Turn 9
Town: 843
Enemies: 2073
Fine, screw it. Call upon Khorne, Lord of Skulls to aid us.
[2] You summon Khorne, Lord of Skulls, but he attacks the town and steals their skulls.
-15 town
Respawn
become he-man!
[6] You become He-Man. Good job. At this, some of the town surrenders from your manliness.
-10 town
Respawn and steal my own power.
[6] You steal your own power again. Aaaand become Cthulhu again. RESPAWN?
Fight off the fighters using the guns on the super fortress. Repair our engine as well.
[3] You are unable to fix the engine. [1] The fighters are too fast for the rotation of the turrets, and they shoot your wings off.
1 turn to bail.
Have the molepeople unleash the Devourer Worms behind enemy lines.
[5] The mole people unleash the Devourer Worms to a massive effect on the enemy army.
-46 enemies
Summon One Punch Man to defend the town.
[2]You summon OPM, but he decides to destroy the town.
-16 town
enter in berzeker rage and avenge my buddies
[6] You enter into a blind blood rage. You kill townies and enemies alike.
-14 town
-43 enemies.
Switch to high explosive rounds and begin hammering the trench defenders, clearing a path through the fortifications.
[2] You load HE and aim up the town hall. The round explodes midbarrel, blowing it off.
I Try to undermine the Town's Trench, and Blow it up.
Kill this man, then reinforce the trench even further.
((Crazyabe)) [3] You are unable to tunnel under the town's trench. ((Coolrune)) [6] You find the man who is trying to blow up the trench, you arrest him and hold an old fashioned trial and execute him. The town is dismayed and a few wander off.
-5 town
-1 enemy
respawn, unleash the bear army upon the invaders
[3] The bears are all asleep.
Run behind the enemies and tape targets to their backs to make it easier to kill them.
[5] You tape targets to their backs, allowing a good Center-of-mass snipefest.
-53 enemies
WIZARDRY.
[6] You use your wizardry to cast chain lightning, killing many, including yourself.
-1 town
-56 enemies
Depressed about everything, Try to EAT the Enemy!
[2] You fail to eat the enemies and they instead arrest you and a few other townies.
-8 town
grow a jetpack and ride it to North america
[3] You can't grow a jetpack.
Sell my loot, invest in the town I fled to and become a rich merchant.
[5] You grow rich and fat from your overwhelming fortune. Your investments in the town have prospered, due to the exponential growth of industry from the other towns flooding in. You become a rather successful merchant and live out the remainder of your days selling goods for a high price.
Town remaining: 774
Enemies remaining: 1874