What can you tell us about Katha, and why is the priesthood our enemy?
Don any armor that fits. Take a few swords and a looting sack.
Katha is a god of the She'ara pantheon. Generally an honorable god, birthed in a massive orgy of goddesses which spawned the entirety of the stellar constellations, the wind, snow, and rain. He was conceived to do battle with an unnamed being of chaos, and ultimately destroyed her by belching in her mouth until she exploded. In their faith, he remains on guard against her offspring to this day, and metes out terrible judgment on evildoers, especially on those who pillage and destroy, and on drunkards and gossips.
The priesthood is your enemy because they will stand between you and the holy symbol.what type of armor? You get two swords. Scimitars okay? they have a curved edge for slashing good. Iirc. Oh, looking at your sheet, you have a -1 in sharp weapons. combined with your bear-itude, swords are probably gonna be ineffective. Think mass, think weight, think "this can be strapped on and be quite effective. And badass."
Looting sack also acquired. looting sacks are standard equipment for this mission, and each of you has been handed several. Enough to carry as much as you can reliably, provided you are not being chased by rabid werecoons or something. Ooh, I just had a great idea!
"Query: what kind of resistance can we expect? Merely armed militia or something more fierce? Special magics?"
Grab some armour if there's anything that will benefit me. If there's any weapons that use magic, I'll grab one. If there's not, grab something blunt, like a staff or hammer.
again, what kind of armor would you like? it is possible that some armor will be of benefit to you. Just because you are made of metal doesn't mean you are invulnerable. Each of the weapons you guys get will be or has been enchanted for certain effects. Mostly resistance to the holy word of Katha. If you have a specific additional enchantment you'd like to try out, give me specifics and we'll try it. It'll require your magical ability to activate, probably, unless you develop a workaround. Either way, how does a nice, massive maul sound? Whooosh! Bam! Smash! That's how.
You will meet armed militia of the faith, yes. You will also meet practicioners of the arts, and probably some well armed and armored elite guards. The magic will likely be faith based, and will come from the gods. I will give more detail, including the layout of the temple and expected locations of hostiles, once you are all ready to go. If Corvo the bird tries anything drink potion and focus on his mind and making his worst memories surface
if he does nothing do the following.
See if I can leave my pike here to pick up later. Find some armor that fits. If I can leave my pike look for a long sword.
If we are going to be destroying everything we can't keep and carry may I request a couple torches, rags, and bottles of highproof booze?
A veritable genius, this one. Yes, you will be provided with a cart full of destructive bits. The glass globes you will find in there will act as greek fire, burning and clinging. Handle with care until you wish to use them. as for the alcohol: No.You get a long sword. Again, what type of armor? Also, your magic use so far has been exclusively to try to bring bad memories up, so I ma changning your magic from empathy and persuasion to Emotional Manipulation. The difference might be subtle.
"There's something beautiful about an objective this straightforward."
Armor. Preferably mail. And also a shield suitable for someone of my stature. Strap the shield across my back for now. We're gonna have a good time. Oh, and a sling. No ammunition needed for that unless you have something explosive I can get for free.
Oh, and see if I can't get some alchemist's fire for the mission. Or, for that matter, a tanglefoot bag or three.
You get the shield. Tower shield or regular? You get mail. Chain? Ring? E-? Snail? There will be glass spheres of greek fire in the mission cart. enough for everyone who wants it. You get your sling, and twenty explosive bullets. it's a minor effect, but could take off someone's fingers, or blind them. Maybe more. Please keep track of these and remind me how many you have. otherwise, they may end up 'falling out of the bag' on the way back.
Grab some armor, assuming that wouldn't interfere with magic. Make *sure* the Omega brand is covered in such a way it'd be difficult to accidentally reveal. Any scrolls lying around, or books with pre-transcribed spells?
Leather armor would be fine for spellcasting. Certain other typse too, if you can convince me to allow them. Ask one of your creative teammates to make a suggestion.
That won't work, woman. Your Omega Brand is specifically designed to be unhideable in that way. You will always be accidentally revealing it in some way or other. However, we will be obscuring them for each of you. They will be undetectable by most means, and the means that wold be able to spot them will likely not be available to your targets.
What kind of spell are you looking for? make a case for a spell or three, and you could get them. maybe even in a book already. Omega might just have a spellbook for antiholy magics handy. Again, ask for suggestions from your clever fellows. But, make your choices quickly.
"CAW"
Corvo calls loudly, as if to inform everyone that it's important.
The crow spares a deadly glance at varion, before turning its gaze to the stone man. It tilts its head slightly to indicate that it barely understood a word that he said.
🐦: Wat?
Indeed. The stone man throws you some meat. It smells great. He also removes your restraints.
"Are there any prominent illegal elements we could try to pin this on?"
Ask the above, grab heavy armor and a better broadsword if there is any. If the vials of blue pain are shatterproof, bring one with me.
Again, what kind of armor? Chain, scale, plate halfplate, spiky, reactive, sapient? Don't choose that last one. it's .... cranky. You get a fine, enchanted broadsword.
A very good question. We will provide you with a double disguise. The outer clothing will be designed to look like an unsavory branch of the alchemist's guild in Kzarng. Inside that, you will have certain identifiers pointing to employ by the priesthood of Ba'al Tanak. Those cults have a troubled history, and will be suspicious of each other.The vials are not shatterproof. Best you can do is a small sturdy case for them. Still taking them?