 09, 2016, 10:47:01 am »

B. They clearly don't want to deal with humans.
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VoidSlayer

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Re: SPAMKINGDOM: Feodh of Luathbas!
« Reply #3593 on: December 09, 2016, 11:36:43 am »

I bet the Hurthling homeland was devastated by the disease.

Tyrant Leviathan

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Re: SPAMKINGDOM: Feodh of Luathbas!
« Reply #3594 on: December 09, 2016, 10:08:27 pm »

B.

Leave them alone. As long they do not threaten us. Let the stick to their ways.

crazyabe

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Re: SPAMKINGDOM: Feodh of Luathbas!
« Reply #3595 on: December 09, 2016, 10:57:12 pm »

Something of Note: all the Signs point to the Hurthlings we have been seeing this time being ghosts.
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TheBiggerFish

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Re: SPAMKINGDOM: Feodh of Luathbas!
« Reply #3596 on: December 10, 2016, 01:50:08 am »

A.

Something of Note: all the Signs point to the Hurthlings we have been seeing this time being ghosts.
What.
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Tyrant Leviathan

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Re: SPAMKINGDOM: Feodh of Luathbas!
« Reply #3597 on: December 10, 2016, 04:21:29 am »

Yeah it's like they show up. Then vanish and clean but up kept homes. Does not add up among living.

Haspen

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Re: SPAMKINGDOM: Feodh of Luathbas!
« Reply #3598 on: December 10, 2016, 05:57:49 am »

You send a group of people old enough to had dealings with Hurthlings in the past to hopefully make it easier to reestablish contact with Hurthlings.

872, Mid-Spring

Quote
1

You fall terribly ill after spending one evening outside for a bit too long. Fever and terrible fits of coughing bring you pain and restlessness.

Quote
2

Your condition does not improve after a week, making your advisors and courtiers extremely worried about the continuation of Luathbas dynasty...

872 AD, Late Spring

Quote
5

But as the days grow longer and warmer, you finally overcome the lung illness and are back on your feet.

Just in time to receive a report from the envoys sent to the Hurthlings. Apparently, the remaining Hurthlings got news of death that killed all their brothers and sisters in Luathbas thirty years ago, but somehow they got their facts wrong and blame your family on killing them with 'dark magics'. The envoys say that the Hurthlings weren't particularily hospitable even to them.

Two days later, you receive a visit from a delegation of dwarves, brought to the castle by the messenger you sent last year. The group of smelly, hairy creatures all wear black and purple cloaks, and the dwarf with blue beard steps forward and bows respectfully.

"Greetings, Luathbas King. We heard it that you are in the need of our service, and so we come to offer them. But we were told that it is not artifacts you seek, but its our earthwork that interests you. May I express the joy of our Guildmasters, who were simply thrilled that we got a chance to show our ways with dirt and stone, as normally everyone just wishes for us to provide them with trinkets and baubles. The messenger told us that it is aquifer in profitable mines that you have problem with? It is truly a terrible thing, especially if the aquifers go two z-levels or deeper."

There's a confused silence amongst your courtiers.

"Well, let's just say that we know how to strengthen the earth and weaken the bonds of water in the soil. Of course, we will require payment, and I'm sure you know how much our kind demands for its masterful services."

A) Promise them that they will have the money the moment they succeed in their task.
B) Tell them that you can't pay them this time, and have to dismiss them.
C) Ask if they would want something else as a form of payment.
D) Ask about postponement of the payment for, say, 40 years maybe?
« Last Edit: December 10, 2016, 06:02:34 am by Haspen »
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Harry Baldman

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Re: SPAMKINGDOM: Feodh of Luathbas!
« Reply #3599 on: December 10, 2016, 06:23:11 am »

C seems like a reasonable thing to ask, since I'm not actually sure how much they want. 4 units? 5? 3?
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