ONWARD TO OBCHODNIK!
Kyle goes on down to
Obchodnik's Obstravaganza down the hall. Behind the reinforced glass wall separating Obchodnik from the outside, the merchant inspecting a navy colored rune inscribed with the visage of skulls, corpses and other macabre imagery. He rubs the surface of the room, causing it to cry with a ghostly wail as the spirit of specters begins to emanate from its surface. Obchodnik bats at the spiritual emissions as if he were dispelling smoke from a campfire and then throws the specter into a waste bin, "Haunted crap of no worth..." His expression brightens upon Kyle's approach, "Greetings охотник! What items is your interest in today?"
Mega gives the area a look around -- and several people get very critical stares, including A. Policeman McBoot, B. The folks staring at her, to whom she gives stares that match in intensity, and C. the teenager who nearly hits her, who she points directly at with her index finger flippantly enough that it's probably a rude gesture.
The police officer tips his hat to Mega and then leans back against the wall of the Teleportation Hub, whistling a tune and looking down the street. Her counter-stares at the pedestrians have no visible effect and then continue sourly surveying the Cazadores before snapping their heads back into the direction that they are walking in. By the time Mega is able to gesture at the teenager, he is turning the corner on his hoverboard.
Johnny crosses over. He taps the lady on the shoulder, points to himself and then to pawn shops and gun stores, and then back to where they are currently standing. Then, he slips into the shadows as best he could, making several passes across each store, though never entering, as to examine their contents from outside. He tries to identify all the weapons in the gun store, and signs of anything of seemingly supernatural (e.g. magical implements) in the pawn shop.
Johnny walks as far away from the lights of the street lamps as possible to cover his movements as while observing what's in these storefronts. [Stealth: 2+2] The interior of the buildings are mundane, single-cash register affairs, with your typical collection of humanoid peoples, a few of whom have visible cybernetic implants such as limbs or eyes. Institutions like loan center, bars, movie theater and strip clubs do not have spaces where it is easy to peer inside, for their own respective reasons. From the window of the gunstore's front door, Johnny can see a wall of guns ranging from handguns to rifles. The firearms are outfitted with attachments like scopes, extended clips and bayonet, but nothing exotic from what he can see from the narrow viewpoint. When Johnny moves over to the pawn shop, he looks into it as well and is immediately greeted with an unhappy glare from the man behind the counter, whose body position is obstructing what the ninja wants to see within.
A fully equipped and armoured Alexander joins the group through the teleporter after upacking his personal belongings in his allocated personal quarters.
Mathye see's this strange dissapeary-box and follows Alexander through inadvertently activating it joining some group somewhere else.
After Alexander unloads his equipment into one of the vacant dormitories, he and Mathye enter the Teleportation Room and follow the Cazadores into their last visited location, Murdah' Valley.
They exit into the rickety, decrepit Montague Teleportation Hub and exit out into the street. In their immediate vicinity are two police officers, a cluster of female Cazadores nearby moving out, a ninja lurking and a tentacle-man walking into a nearby alleyway.
"So...let's go?"
Set off for the nearest shady-looking bar.
Kelly follows to that bar.
Quietly she adjusts her mask.
Logan accompanies them as well, sword hefted on her shoulder.
Rochelle, Kelly and Logan all head for the nearest dive, and there's one directly across the street. The three cross and end up in front of the
Gully Serpent, it's title indicated by a flickering green neon side on the front. The women step through the door and into the dimly lit pub, decently populated but little conversation of buzz going on about the bars patron. The bar itself is almost full but there are three empty consecutive seats, and the bartender is busy mixing up a cold brew for one of the many men who sit before him, all looking as if they have had a life of work and turmoil and want nothing more than an escape. The air is stale with booze and cigarette smoke. Besides the occasional grunt or cough, the other sounds of the establishment include the striking of pool balls at a billards table in the back and the wail of an old rock song on an equally aged jukebox in the middle of the room. Above the juxebox are pictures of what look to be celebrities and entertainers, none of them identifiable to the Cazadores. The people of the bar give them a glance as they walk in, but quickly return their focus on their activities whether that be pool or mulling in self-loathing.
Ulibossk goes to a shady alley, and waits there.
Ulibossk walks down the street and turns into an alleyway. He is greeted by the sight of a buildup of trash bags, empty or broken bottles, discarded food items and syringes. Additionally there is a dumpster which a citizen is using as a barrier to conceal urination, unaware of the new presence next to him. All in all, a classy place to hang out.