Must... Regain... Control!
(3) at least yo uare conscious and able to contribute to the conversation. Your limbs still move without you, but you can bite and cast.
"Whispered query: So, how do we handle this?
Concerned statement: This one feels it wise to avoid further fighting and simply getting the hell out of here, but we really need to cross that bridge. Our fighting force is also down a lot since the beginning of this mission, so we may simply get overwhelmed.
Suggestions: This one could send its scouts in the air to find an alternate route, but there is no guarantee that there is one."
Guard Ebony, keep an eye out for hostiles. Have one bee look for alternate routes and one bee for approaching hostiles.
One bee scouts along the shore of the river for a ways. It notes that the river banks are not steep, nor is the river significantly guarded. There are a few late night people down about there though, river ratmen, a few surly looking dwarves, you know the lot. Bridge trolls. tHE other bee doesn't detect any hostiles approaching, unless you count the surly river dwarves.
"Look for a boat we can steal. Gotta have some piracy to round out the day."
How many guards, and how alert are they?
looks like eight to ten on this side. They look to be in varying degrees of wakefulness. There are two trolls, and some kind of floating thingum. It looks wispy.
Ebony sits down- doesn't want to fall over and break her head when she casts- and casts Shadow Observer.
Okay. You cast, and see the shadows nearby flicker and shimmer, occasionally lifting from the ground or walls or what have you, before settling back. You're tapped in, and you see strange glowing points, like eyes, appear and disappear seemingly randomly among the shadows. You notice that you get flickering visions of nearby places when the eyes appear. your awareness of the nearby region is expanded dramatically, though your awareness of yourself is, as you suspected it would be, limited.