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Author Topic: For The Emperor![SG]  (Read 6116 times)

HugeNerdAndProudOfIt

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Re: For The Emperor![SG]
« Reply #45 on: August 11, 2016, 05:36:38 pm »

Politely ask one of the artillery operaters who is in charge that we should talk to, so we are better able to keep the Tyranids from killing them all.
8+3=11
they direct you to there leader, Jonathan Namil

20+3=23
the scouts tell you they noticed a strike force moving in but they dispached it.

Most useless nat 20 ever.
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Don't eat ghosts, that's how we got into this mess to begin with.

somemildmanneredidiot

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Re: For The Emperor![SG]
« Reply #46 on: August 11, 2016, 05:39:14 pm »

Ask Jonathan Namil what we can do to help keep his artillery alive and killing Tyranids. Also commend our troops on their competence. It's nice to have personnel who can keep themselves and others alive.
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"As to why you'd want to [throw your sword in combat] at all? The answer is pretty simple: There's someone you want to stab, but they're all the way over there, and walking is for peasants." - Starke of How To Fight Write

HugeNerdAndProudOfIt

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Re: For The Emperor![SG]
« Reply #47 on: August 11, 2016, 05:45:51 pm »

Ask Jonathan Namil what we can do to help keep his artillery alive and killing Tyranids. Also commend our troops on their competence. It's nice to have personnel who can keep themselves and others alive.
16+1=17
he can't think of anything more for you to do, but he does tell you that reports say that the city is almost empty.

there not your troops, they just trust your orders.

16+3=19
they notice a tyrannid carnifex charging your position.
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Andres

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Re: For The Emperor![SG]
« Reply #48 on: August 11, 2016, 06:24:33 pm »

Order our forces to focus fire on the carnifex and join them in bringing it down with our plasma gun.
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somemildmanneredidiot

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Re: For The Emperor![SG]
« Reply #49 on: August 11, 2016, 07:45:23 pm »

Order our forces to focus fire on the carnifex and join them in bringing it down with our plasma gun.
+1

Them trusting our orders is basically what a commander is, so I'll take it.
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"As to why you'd want to [throw your sword in combat] at all? The answer is pretty simple: There's someone you want to stab, but they're all the way over there, and walking is for peasants." - Starke of How To Fight Write

HugeNerdAndProudOfIt

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Re: For The Emperor![SG]
« Reply #50 on: August 11, 2016, 07:48:04 pm »

Order our forces to focus fire on the carnifex and join them in bringing it down with our plasma gun.
+1

Them trusting our orders is basically what a commander is, so I'll take it.
15+3=18
the troops fire!
14+4=18
you hit the rampaging beast!
20+3+23
you headshot it, and it slumps in it's charge, dead
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somemildmanneredidiot

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Re: For The Emperor![SG]
« Reply #51 on: August 11, 2016, 07:53:12 pm »

Check to see if anyone remembered to bring heavier weaponry  (HMGs anyone?) from the ship with them if that was part of the deployment. If not, check with the artillery team if they have any such arms.
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"As to why you'd want to [throw your sword in combat] at all? The answer is pretty simple: There's someone you want to stab, but they're all the way over there, and walking is for peasants." - Starke of How To Fight Write

HugeNerdAndProudOfIt

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Re: For The Emperor![SG]
« Reply #52 on: August 11, 2016, 07:54:33 pm »

Check to see if anyone remembered to bring heavier weaponry  (HMGs anyone?) from the ship with them if that was part of the deployment. If not, check with the artillery team if they have any such arms.
you have a plasma gun, one of the most powerful portable weapons in the astra millitium
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somemildmanneredidiot

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Re: For The Emperor![SG]
« Reply #53 on: August 11, 2016, 07:57:16 pm »

But our guys don't. Setting up an HMG emplacement or five will better ensure that any Tyranid heavies that come our way will get smoked.
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"As to why you'd want to [throw your sword in combat] at all? The answer is pretty simple: There's someone you want to stab, but they're all the way over there, and walking is for peasants." - Starke of How To Fight Write

HugeNerdAndProudOfIt

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Re: For The Emperor![SG]
« Reply #54 on: August 11, 2016, 07:59:55 pm »

But our guys don't. Setting up an HMG emplacement or five will better ensure that any Tyranid heavies that come our way will get smoked.
20=20
they brought along later HMG emplacements.

seriously, wth? I've rolled 20 like 3 times in a row, counting my other games!
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Andres

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Re: For The Emperor![SG]
« Reply #55 on: August 11, 2016, 08:00:20 pm »

But our guys don't. Setting up an HMG emplacement or five will better ensure that any Tyranid heavies that come our way will get smoked.
HMGs are shit. They're stub weapons. We want bolters, not HMGs.

Establish the chain of command with the troops near us.
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All fanfics are heresy, each and every one, especially the shipping ones. Those are by far the worst.

somemildmanneredidiot

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Re: For The Emperor![SG]
« Reply #56 on: August 11, 2016, 08:01:48 pm »

HMGs are bolters! The big constantly shooty ones.
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"As to why you'd want to [throw your sword in combat] at all? The answer is pretty simple: There's someone you want to stab, but they're all the way over there, and walking is for peasants." - Starke of How To Fight Write

HugeNerdAndProudOfIt

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Re: For The Emperor![SG]
« Reply #57 on: August 11, 2016, 08:03:15 pm »

But our guys don't. Setting up an HMG emplacement or five will better ensure that any Tyranid heavies that come our way will get smoked.
HMGs are shit. They're stub weapons. We want bolters, not HMGs.

Establish the chain of command with the troops near us.
1+3=4
the troops mock you, and you lose a little respect.
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Andres

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Re: For The Emperor![SG]
« Reply #58 on: August 11, 2016, 08:05:02 pm »

Find the highest ranking soldier of the men nearby and get orders from him.
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All fanfics are heresy, each and every one, especially the shipping ones. Those are by far the worst.

HugeNerdAndProudOfIt

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Re: For The Emperor![SG]
« Reply #59 on: August 11, 2016, 08:08:15 pm »

Find the highest ranking soldier of the men nearby and get orders from him.
17+10(you already know where he is)=27
you easily locate Jonathan. He commends you on taking down the carnefex.

3+3=6
the scouts nearly missed a tyranid before it was a incinerated by the powerful weapons they got.
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Don't eat ghosts, that's how we got into this mess to begin with.
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