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Poll

...

Tigra
- 5 (31.3%)
Wei He
- 9 (56.3%)
Sindhu
- 2 (12.5%)

Total Members Voted: 16

Voting closed: November 05, 2016, 04:00:47 pm


Pages: 1 ... 288 289 [290] 291 292 ... 379

Author Topic: SPAMKINGDOM: GAME OVER  (Read 230692 times)

omada

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Re: SPAMKINGDOM: Feodh of Luathbas!
« Reply #4335 on: January 08, 2017, 05:09:48 pm »

D, and hope we had hired good officers.
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IamanElfCollaborator

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Re: SPAMKINGDOM: Feodh of Luathbas!
« Reply #4336 on: January 08, 2017, 05:28:53 pm »

A

heydude6

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Re: SPAMKINGDOM: Feodh of Luathbas!
« Reply #4337 on: January 08, 2017, 08:17:36 pm »

D
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Lets use the ancient naval art of training war parrots. No one will realize they have been boarded by space war parrots until it is to late!
You can fake being able to run on water. You can't fake looking cool when you break your foot on a door and hit your head on the floor.

3man75

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Re: SPAMKINGDOM: Feodh of Luathbas!
« Reply #4338 on: January 08, 2017, 10:43:36 pm »

C
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birdy51

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Re: SPAMKINGDOM: Feodh of Luathbas!
« Reply #4339 on: January 08, 2017, 11:28:14 pm »

C!
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Haspen

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Re: SPAMKINGDOM: Feodh of Luathbas!
« Reply #4340 on: January 09, 2017, 01:28:34 am »

You order your offficers to take the Army and smash it against the cavalry. They murmur in approval.

In an hour your scouts bring information that the cavalry is turning around to meet with you!

The archers take better shooting positions as the soldiers form lines to meet with advancing cavalry, your own being kept to side by the commanders.

Then the Damdamian flag flutters in the north! Lots of white and brown steeds with either armored spearmen or swordsmen wearing thick tunics and padded suits. Amongst the armored ones, you can see a ma nwearing a shiny helmet with a red plume on top. Must be Wrexus Magnibus.

Your Army is given an order to attack.

Quote
2*

But the Damdamian cavalry turns and rides right against and into your horsemen! Some of them fall down in melee before anyone can react.

Quote
4*

Luathbas horsemen however do not panic and ride into melee just as your archers and crossbowmen welcome the Damdamians at the rear with volleys of arrows and bolts that kills a whole bunch of them.

Quote
5*

For the next hour the melee is brutal and savage. Your cavalry unfortunately has to get away as it was being slaughtered, but by then your soldiers managed to get onto the Damdamians flanks and envelop them in half-ring of death. The slaughter begun and despite the fact that Damdamians fight bravely, they're all cut down.

After the battle, some lucky soldier finds the helmet with a plume, and some others report finding a corpse of older damdamian in fancy armor and a signet with inscription 'M.W.3'. Possibly Magnibus, Wrexus, the Third. Must be a family with some traditions.

The commanders convene in your tent after the battle. After some time, you decide to...

A) Retreat to the capital to gather new forces, especially new cavalry unit.
B) Camp for a day or two and then march southwards.
C) Rouse your men and march to help the House of Lech at once!
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Taricus

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Re: SPAMKINGDOM: Feodh of Luathbas!
« Reply #4341 on: January 09, 2017, 01:40:47 am »

C We will crush these worms just like we did with their leader, then WE TAKE THE FIGHT TO THEIR LANDS AND SHED THEIR BLOOD!
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VoidSlayer

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Re: SPAMKINGDOM: Feodh of Luathbas!
« Reply #4342 on: January 09, 2017, 02:20:47 am »

A, the Damdamians may have seen his sacrifice as worth it to take back our southern lands.  Let's push south with ALL of our forces later and hope our reenforcing the House of Lech pays off.

NUKE9.13

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Re: SPAMKINGDOM: Feodh of Luathbas!
« Reply #4343 on: January 09, 2017, 04:59:28 am »

Did we hear about Lech being under siege? If not, then we can afford a day or two to rest.
Ideally we now make peace ASAP, with officers loyal to the senate. Hopefully before they make any significant gains in the south, as that would make it hard to justify a white peace.

B
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Taricus

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Re: SPAMKINGDOM: Feodh of Luathbas!
« Reply #4344 on: January 09, 2017, 05:41:45 am »

WE aren't here for a white peace, we're going to carve out Lametantia from the republic!
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Harry Baldman

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Re: SPAMKINGDOM: Feodh of Luathbas!
« Reply #4345 on: January 09, 2017, 06:16:11 am »

We should have probably stored the likely corpses and see if we could get them conclusively identified.

B looks to be a decent idea though.
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Kashyyk

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Re: SPAMKINGDOM: Feodh of Luathbas!
« Reply #4346 on: January 09, 2017, 06:28:01 am »

House of Lech is under siege, so I say C
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flazeo25

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Re: SPAMKINGDOM: Feodh of Luathbas!
« Reply #4347 on: January 09, 2017, 08:55:41 am »

B Their army likely to run now that the person paying their wages and leading them is dead.
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heydude6

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Re: SPAMKINGDOM: Feodh of Luathbas!
« Reply #4348 on: January 09, 2017, 09:05:30 am »

B
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Lets use the ancient naval art of training war parrots. No one will realize they have been boarded by space war parrots until it is to late!
You can fake being able to run on water. You can't fake looking cool when you break your foot on a door and hit your head on the floor.

birdy51

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Re: SPAMKINGDOM: Feodh of Luathbas!
« Reply #4349 on: January 09, 2017, 12:40:09 pm »

I don't think he might be dead. A cavalry regiment doesn't have siege equipment, so how could they have taken the capital, even if they had wanted to? Wrex isn't that silly, is he?

We better make haste down to Lech.

C.
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