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Author Topic: Dwarven foodstuff  (Read 2179 times)

Mushroo

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Re: Dwarven foodstuff
« Reply #15 on: August 07, 2016, 04:13:49 pm »

My favorite dwarven foodstuff is the "cookie factory" where the only food (and the only export good) is biscuits consisting of exactly 1 rock nut oil and 1 rock nut press cake. To prevent the fortress from drowning in quarry bush leaves, I prefer to trade for the rock nuts as opposed to growing them on-site.
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Urist McVoyager

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Re: Dwarven foodstuff
« Reply #16 on: August 07, 2016, 08:02:50 pm »

But the leaves can be milled into flour. You could add that flour into the mix.
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callisto8413

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Re: Dwarven foodstuff
« Reply #17 on: August 07, 2016, 08:12:45 pm »

My last Fortress was by the ocean and had a huge amount of chickens.  So we have seafood dishes and chicken egg dishes (as at one point we had over a thousand eggs).  I did have a few underground and above-ground fields plus fruit trees and livestock, so we had some fruit and veggie and red meat dishes but it was mostly seafood and eggs.  Seafood and eggs.  Seafood and eggs.  I am lucky we don't have to build toilets and sewers.
« Last Edit: August 07, 2016, 08:16:10 pm by callisto8413 »
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LegendaryTyper

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Re: Dwarven foodstuff
« Reply #18 on: August 08, 2016, 02:52:00 am »

My last Fortress was by the ocean and had a huge amount of chickens.  So we have seafood dishes and chicken egg dishes (as at one point we had over a thousand eggs).  I did have a few underground and above-ground fields plus fruit trees and livestock, so we had some fruit and veggie and red meat dishes but it was mostly seafood and eggs.  Seafood and eggs.  Seafood and eggs.  I am lucky we don't have to build toilets and sewers.

Wow.... Lack of dwarven excretion really pays off  :D
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LegendaryTyper

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Re: Dwarven foodstuff
« Reply #19 on: August 08, 2016, 05:52:44 am »

@steel jackal: At 1 frame per year, it would take 403 200 years to simulate 1 in-game year. While 403 billion years does sound like a lot, this is not significant amount at all compared to the time it takes for heat death of the universe.

hmm fair point, though i do think that somebody should make a self sustaining fort and graph the fps drop as time goes on as to see how long 1million years really would take

Good idea! Should mostly be very easy to plot an fps graph for say 200 df years then create a quadratic equation to get the fps for a million years only problem is recording the fps for 200 years
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Fleeting Frames

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Re: Dwarven foodstuff
« Reply #20 on: August 08, 2016, 06:11:36 am »

I believe Archcrystal has 15 FPS, but it has tons of animals, megaprojects and value-generating industry.

Also, I'm not sure quadratic equation would be right at all. Stuff is added linearly, albeit there are some O(n^x) components involving additional stuff, and x doesn't have to be 2 there either..
« Last Edit: August 08, 2016, 06:14:06 am by Fleeting Frames »
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NJW2000

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Re: Dwarven foodstuff
« Reply #21 on: August 08, 2016, 06:37:21 am »

At the start, fresh fish and vegetables along with wagon supplies.

At the latter end of a fort, horrific meats made from cavern creatures, predators and unholy beasts, along with whatever weird stuff the caravan brings, and way too much royal jelly.
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LegendaryTyper

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Re: Dwarven foodstuff
« Reply #22 on: August 08, 2016, 09:36:06 am »

At the start, fresh fish and vegetables along with wagon supplies.

At the latter end of a fort, horrific meats made from cavern creatures, predators and unholy beasts, along with whatever weird stuff the caravan brings, and way too much royal jelly.

Interesting in case of total extermination of everything eatable you'll always have a backup at least
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LegendaryTyper

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Re: Dwarven foodstuff
« Reply #23 on: August 08, 2016, 09:44:29 am »

I believe Archcrystal has 15 FPS, but it has tons of animals, megaprojects and value-generating industry.

Also, I'm not sure quadratic equation would be right at all. Stuff is added linearly, albeit there are some O(n^x) components involving additional stuff, and x doesn't have to be 2 there either..


Hmm but wouldn't the fps drop be nonlinear? Anyways I guess we'll think about that later the important part is to somehow run a fort Until fps starts dropping, I'll make a separate post for this
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RandomizedThinker

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Re: Dwarven foodstuff
« Reply #24 on: August 10, 2016, 12:55:09 am »

I think i have a problem :P. by mid-game i have around 3000 units of alcohol and 3000 units of prepared food. i always buy all the food and brewables of a caravan. and i usually bring an egg laying bird with me. at the start of the fort i just make a large plump helmet farm plot and then ignore it for the rest of the game, and drown in the mushrooms. at least the dwarves don't get hungry with all of these roasts.
oh hey, on the topic of food i have something i've been thinking of for the past few days. there are no plates or bowls needed in the kitchen, so how are there stews? which i imagine are like soups. i then realized that you always need at least one solid food item for any meal, then i figured that they turn one solid ingredient into an edible bowl for the stews :P. that could make sense.
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ForestDump

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Re: Dwarven foodstuff
« Reply #25 on: August 10, 2016, 03:01:34 am »

Raw plump helmets and dwarven wine like real dwarves.
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LegendaryTyper

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Re: Dwarven foodstuff
« Reply #26 on: August 10, 2016, 06:08:57 am »

I think i have a problem :P. by mid-game i have around 3000 units of alcohol and 3000 units of prepared food. i always buy all the food and brewables of a caravan. and i usually bring an egg laying bird with me. at the start of the fort i just make a large plump helmet farm plot and then ignore it for the rest of the game, and drown in the mushrooms. at least the dwarves don't get hungry with all of these roasts.
oh hey, on the topic of food i have something i've been thinking of for the past few days. there are no plates or bowls needed in the kitchen, so how are there stews? which i imagine are like soups. i then realized that you always need at least one solid food item for any meal, then i figured that they turn one solid ingredient into an edible bowl for the stews :P. that could make sense.


That's brilliant! Imagine eating from a giant mushroom a mush of eggs and plump helmet chunks  :o doesn't sound that bad actually might taste good
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callisto8413

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Re: Dwarven foodstuff
« Reply #27 on: August 10, 2016, 07:45:29 am »

That's brilliant! Imagine eating from a giant mushroom a mush of eggs and plump helmet chunks  :o doesn't sound that bad actually might taste good

Ever have chili in a bread bowl?   Perfect food for winter. 
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LMeire

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Re: Dwarven foodstuff
« Reply #28 on: August 10, 2016, 10:26:55 am »

My latest embark is on a tropical waterfall and I've constructed a "net" out of lead floorgrates about 3/4 of the way down, so the beards have been eating a lot of roasts made with various tree-wines and carp/crocodile/hippo/whatever else falls out of the river.
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