Turn 4
Townies: 846
Enemies: 3637
OFFENSIVE
Light some flares and throw them at clustered soldiers/ enemy fortifications to mark them for airstrikes and tankfire.
[5] You throw a lit flare into a group of soldier clustered around an ammo box. An aeröplane flying overhead takes charge and fires incendiary tracers into the box, detonating the ammo and killing most of the men around the crate. The tanks are just over the next valley.
-39 town
I Summon some Chaos Elementals and Direct them to Attack the Town.
[3] You fail to create any elementals of any kind.
DEFENSIVE
Re-Dakka their Dakka! Leave no dakka left un-dakka'd!
[5] You spy a pair of perfectly good Lewis guns unmanned. You decide to dual wield machine guns. You pop up above the trench and scream, "DAKKA DAKKA, mudderfuggers!" You blindly fire into the incoming wave of enemies, killing tens of twenties. Your bullets rip through body after body killing multiple per bullet. This is the most glorious sight anybody had seen in minutes. Until your ammo discs ran out.
-137 enemies
Convince enemies to betray their friends and join our side
[4] You convince a few of the atrackers to be a Benedict Arnold and switch sides. And some of them do. You have just gotten your first turncoats.
+10 town
-10 enenemies
Clamber into a tank and start killing, some enemies
The tanks arrive at the frontline and seeing an opportunity, you claber up the side of a nearby light tank and beat your way into it. Faces gored, arms and legs broken, enemies killed by way of fisticuffs. You pilot the tank and drive it at first right over a few of your own men before you reign it in. Then you destroy five of the twelve remaining tanks but 'fore having the tracks blown off and the turret rotation ring disabled by a planeheld bomb.
-7 town
-46 enemies
remove the enemy's gravity, send them into space
You are barking mad! That would never [5] work...
You bloody genius! You done it. But, your reverse gravity effect only affects 152 enemies. They all fly off into space and die, but the rest of the army is confused as to how a bag of clart town in the middle of nowhere has managed to send the first preNASA astronaughts into high earth orbit.
-152 enemies
Assign the town doctors and practitioners to medic duty. Upgrade the trench myself, adding a canopy over it to prevent shells from hitting the soldiers inside. Order my troops to hold the line.
"We've got this, boys! If we survive this battle, I shall buy each of you a drink!"
[2] As you start to assign the medicals to their places, a mortar shell lands right in the midst of them, killing 90% of them and leaving the other 10% dazed and confused. Despite this, you try [5] and succeed in upgrading the trench. It now has air conditioning, layers upon layers of barbed wire on the top, tank traps in that barbed wire, three machine gun bunkers made of concrete(a very big achievement that is) and a rec room. You look over the remaining men under your charge and yell [the above words]. It largely boosts morale.
-27 town
Summon Cthulu
[6] You summon the great and powerful Eldritch Lord himself, Cthulhu. Upon seeing him many enemies just dropped their stuff and ran away staining their trousers. Some of the townspeople also did the same. Ultimately, this is the end of the world as we know it.
-243 enemies
- 47 town
+1 Eldritch Abomination
Town remaining: 737
Enemies remaining: 3049