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Author Topic: Paint  (Read 1661 times)

mirrizin

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Paint
« on: August 12, 2016, 10:33:31 am »

If we can dye cloth, why not paint things?

Yes, I just saw the thread on "what do you do with lead?" and the thought crossed my mind.
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Shonai_Dweller

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Re: Paint
« Reply #1 on: August 12, 2016, 06:36:45 pm »

http://www.bay12forums.com/smf/index.php?topic=151534.msg6320201#msg6320201

Probably loads more too.

It's even in the dev notes:
Quote
Rugs, tapestries, paintings, etc. This leads to things like paint and pigments. The player's skin could hang in the goblin fortress in the same way. It could even be improved like dwarf items.
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Potato9999

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Re: Paint
« Reply #2 on: August 12, 2016, 06:38:45 pm »

Quote
The player's skin could hang in the goblin fortress in the same way.
Those goblins are even more vicious than I thought
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mirrizin

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Re: Paint
« Reply #3 on: August 14, 2016, 07:50:00 am »

Quote
The player's skin could hang in the goblin fortress in the same way.
Those goblins are even more vicious than I thought
Seems like a more elfy tradition to me...
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Shonai_Dweller

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Re: Paint
« Reply #4 on: August 14, 2016, 08:11:22 am »

Quote
The player's skin could hang in the goblin fortress in the same way.
Those goblins are even more vicious than I thought
Seems like a more elfy tradition to me...
Nah, the skin's the best part. Spread with jam and cut into delicate portions knowing those damn hippies. No elf would waste a good adventurer skin by hanging it on the wall and decorating it. Definitely a goblin thing.
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mirrizin

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Re: Paint
« Reply #5 on: August 14, 2016, 09:28:29 am »

Quote
The player's skin could hang in the goblin fortress in the same way.
Those goblins are even more vicious than I thought
Seems like a more elfy tradition to me...
Nah, the skin's the best part. Spread with jam and cut into delicate portions knowing those damn hippies. No elf would waste a good adventurer skin by hanging it on the wall and decorating it. Definitely a goblin thing.
Point.
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SixOfSpades

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Re: Paint
« Reply #6 on: August 14, 2016, 07:22:22 pm »

Continuing this & some other relevant points in the thread Shonai_Dweller pointed out, paint & pigments in general merit being fleshed out a lot more--not only are all of our current dye sources organic (and therefore relatively non-dwarfy), but they're all from imaginary plants that exist only in DF. Dwarves deserve to fully capitalize on pigments from more real-life mineral sources, in particular crushed gems and metal dust. Organically-sourced pigments (and other treatments, like shellac) could be traded for from non-dwarven civs, or produced by non-dwarven residents in your fort, or alternatively be a fully native industry, as your civ's randomized ethics and your access to the raw materials permit.

As for what the dwarves can paint, I think we can assume that statues and engravings are a given. If dwarves shun the use of eggs and plant oils, and instead make plaster for the binder, suddenly we have frescoes. Paint can also be applied to shields and Shaped armor, though it would probably have to be re-applied every time the armor got hit, so it might be best when used for display purposes only. As for painting on non-dwarfy media like cloth, that can be another randomized ethical variation. Another possible random wrinkle is whether each society accepts depictions of things like geometric designs / plants / animals / people / people who have died / titans / gods / etc.

The mechanics should be pretty basic--just rename the Glazer profession to Painter, and give them their own Painter's Studio. Functional pottery glazing to make an object waterproof would be performed by the Potter and contribute to that skill, while decorative glazes would be added by a Painter.


Another fun little trick could be the ability to paint blocks, so you could build a big blue gate decorated with wild animals (the real one is actually not pained).
For me, reading that conjured up another image altogether.


The problem more lies in the fact that it [painting] has no real practical use as of yet.
It would have exactly the same use that smoothing / engraving walls & floors, and decorating crafts & furniture, does currently.
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pikachu17

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Re: Paint
« Reply #7 on: August 17, 2016, 01:22:15 pm »

It be nice if I could put a layer of symbolic gold on my best fighter's armor, so instead of having gold, or non-gold useful armor, you could have a useful and decorative gold-covered adamantium armor.
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Bumber

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Re: Paint
« Reply #8 on: August 18, 2016, 01:00:29 am »

It be nice if I could put a layer of symbolic gold on my best fighter's armor, so instead of having gold, or non-gold useful armor, you could have a useful and decorative gold-covered adamantium armor.
Stud with metal job at metalcrafter's workshop?
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SixOfSpades

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Re: Paint
« Reply #9 on: August 18, 2016, 08:27:33 am »

It be nice if I could put a layer of symbolic gold on my best fighter's armor, so instead of having gold, or non-gold useful armor, you could have a useful and decorative gold-covered adamantium armor.
Gilding--not just decorative?
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pikachu17

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Re: Paint
« Reply #10 on: August 19, 2016, 01:10:23 pm »

It be nice if I could put a layer of symbolic gold on my best fighter's armor, so instead of having gold, or non-gold useful armor, you could have a useful and decorative gold-covered adamantium armor.
Stud with metal job at metalcrafter's workshop?
Can I choose to specifically stud the armor with gold, though?
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Bumber

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Re: Paint
« Reply #11 on: August 20, 2016, 10:56:13 am »

It be nice if I could put a layer of symbolic gold on my best fighter's armor, so instead of having gold, or non-gold useful armor, you could have a useful and decorative gold-covered adamantium armor.
Stud with metal job at metalcrafter's workshop?
Can I choose to specifically stud the armor with gold, though?
I haven't checked if details have been added to that job yet, but there's always the tried and true linked stockpile.
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A wizard has turned you into a wagon. This was inevitable (Y/y)?

Fleeting Frames

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Re: Paint
« Reply #12 on: August 23, 2016, 11:35:42 am »

They have. Though yeah, you can choose the decoration type but not the decoration item.